Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dïesuke
Kuzenbo
Level 160
God Stats
20W - 10L
1,409 SR
Queue Stats
192W - 186L
1,560 Elo+
Party 2
Ravana
Ravana
Hagane1503
Ravana
Level 160
God Stats
4W - 3L
1,338 SR
Queue Stats
409W - 407L
1,555 Elo+
Party 2
Cernunnos
Cernunnos
Thedawwg
Cernunnos
Level 153
God Stats
2W - 2L
1,270 SR
Queue Stats
226W - 228L
1,496 Elo+
Solo
Tyr
Tyr
Tiberio2
Tyr
Level 126
God Stats
107W - 123L
1,461 SR
Queue Stats
256W - 257L
1,543 Elo+
Solo
Team Averages
Level 150
1,396 SR
1,531 Elo+

VS

Team Averages
Level 97
1,480 SR
1,510 Elo+
Bastet
Bastet
Areäiä
Bastet
Level 67
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Deadlymuumi
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Zutphen
Ah Puch
Level 153
God Stats
0W - 2L
1,508 SR
Queue Stats
304W - 297L
1,547 Elo+
Solo
Danzaburou
Danzaburou
nicasterix
Danzaburou
Level 120
God Stats
1W - 3L
1,555 SR
Queue Stats
109W - 124L
1,467 Elo+
Solo
Achilles
Achilles
nro8
Achilles
Level 125
God Stats
11W - 16L
1,536 SR
Queue Stats
576W - 614L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 3 / 11
14,422
759
28,574
27,665
24,229
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Dïesuke
Kuzenbo
20
2 / 1 / 8
13,703
721
11,604
25,075
43,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Hagane1503
Ravana
20
4 / 2 / 6
13,606
716
15,754
19,455
11,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Thedawwg
Cernunnos
20
5 / 3 / 7
14,500
763
21,762
22,724
12,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 2 / 7
14,506
763
15,161
22,698
32,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Areäiä
Bastet
20
5 / 4 / 4
12,482
657
16,616
18,548
10,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 3
11,998
631
10,517
23,149
30,232
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Zutphen
Ah Puch
20
3 / 5 / 5
12,826
675
27,131
20,804
11,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
nicasterix
Danzaburou
19
1 / 1 / 3
12,443
655
18,406
12,668
6,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
nro8
Achilles
19
1 / 4 / 5
12,358
650
20,927
34,331
44,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
19
Kills
11
11
Deaths
19
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
3
11
3.17
L
Bastet
Areäiä
Bastet
5
4
4
1.75
L
1
5
3
0.5
W
Kuzenbo
Dïesuke
Kuzenbo
2
1
8
6
W
Ravana
Hagane1503
Ravana
4
2
6
3.5
W
Cernunnos
Thedawwg
Cernunnos
5
3
7
2.83
W
4
2
7
3.75
L
Ah Puch
Zutphen
Ah Puch
3
5
5
1.1
L
Danzaburou
nicasterix
Danzaburou
1
1
3
2.5
L
Achilles
nro8
Achilles
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,855
Damage
93,597
117,617
Taken
109,500
124,014
Mitigated
102,716
25,502
Healing
19,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
28,574
4,132
0
9,487
27,665
24,229
346
8,690
18,975
83,609
0
L
Bastet
Areäiä
Bastet
16,616
3,558
0
3,406
18,548
10,344
0
4,401
14,147
0
32,741
L
10,517
2,237
0
1,662
23,149
30,232
0
9,166
13,983
21,074
0
W
Kuzenbo
Dïesuke
Kuzenbo
11,604
4,143
0
1,812
25,075
43,828
1,317
7,664
17,411
39,259
0
W
Ravana
Hagane1503
Ravana
15,754
3,406
0
4,106
19,455
11,567
1,735
6,676
12,779
0
49,345
W
Cernunnos
Thedawwg
Cernunnos
21,762
11,374
0
3,384
22,724
12,066
4,564
6,928
15,796
0
81,737
W
15,161
1,239
0
6,713
22,698
32,324
647
7,690
14,348
0
37,526
L
Ah Puch
Zutphen
Ah Puch
27,131
829
0
8,178
20,804
11,156
0
8,182
12,622
80,835
0
L
Danzaburou
nicasterix
Danzaburou
18,406
7,366
0
4,302
12,668
6,513
0
5,821
6,847
0
54,427
L
Achilles
nro8
Achilles
20,927
2,887
0
2,049
34,331
44,471
0
12,608
21,723
0
63,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,737
Gold Earned
62,107
428
Minions Killed
307
0
Camps Cleared
0
2,137,905
Distance Traveled
1,763,219
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,422
759
150
8
0
403,947
1
L
Bastet
12,482
657
48
3
0
379,306
4
L
Atlas
11,998
631
22
1
0
357,013
3
W
Kuzenbo
13,703
721
47
2
0
427,688
7
W
Ravana
13,606
716
61
3
0
460,263
3
W
Cernunnos
14,500
763
109
6
0
388,451
3
W
Tyr
14,506
763
61
3
0
457,556
0
L
Ah Puch
12,826
675
99
5
0
338,150
0
L
Danzaburou
12,443
655
79
4
0
323,080
3
L
Achilles
12,358
650
59
3
0
365,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role