Player Matchup

Ne Zha
Ne Zha
Old_Man_Ronan
Ne Zha
Level 160
God Stats
6W - 10L
1,567 SR
Queue Stats
311W - 235L
1,607 Elo+
Solo
Tiamat
Tiamat
SleepyReumus
Tiamat
Level 29
God Stats
1W - 1L
1,475 SR
Queue Stats
13W - 17L
1,338 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TyrannicalTimmy
Cu Chulainn
Level 88
God Stats
2W - 5L
1,418 SR
Queue Stats
41W - 70L
1,319 Elo+
Party 2
Team Averages
Level 92
1,487 SR
1,421 Elo+

VS

Team Averages
Level 106
1,682 SR
1,545 Elo+
Kukulkan
Kukulkan
MurksmannnNOT
Kukulkan
Level 149
God Stats
17W - 5L
1,909 SR
Queue Stats
613W - 276L
1,652 Elo+
Party 1
Guan Yu
Guan Yu
ShiKuroTenno
Guan Yu
Level 107
God Stats
5W - 2L
1,615 SR
Queue Stats
300W - 144L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
kookooman777
Danzaburou
Level 61
God Stats
5W - 10L
1,522 SR
Queue Stats
83W - 156L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
12,431
731
15,151
24,566
8,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
16
1 / 6 / 4
11,121
654
9,477
16,329
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TyrannicalTimmy
Cu Chulainn
14
3 / 9 / 3
11,049
650
11,852
25,207
5,697
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MurksmannnNOT
Kukulkan
20
13 / 5 / 6
14,400
847
22,134
17,656
7,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
ShiKuroTenno
Guan Yu
20
9 / 2 / 13
13,192
776
31,662
25,231
36,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
kookooman777
Danzaburou
4
0 / 1 / 0
8,079
475
526
1,228
425
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
22
22
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
MurksmannnNOT
Kukulkan
13
5
6
3.2
L
4
7
2
0.71
W
Guan Yu
ShiKuroTenno
Guan Yu
9
2
13
7.75
L
Tiamat
1
6
4
0.5
L
Cu Chulainn
TyrannicalTimmy
Cu Chulainn
3
9
3
0.5
W
Danzaburou
kookooman777
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
54,322
66,102
Taken
44,115
21,881
Mitigated
44,556
13,401
Healing
20,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
MurksmannnNOT
Kukulkan
22,134
3,078
0
2,752
17,656
7,515
1,066
2,926
14,465
75,094
0
L
15,151
5,354
228
9,532
24,566
8,901
501
6,649
17,127
0
63,469
W
Guan Yu
ShiKuroTenno
Guan Yu
31,662
4,010
4,115
13,431
25,231
36,616
156
5,401
19,129
0
41,938
L
Tiamat
9,477
908
153
2,167
16,329
7,283
272
8,896
7,099
25,854
0
L
Cu Chulainn
TyrannicalTimmy
Cu Chulainn
11,852
2,139
0
1,321
25,207
5,697
68
7,507
16,522
0
34,274
W
Danzaburou
kookooman777
Danzaburou
526
113
89
175
1,228
425
0
270
868
0
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
35,671
173
Minions Killed
161
7
Camps Cleared
6
832,749
Distance Traveled
702,823
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,400
847
134
8
3
292,605
3
L
Ne Zha
12,431
731
69
4
5
283,053
1
W
Guan Yu
13,192
776
25
1
2
372,252
3
L
Tiamat
11,121
654
51
3
1
263,019
0
L
Cu Chulainn
11,049
650
53
3
1
286,677
5
W
Danzaburou
8,079
475
2
0
1
37,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role