Player Matchup

Tyr
Tyr
Bouyatomic
Tyr
Level 88
God Stats
2W - 1L
1,567 SR
Queue Stats
87W - 85L
1,447 Elo+
Solo
Artio
Artio
Emya7145
Artio
Level 83
God Stats
1W - 0L
1,481 SR
Queue Stats
255W - 300L
1,436 Elo+
Party 1
Atlas
Atlas
OoB3TAoO
Atlas
Level 158
God Stats
11W - 7L
1,582 SR
Queue Stats
233W - 327L
1,329 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,404 Elo+

VS

Team Averages
Level 92
1,554 SR
1,324 Elo+
Chiron
Chiron
NukeGhost00
Chiron
Level 128
God Stats
19W - 12L
1,730 SR
Queue Stats
589W - 814L
1,468 Elo+
Solo
Sol
Sol
mcgrimm77
Sol
Level 66
God Stats
30W - 37L
1,433 SR
Queue Stats
236W - 316L
1,337 Elo+
Solo
Khepri
Khepri
panda_Cracked
Khepri
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 174L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 4
10,372
691
14,978
17,819
16,216
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Emya7145
Artio
15
3 / 2 / 4
10,700
713
8,062
21,450
19,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
OoB3TAoO
Atlas
14
2 / 1 / 6
10,405
694
11,139
20,476
15,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 3 / 1
9,022
601
15,937
14,207
7,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 0
9,019
601
18,956
13,000
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 3
9,407
627
7,359
13,148
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Artio
Emya7145
Artio
3
2
4
2.5
L
Chiron
1
3
1
0.5
W
Atlas
OoB3TAoO
Atlas
2
1
6
5
L
2
2
0
1
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,179
Damage
42,252
59,745
Taken
40,355
51,267
Mitigated
28,187
26,583
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,978
2,683
1,056
5,371
17,819
16,216
759
7,989
9,830
102
53,576
W
Artio
Emya7145
Artio
8,062
1,192
4,932
7,183
21,450
19,998
0
9,116
12,334
31,824
0
L
Chiron
15,937
5,695
849
3,266
14,207
7,135
210
6,128
8,079
0
46,837
W
Atlas
OoB3TAoO
Atlas
11,139
4,643
3,273
4,768
20,476
15,053
0
10,110
10,366
33,806
0
L
18,956
7,184
0
6,363
13,000
6,006
175
6,781
6,219
40,828
0
L
7,359
477
658
2,562
13,148
15,046
0
6,652
6,496
15,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
27,448
174
Minions Killed
135
10
Camps Cleared
4
856,862
Distance Traveled
808,497
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,372
691
77
5
6
336,200
1
W
Artio
10,700
713
47
3
1
262,753
4
L
Chiron
9,022
601
66
4
1
252,593
2
W
Atlas
10,405
694
50
3
3
257,909
2
L
Sol
9,019
601
58
4
2
272,992
0
L
Khepri
9,407
627
11
1
1
282,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role