Player Matchup

Nu Wa
Nu Wa
AkatTK
Nu Wa
Level 89
God Stats
8W - 6L
1,247 SR
Queue Stats
174W - 158L
1,582 Elo+
Solo
Kali
Kali
DmVictim
Kali
Level 91
God Stats
30W - 15L
1,676 SR
Queue Stats
101W - 88L
1,657 Elo+
Solo
Rama
Rama
GamerJuanPro
Rama
Level 149
God Stats
2W - 0L
1,655 SR
Queue Stats
19W - 28L
1,475 Elo+
Solo
Team Averages
Level 110
1,526 SR
1,571 Elo+

VS

Team Averages
Level 144
1,634 SR
1,601 Elo+
Bacchus
Bacchus
Hydramuller
Bacchus
Level 158
God Stats
12W - 14L
1,627 SR
Queue Stats
488W - 435L
1,554 Elo+
Party 1
Arachne
Arachne
Michalslem
Arachne
Level 148
God Stats
4W - 4L
1,777 SR
Queue Stats
441W - 345L
1,589 Elo+
Party 1
Sol
Sol
TURBOTIMEx1
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkatTK
Nu Wa
17
6 / 1 / 11
10,946
782
18,480
6,285
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
11 / 2 / 6
12,117
866
15,129
16,263
8,364
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 13
9,726
695
12,125
12,841
6,026
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hydramuller
Bacchus
13
1 / 6 / 4
9,494
678
6,476
20,546
29,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Michalslem
Arachne
14
4 / 7 / 3
9,374
670
12,609
21,295
12,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 2
9,216
658
8,917
12,044
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
7
7
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AkatTK
Nu Wa
6
1
11
11.5
W
Kali
11
2
6
7
W
1
4
13
1.88
L
Bacchus
Hydramuller
Bacchus
1
6
4
0.5
L
Arachne
Michalslem
Arachne
4
7
3
0.79
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,734
Damage
28,002
35,389
Taken
53,885
17,343
Mitigated
45,954
12,221
Healing
10,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AkatTK
Nu Wa
18,480
10,256
0
1,655
6,285
2,953
42
4,248
2,037
40,858
0
W
Kali
15,129
7,581
0
6,414
16,263
8,364
445
4,222
12,041
1,720
35,432
W
12,125
10,313
0
4,152
12,841
6,026
2,235
6,569
6,272
0
50,701
L
Bacchus
Hydramuller
Bacchus
6,476
537
721
2,076
20,546
29,258
0
7,136
13,410
15,543
0
L
Arachne
Michalslem
Arachne
12,609
7,077
0
4,911
21,295
12,355
0
6,930
14,365
0
39,014
L
8,917
2,280
0
2,942
12,044
4,341
509
5,698
6,346
49,524
3,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
28,084
199
Minions Killed
168
7
Camps Cleared
5
767,633
Distance Traveled
728,165
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,946
782
61
4
3
248,220
0
W
Kali
12,117
866
47
3
2
306,379
2
W
Rama
9,726
695
91
7
2
213,034
1
L
Bacchus
9,494
678
15
1
0
265,839
5
L
Arachne
9,374
670
56
4
4
252,527
4
L
Sol
9,216
658
97
7
1
209,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role