Player Matchup

Yemoja
Yemoja
GaMeR248
Yemoja
Level 85
God Stats
5W - 5L
1,451 SR
Queue Stats
50W - 72L
1,391 Elo+
Party 2
Nemesis
Nemesis
LosSalamos
Nemesis
Level 62
God Stats
1W - 0L
1,739 SR
Queue Stats
21W - 41L
1,306 Elo+
Party 2
Merlin
Merlin
TheSchiry
Merlin
Level 26
God Stats
4W - 4L
1,409 SR
Queue Stats
10W - 14L
1,476 Elo+
Party 2
Team Averages
Level 58
1,533 SR
1,391 Elo+

VS

Team Averages
Level 24
1,504 SR
1,094 Elo+
Thor
Thor
Ed13
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 86L
1,130 Elo+
Party 1
Ra
Ra
Larakra
Ra
Level 41
God Stats
1W - 4L
1,512 SR
Queue Stats
21W - 87L
1,130 Elo+
Party 1
Cabrakan
Cabrakan
Olesha142
Cabrakan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GaMeR248
Yemoja
19
1 / 0 / 14
13,553
713
10,603
19,883
31,088
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
LosSalamos
Nemesis
19
13 / 3 / 3
13,980
736
24,389
24,150
22,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TheSchiry
Merlin
18
3 / 3 / 11
12,987
684
18,515
15,420
8,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ed13
Thor
14
2 / 8 / 2
10,784
568
12,078
19,965
8,644
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 5 / 3
12,412
653
17,709
11,924
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Olesha142
Cabrakan
17
2 / 4 / 4
12,863
677
16,895
28,123
48,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
Ed13
Thor
2
8
2
0.38
W
Yemoja
GaMeR248
Yemoja
1
0
14
8
L
2
5
3
0.7
W
Nemesis
LosSalamos
Nemesis
13
3
3
4.83
L
Cabrakan
Olesha142
Cabrakan
2
4
4
1
W
Merlin
TheSchiry
Merlin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
46,682
59,453
Taken
60,012
62,157
Mitigated
63,345
19,382
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Ed13
Thor
12,078
3,212
0
100
19,965
8,644
0
6,595
13,370
0
27,999
W
Yemoja
GaMeR248
Yemoja
10,603
5,064
5,780
8,635
19,883
31,088
639
12,938
6,945
28,228
0
L
17,709
1,516
5,653
2,501
11,924
6,077
657
5,624
6,300
58,482
0
W
Nemesis
LosSalamos
Nemesis
24,389
14,626
0
4,717
24,150
22,231
876
13,725
10,425
0
70,058
L
Cabrakan
Olesha142
Cabrakan
16,895
3,023
0
2,210
28,123
48,624
434
17,216
10,907
27,626
0
W
Merlin
TheSchiry
Merlin
18,515
2,310
0
250
15,420
8,838
749
8,985
6,435
72,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
36,059
206
Minions Killed
143
10
Camps Cleared
5
926,507
Distance Traveled
857,062
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,784
568
31
2
3
272,337
2
W
Yemoja
13,553
713
30
2
1
310,845
2
L
Ra
12,412
653
96
5
2
307,328
2
W
Nemesis
13,980
736
69
4
5
346,931
4
L
Cabrakan
12,863
677
16
1
0
277,397
3
W
Merlin
12,987
684
107
6
4
268,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role