Player Matchup

Fenrir
Fenrir
Masters
For XP
Fenrir
Masters
Level 125
God Stats
45W - 13L
1,741 SR
Queue Stats
193W - 139L
2,727 MMR
Party 1
Hades
Hades
Masters
Karma AgiIe
Hades
Masters
Level 160
God Stats
5W - 1L
1,780 SR
Queue Stats
137W - 54L
2,826 MMR
Party 1
Ares
Ares
Diamond III
Woodzio
Ares
Diamond III
Level 160
God Stats
35W - 3L
2,162 SR
Queue Stats
98W - 14L
2,707 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,894 SR
2,753 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,623 SR
1,789 MMR
Danzaburou
Danzaburou
Platinum IV
Bonniebag99
Danzaburou
Platinum IV
Level 127
God Stats
4W - 3L
1,675 SR
Queue Stats
45W - 45L
1,627 MMR
Party 2
Xing Tian
Xing Tian
Diamond III
Thienebris_97
Xing Tian
Diamond III
Level 156
God Stats
0W - 2L
1,499 SR
Queue Stats
62W - 49L
1,876 MMR
Party 2
Merlin
Merlin
Diamond III
UzuiTengen_23
Merlin
Diamond III
Level 160
God Stats
2W - 2L
1,695 SR
Queue Stats
27W - 26L
1,865 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
For XP
Fenrir
8
0 / 0 / 2
4,718
944
730
1,674
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

8
2 / 0 / 0
4,749
950
516
397
205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Woodzio
Ares
8
0 / 0 / 2
4,780
956
1,030
1,601
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
AtlasShivaAchillesThothBaba Yaga

VS

Bans
Ah Muzen CabMedusaBaron SamediRavanaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bonniebag99
Danzaburou
5
0 / 2 / 0
3,588
718
430
2,418
1,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Thienebris_97
Xing Tian
4
0 / 0 / 0
3,524
705
27
885
674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 0 / 0
3,379
676
0
0
0
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bonniebag99
Danzaburou
0
2
0
0
W
Fenrir
For XP
Fenrir
0
0
2
1
W
2
0
0
2
L
Xing Tian
Thienebris_97
Xing Tian
0
0
0
0
L
0
0
0
0
W
Ares
Woodzio
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,276
Damage
457
3,672
Taken
3,303
2,121
Mitigated
1,700
2,030
Healing
308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bonniebag99
Danzaburou
430
97
0
308
2,418
1,026
0
1,201
1,217
0
6,243
W
Fenrir
For XP
Fenrir
730
276
0
453
1,674
853
620
95
1,466
0
5,899
W
516
204
470
299
397
205
687
143
254
15,101
0
L
Xing Tian
Thienebris_97
Xing Tian
27
0
0
0
885
674
0
345
540
27
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ares
Woodzio
Ares
1,030
168
0
808
1,601
1,063
565
76
1,525
5,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,247
Gold Earned
10,491
60
Minions Killed
7
6
Camps Cleared
0
268,767
Distance Traveled
75,266
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,588
718
7
1
0
21,998
0
W
Fenrir
4,718
944
8
2
1
93,595
1
W
Hades
4,749
950
49
10
3
96,219
1
L
Xing Tian
3,524
705
0
0
0
39,715
0
L
Merlin
3,379
676
0
0
0
13,553
0
W
Ares
4,780
956
3
1
2
78,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role