Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Jậke
Anhur
Gold II
Level 160
God Stats
1W - 3L
2,107 SR
Queue Stats
70W - 38L
1,764 MMR
Solo
Baba Yaga
Baba Yaga
Diamond IV
Lss Jay
Baba Yaga
Diamond IV
Level 153
God Stats
3W - 2L
1,626 SR
Queue Stats
62W - 48L
2,317 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,744 SR
1,860 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,746 SR
2,436 MMR
Cupid
Cupid
Masters
Naytø
Cupid
Masters
Level 160
God Stats
14W - 10L
1,744 SR
Queue Stats
552W - 336L
2,656 MMR
Party 1
Nox
Nox
Masters
SoloXeno
Nox
Masters
Level 160
God Stats
4W - 5L
1,573 SR
Queue Stats
447W - 313L
2,959 MMR
Party 1
Bacchus
Bacchus
Gold III
Walle_World_
Bacchus
Gold III
Level 141
God Stats
4W - 0L
1,922 SR
Queue Stats
132W - 138L
1,694 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 5 / 1
7,589
632
8,350
12,337
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Jậke
Anhur
12
0 / 3 / 1
7,449
621
6,961
12,268
5,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Lss Jay
Baba Yaga
13
1 / 4 / 2
7,838
653
8,633
8,530
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasThothAresBaron SamediPersephone

VS

Bans
AchillesGaneshaHou YiGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Naytø
Cupid
15
9 / 0 / 2
9,830
819
11,088
10,482
4,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 9
8,947
746
7,625
8,977
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Walle_World_
Bacchus
12
1 / 2 / 8
8,892
741
6,077
14,375
17,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
L
Anhur
Jậke
Anhur
0
3
1
0.17
L
Baba Yaga
Lss Jay
Baba Yaga
1
4
2
0.5
W
Cupid
Naytø
Cupid
9
0
2
10
W
2
1
9
6.5
W
Bacchus
Walle_World_
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,944
Damage
24,790
33,135
Taken
33,834
15,928
Mitigated
26,266
8,104
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,350
2,826
0
4,323
12,337
6,746
983
5,247
7,090
28,315
3,951
L
Anhur
Jậke
Anhur
6,961
3,622
0
2,811
12,268
5,112
204
5,170
7,098
0
27,541
L
Baba Yaga
Lss Jay
Baba Yaga
8,633
702
0
970
8,530
4,070
286
3,836
4,694
28,367
0
W
Cupid
Naytø
Cupid
11,088
6,280
1,251
4,219
10,482
4,475
1,610
6,859
3,623
0
33,327
W
7,625
993
0
1,338
8,977
4,022
1,020
4,881
4,096
37,120
0
W
Bacchus
Walle_World_
Bacchus
6,077
1,044
0
2,383
14,375
17,769
174
4,223
10,152
12,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
27,669
148
Minions Killed
133
9
Camps Cleared
3
599,061
Distance Traveled
655,823
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,589
632
43
4
4
195,809
4
L
Anhur
7,449
621
51
4
3
210,158
1
L
Baba Yaga
7,838
653
54
5
2
193,094
2
W
Cupid
9,830
819
38
3
2
218,645
7
W
Nox
8,947
746
91
8
0
210,712
3
W
Bacchus
8,892
741
4
0
1
226,466
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role