Player Matchup

Fenrir
Fenrir
Platinum I
 
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum IV
ChrisPBacn
Apollo
Platinum IV
Level 106
God Stats
22W - 15L
1,635 SR
Queue Stats
288W - 287L
1,696 MMR
Solo
Anubis
Anubis
Platinum II
Radanomon
Anubis
Platinum II
Level 159
God Stats
5W - 0L
1,916 SR
Queue Stats
160W - 148L
1,805 MMR
Solo
Hades
Hades
Platinum IV
SinisterMagic
Hades
Platinum IV
Level 160
God Stats
8W - 6L
1,653 SR
Queue Stats
818W - 821L
1,736 MMR
Solo
Khepri
Khepri
Platinum IV
Zrujno
Khepri
Platinum IV
Level 121
God Stats
32W - 24L
1,675 SR
Queue Stats
607W - 596L
1,710 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,676 SR
1,689 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,720 SR
1,751 MMR
Yu Huang
Yu Huang
Gold I
Doberrman
Yu Huang
Gold I
Level 160
God Stats
11W - 6L
1,865 SR
Queue Stats
707W - 695L
1,674 MMR
Solo
Xbalanque
Xbalanque
Gold II
ProjectJuvenile
Xbalanque
Gold II
Level 146
God Stats
1W - 3L
1,952 SR
Queue Stats
193W - 198L
1,730 MMR
Solo
Sylvanus
Sylvanus
Gold V
Shortiefml
Sylvanus
Gold V
Level 153
God Stats
1W - 1L
1,681 SR
Queue Stats
8W - 11L
1,671 MMR
Solo
Mercury
Mercury
Platinum IV
abartetxe
Mercury
Platinum IV
Level 63
God Stats
2W - 1L
1,857 SR
Queue Stats
20W - 10L
1,972 MMR
Party 1
Mulan
Mulan
Gold V
mada474
Mulan
Gold V
Level 124
God Stats
0W - 1L
1,243 SR
Queue Stats
7W - 4L
1,706 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
19 / 3 / 11
16,858
674
47,109
35,124
26,762
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
ChrisPBacn
Apollo
20
11 / 3 / 5
15,304
612
21,349
21,737
12,561
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Radanomon
Anubis
20
2 / 6 / 9
13,270
531
18,699
24,524
18,078
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 7
15,699
628
22,307
27,768
18,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Zrujno
Khepri
18
2 / 0 / 24
13,137
525
8,609
21,164
31,033
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
LancelotGebAtlasKali

VS

Bans
IshtarSusanoCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Doberrman
Yu Huang
17
0 / 8 / 5
10,834
433
15,488
20,013
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ProjectJuvenile
Xbalanque
19
3 / 7 / 3
12,410
496
17,438
21,447
8,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Shortiefml
Sylvanus
15
1 / 9 / 5
10,674
427
8,990
32,904
36,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
abartetxe
Mercury
19
8 / 10 / 3
12,562
502
23,541
27,421
11,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
mada474
Mulan
18
3 / 8 / 2
12,085
483
21,837
38,259
31,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
42
Kills
15
15
Deaths
42
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
3
11
8.17
W
Apollo
ChrisPBacn
Apollo
11
3
5
4.5
L
Yu Huang
Doberrman
Yu Huang
0
8
5
0.31
L
Xbalanque
ProjectJuvenile
Xbalanque
3
7
3
0.64
W
Anubis
Radanomon
Anubis
2
6
9
1.08
L
Sylvanus
Shortiefml
Sylvanus
1
9
5
0.39
W
8
3
7
3.83
W
Khepri
Zrujno
Khepri
2
0
24
14
L
Mercury
abartetxe
Mercury
8
10
3
0.95
L
Mulan
mada474
Mulan
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,073
Damage
87,294
130,317
Taken
140,044
106,485
Mitigated
96,111
64,084
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
47,109
26,792
0
16,929
35,124
26,762
2,899
4,136
30,988
0
188,945
W
Apollo
ChrisPBacn
Apollo
21,349
13,322
0
6,574
21,737
12,561
7,205
2,031
19,706
0
150,483
L
Yu Huang
Doberrman
Yu Huang
15,488
1,251
0
1,260
20,013
7,807
0
7,499
12,514
106,927
0
L
Xbalanque
ProjectJuvenile
Xbalanque
17,438
9,997
0
5,756
21,447
8,576
444
4,552
16,895
0
104,930
W
Anubis
Radanomon
Anubis
18,699
2,034
0
12,718
24,524
18,078
1,118
8,922
15,602
125,562
0
L
Sylvanus
Shortiefml
Sylvanus
8,990
1,995
2,485
7,068
32,904
36,704
0
15,545
17,359
24,534
0
W
22,307
3,912
952
20,510
27,768
18,051
1,355
3,606
24,162
138,002
0
W
Khepri
Zrujno
Khepri
8,609
1,005
0
6,401
21,164
31,033
418
7,687
13,477
27,171
2,131
L
Mercury
abartetxe
Mercury
23,541
15,331
0
630
27,421
11,037
0
5,633
21,788
0
114,901
L
Mulan
mada474
Mulan
21,837
4,763
0
11,876
38,259
31,987
0
16,746
21,513
0
107,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,268
Gold Earned
58,565
840
Minions Killed
672
0
Camps Cleared
0
2,416,397
Distance Traveled
2,139,654
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,858
674
174
7
0
565,970
5
W
Apollo
15,304
612
196
8
0
439,429
6
L
Yu Huang
10,834
433
162
6
0
415,787
2
L
Xbalanque
12,410
496
173
7
0
426,704
6
W
Anubis
13,270
531
207
8
0
389,731
5
L
Sylvanus
10,674
427
24
1
0
412,562
6
W
Hades
15,699
628
231
9
0
484,474
7
W
Khepri
13,137
525
32
1
0
536,793
7
L
Mercury
12,562
502
145
6
0
499,106
5
L
Mulan
12,085
483
168
7
0
385,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role