Player Matchup

Morgan Le Fay
Morgan Le Fay
AlexNeacsu69
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,381 Elo+
Party 2
Nox
Nox
Danexx65
Nox
Level 39
God Stats
0W - 2L
1,233 SR
Queue Stats
26W - 42L
1,398 Elo+
Solo
Cthulhu
Cthulhu
YCCCCCC
Cthulhu
Level 6
God Stats
2W - 3L
1,259 SR
Queue Stats
9W - 15L
1,067 Elo+
Party 1
Heimdallr
Heimdallr
dennizul
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,394 Elo+
Party 2
Vamana
Vamana
阴暗的想法
Vamana
Level 78
God Stats
5W - 5L
1,667 SR
Queue Stats
9W - 15L
1,067 Elo+
Party 1
Team Averages
Level 38
1,432 SR
1,261 Elo+

VS

Team Averages
Level 94
1,476 SR
1,501 Elo+
Neith
Neith
AgustinPS
Neith
Level 65
God Stats
237W - 222L
1,492 SR
Queue Stats
242W - 228L
1,458 Elo+
Solo
Cupid
Cupid
DENDZHER777
Cupid
Level 39
God Stats
2W - 2L
1,246 SR
Queue Stats
154W - 167L
1,310 Elo+
Solo
Raijin
Raijin
LeWasp
Raijin
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
94W - 81L
1,599 Elo+
Party 3
Chaac
Chaac
alberto24futbol
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,548 Elo+
Solo
Nu Wa
Nu Wa
gozenreiji
Nu Wa
Level 158
God Stats
9W - 5L
1,640 SR
Queue Stats
97W - 79L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlexNeacsu69
Morgan Le Fay
14
1 / 6 / 2
8,326
1,041
8,792
11,732
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,295
912
2,566
4,094
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YCCCCCC
Cthulhu
13
2 / 4 / 1
8,239
1,030
9,207
14,121
16,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
dennizul
Heimdallr
13
1 / 8 / 3
7,901
988
7,282
15,838
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
8,182
1,023
5,933
15,901
11,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AgustinPS
Neith
15
4 / 3 / 12
8,950
1,119
8,329
8,871
4,143
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
5 / 0 / 13
9,344
1,168
7,322
6,121
2,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
LeWasp
Raijin
15
7 / 2 / 13
9,991
1,249
14,075
7,026
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 15
9,383
1,173
8,910
8,978
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
16
6 / 0 / 18
10,063
1,258
19,036
4,563
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
96
5
Kills
25
25
Deaths
5
10
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Neith
AgustinPS
Neith
4
3
12
3.33
L
Morgan Le Fay
AlexNeacsu69
Morgan Le Fay
1
6
2
0.33
W
5
0
13
11.5
L
0
2
1
0.25
W
Raijin
LeWasp
Raijin
7
2
13
6.75
L
Cthulhu
YCCCCCC
Cthulhu
2
4
1
0.63
W
3
0
15
10.5
L
Heimdallr
dennizul
Heimdallr
1
8
3
0.31
W
Nu Wa
6
0
18
15
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
57,672
61,686
Taken
35,559
41,469
Mitigated
20,737
4,888
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AgustinPS
Neith
8,329
4,728
0
1,204
8,871
4,143
0
4,748
3,971
0
20,581
L
Morgan Le Fay
AlexNeacsu69
Morgan Le Fay
8,792
1,470
0
287
11,732
4,590
0
8,335
3,313
28,819
0
W
7,322
4,623
1,499
1,607
6,121
2,715
0
2,422
3,620
0
11,149
L
2,566
611
0
480
4,094
1,827
0
2,624
1,470
12,420
0
W
Raijin
LeWasp
Raijin
14,075
1,978
0
66
7,026
3,191
0
3,080
3,719
25,448
0
L
Cthulhu
YCCCCCC
Cthulhu
9,207
425
0
1,103
14,121
16,339
0
6,481
7,441
20,460
0
W
8,910
1,100
242
3,455
8,978
8,632
0
5,884
2,642
157
21,406
L
Heimdallr
dennizul
Heimdallr
7,282
3,609
0
479
15,838
7,097
0
7,862
7,837
0
16,210
W
Nu Wa
19,036
4,415
0
698
4,563
2,056
0
3,479
1,042
34,904
0
L
5,933
4,085
417
2,122
15,901
11,616
0
7,966
7,541
0
21,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,943
Gold Earned
47,731
139
Minions Killed
139
3
Camps Cleared
5
682,683
Distance Traveled
837,860
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,950
1,119
28
4
1
173,926
1
L
Morgan Le Fay
8,326
1,041
49
6
1
138,182
0
W
Cupid
9,344
1,168
9
1
1
182,007
3
L
Nox
7,295
912
26
3
2
86,847
0
W
Raijin
9,991
1,249
32
4
1
148,327
0
L
Cthulhu
8,239
1,030
20
3
0
153,304
0
W
Chaac
9,383
1,173
26
3
0
176,747
0
L
Heimdallr
7,901
988
14
2
0
137,645
0
W
Nu Wa
10,063
1,258
44
6
2
156,853
0
L
Vamana
8,182
1,023
30
4
0
166,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role