Player Matchup

Ymir
Ymir
Charliedog555
Ymir
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 61L
1,485 Elo+
Party 4
Anhur
Anhur
Lucariio-x
Anhur
Level 65
God Stats
3W - 1L
1,693 SR
Queue Stats
77W - 94L
1,385 Elo+
Party 1
Fenrir
Fenrir
SenpaiDogio
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,345 Elo+
Party 1
Mulan
Mulan
SirIssac_
Mulan
Level 45
God Stats
5W - 2L
1,610 SR
Queue Stats
22W - 14L
1,524 Elo+
Party 1
Merlin
Merlin
Thefatbo1
Merlin
Level 119
God Stats
7W - 4L
1,451 SR
Queue Stats
256W - 250L
1,505 Elo+
Party 4
Team Averages
Level 56
1,551 SR
1,449 Elo+

VS

Team Averages
Level 73
1,439 SR
1,408 Elo+
Ravana
Ravana
IILUW_
Ravana
Level 90
God Stats
1W - 2L
1,252 SR
Queue Stats
281W - 298L
1,408 Elo+
Party 3
Bacchus
Bacchus
V_i_c_17
Bacchus
Level 47
God Stats
4W - 7L
1,392 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 2
Izanami
Izanami
Viincelicious
Izanami
Level 123
God Stats
0W - 1L
1,623 SR
Queue Stats
187W - 173L
1,497 Elo+
Party 2
Chronos
Chronos
vReeX-2
Chronos
Level 79
God Stats
11W - 10L
1,464 SR
Queue Stats
274W - 286L
1,395 Elo+
Party 3
Chaac
Chaac
zRYF-
Chaac
Level 27
God Stats
5W - 8L
1,462 SR
Queue Stats
98W - 88L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 6
7,308
487
1,573
9,902
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
4 / 2 / 6
8,292
553
7,209
8,474
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
8 / 4 / 4
8,912
594
11,081
14,808
6,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
SirIssac_
Mulan
14
5 / 1 / 3
8,969
598
11,663
12,758
11,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Thefatbo1
Merlin
13
1 / 0 / 3
8,021
535
4,129
3,544
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IILUW_
Ravana
11
1 / 6 / 3
7,153
477
5,986
13,026
5,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
V_i_c_17
Bacchus
8
2 / 2 / 1
6,564
438
2,054
5,542
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
14
5 / 4 / 2
8,605
574
8,889
9,958
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
vReeX-2
Chronos
14
1 / 1 / 2
7,818
521
3,947
6,576
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
zRYF-
Chaac
10
1 / 5 / 2
6,890
459
5,785
15,442
7,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Ravana
IILUW_
Ravana
1
6
3
0.42
W
Anhur
4
2
6
3.5
W
Fenrir
8
4
4
2.5
W
Mulan
SirIssac_
Mulan
5
1
3
6.5
W
Merlin
Thefatbo1
Merlin
1
0
3
2.5
L
Bacchus
V_i_c_17
Bacchus
2
2
1
1.25
L
Izanami
5
4
2
1.5
L
Chronos
vReeX-2
Chronos
1
1
2
2
L
Chaac
zRYF-
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,655
Damage
26,661
49,486
Taken
50,544
29,706
Mitigated
22,366
14,059
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,573
617
270
1,621
9,902
6,601
73
1,979
7,923
29,018
0
L
Ravana
IILUW_
Ravana
5,986
2,040
0
4,052
13,026
5,330
0
1,105
11,921
0
41,654
W
Anhur
7,209
3,806
0
1,054
8,474
3,743
1,689
601
7,873
0
50,779
W
Fenrir
11,081
3,121
0
5,232
14,808
6,879
241
1,668
13,140
0
57,191
W
Mulan
SirIssac_
Mulan
11,663
3,599
0
4,652
12,758
11,020
991
0
12,758
0
52,644
W
Merlin
Thefatbo1
Merlin
4,129
261
0
1,230
3,544
1,463
591
1,753
1,791
69,472
0
L
Bacchus
V_i_c_17
Bacchus
2,054
347
0
2,105
5,542
3,513
0
771
4,771
7,059
0
L
Izanami
8,889
6,527
0
1,276
9,958
2,911
3,108
1,342
8,616
0
82,444
L
Chronos
vReeX-2
Chronos
3,947
821
0
1,450
6,576
2,790
0
2,241
4,335
58,755
0
L
Chaac
zRYF-
Chaac
5,785
2,871
0
5,995
15,442
7,822
0
243
15,199
0
31,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
37,030
413
Minions Killed
374
0
Camps Cleared
0
1,419,378
Distance Traveled
1,246,376
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,308
487
44
3
0
272,376
3
L
Ravana
7,153
477
79
5
0
285,514
4
W
Anhur
8,292
553
81
5
0
279,763
1
W
Fenrir
8,912
594
77
5
0
307,585
0
W
Mulan
8,969
598
90
6
0
278,071
1
W
Merlin
8,021
535
121
8
0
281,583
1
L
Bacchus
6,564
438
9
1
0
167,524
3
L
Izanami
8,605
574
131
9
0
267,110
7
L
Chronos
7,818
521
108
7
0
294,494
5
L
Chaac
6,890
459
47
3
0
231,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role