Player Matchup

Medusa
Medusa
DASGamer_10
Medusa
Level 121
God Stats
6W - 7L
1,665 SR
Queue Stats
176W - 194L
1,423 Elo+
Solo
Chaac
Chaac
Dragonaut15
Chaac
Level 145
God Stats
15W - 7L
1,661 SR
Queue Stats
444W - 488L
1,551 Elo+
Solo
Lancelot
Lancelot
Ipodnum3
Lancelot
Level 160
God Stats
1W - 7L
1,261 SR
Queue Stats
173W - 191L
1,482 Elo+
Solo
Guan Yu
Guan Yu
IslandSickness
Guan Yu
Level 85
God Stats
51W - 54L
1,526 SR
Queue Stats
1,174W - 1,244L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
LordXcalibur
Zhong Kui
Level 68
God Stats
2W - 2L
1,817 SR
Queue Stats
365W - 410L
1,402 Elo+
Solo
Team Averages
Level 116
1,586 SR
1,474 Elo+

VS

Team Averages
Level 62
1,481 SR
1,529 Elo+
Izanami
Izanami
BaneOfCobain
Izanami
Level 22
God Stats
2W - 0L
1,740 SR
Queue Stats
28W - 28L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
Onohana
Cthulhu
Level 64
God Stats
2W - 0L
1,399 SR
Queue Stats
10W - 2L
1,676 Elo+
Party 1
Scylla
Scylla
OverZelouss
Scylla
Level 66
God Stats
32W - 28L
1,533 SR
Queue Stats
283W - 290L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
SirBeefington
Cu Chulainn
Level 110
God Stats
1W - 0L
1,294 SR
Queue Stats
70W - 72L
1,472 Elo+
Party 1
Anubis
Anubis
ZANGETSUBONKAI
Anubis
Level 50
God Stats
13W - 15L
1,436 SR
Queue Stats
227W - 221L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
4 / 8 / 7
14,319
1,023
24,121
25,387
12,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 8 / 10
13,232
945
15,974
38,514
50,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Ipodnum3
Lancelot
19
8 / 3 / 5
14,829
1,059
15,512
16,795
10,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 4 / 5
12,574
898
10,874
23,121
20,841
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
LordXcalibur
Zhong Kui
19
0 / 10 / 9
12,542
896
16,850
27,351
21,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaneOfCobain
Izanami
20
17 / 3 / 14
17,675
1,263
48,211
17,999
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Onohana
Cthulhu
20
0 / 0 / 21
14,527
1,038
13,934
19,105
17,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
9 / 1 / 15
15,183
1,085
26,191
8,996
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
SirBeefington
Cu Chulainn
20
3 / 7 / 23
15,285
1,092
22,463
31,776
43,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 4 / 15
13,923
995
13,320
11,634
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
15
Kills
33
33
Deaths
15
36
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Izanami
BaneOfCobain
Izanami
17
3
14
8
L
Medusa
4
8
7
0.94
L
1
8
10
0.75
L
Lancelot
Ipodnum3
Lancelot
8
3
5
3.5
L
2
4
5
1.13
L
Zhong Kui
LordXcalibur
Zhong Kui
0
10
9
0.45
W
Cthulhu
Onohana
Cthulhu
0
0
21
10.5
W
Scylla
9
1
15
16.5
W
Cu Chulainn
SirBeefington
Cu Chulainn
3
7
23
2.07
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,331
Damage
124,119
131,168
Taken
89,510
116,940
Mitigated
80,308
24,336
Healing
19,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BaneOfCobain
Izanami
48,211
42,018
0
3,743
17,999
8,412
0
2,464
15,535
0
98,115
L
Medusa
24,121
10,409
0
5,055
25,387
12,996
0
11,744
13,643
0
81,825
L
15,974
1,963
0
9,771
38,514
50,792
0
15,362
23,152
0
30,264
L
Lancelot
Ipodnum3
Lancelot
15,512
3,229
0
2,446
16,795
10,635
0
8,850
7,945
0
34,731
L
10,874
1,471
1,218
2,872
23,121
20,841
0
8,057
15,064
3,784
21,320
L
Zhong Kui
LordXcalibur
Zhong Kui
16,850
2,604
0
2,974
27,351
21,676
0
11,798
15,553
32,602
0
W
Cthulhu
Onohana
Cthulhu
13,934
486
1,790
9,684
19,105
17,685
0
4,850
14,255
33,655
0
W
Scylla
26,191
1,358
0
0
8,996
3,907
0
822
8,174
35,567
0
W
Cu Chulainn
SirBeefington
Cu Chulainn
22,463
5,998
165
2,191
31,776
43,645
0
7,703
24,073
4,441
27,338
W
13,320
1,232
0
1,907
11,634
6,659
0
2,125
9,509
52,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,496
Gold Earned
76,593
273
Minions Killed
297
9
Camps Cleared
14
1,202,862
Distance Traveled
1,231,893
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,675
1,263
122
9
12
250,556
0
L
Medusa
14,319
1,023
157
11
0
266,606
0
L
Chaac
13,232
945
14
1
2
258,917
0
L
Lancelot
14,829
1,059
43
3
6
262,856
1
L
Guan Yu
12,574
898
20
1
0
231,866
0
L
Zhong Kui
12,542
896
39
3
1
182,617
0
W
Cthulhu
14,527
1,038
38
3
0
255,983
2
W
Scylla
15,183
1,085
20
1
0
259,380
0
W
Cu Chulainn
15,285
1,092
16
1
0
231,853
0
W
Anubis
13,923
995
101
7
2
234,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role