Player Matchup

Ares
Ares
MichaKiefert
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,072 Elo+
Party 2
Izanami
Izanami
Sycree
Izanami
Level 20
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 20L
1,227 Elo+
Party 2
Hun Batz
Hun Batz
lLoveRiasSenpai_
Hun Batz
Level 69
God Stats
0W - 2L
1,314 SR
Queue Stats
79W - 151L
1,277 Elo+
Party 2
Team Averages
Level 35
1,376 SR
1,192 Elo+

VS

Team Averages
Level 137
1,542 SR
1,700 Elo+
Kali
Kali
DANSH3P
Kali
Level 123
God Stats
1W - 0L
1,484 SR
Queue Stats
85W - 35L
1,851 Elo+
Party 1
Cerberus
Cerberus
Doopinator
Cerberus
Level 130
God Stats
1W - 1L
1,556 SR
Queue Stats
26W - 21L
1,535 Elo+
Party 1
Merlin
Merlin
Torvalt
Merlin
Level 159
God Stats
4W - 3L
1,584 SR
Queue Stats
130W - 53L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,133
581
3,153
19,144
15,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sycree
Izanami
13
1 / 9 / 3
8,671
619
10,837
17,446
7,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 11 / 2
9,671
691
11,746
24,126
10,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
DANSH3P
Kali
17
10 / 2 / 13
11,854
847
21,611
22,198
12,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Doopinator
Cerberus
14
4 / 2 / 9
10,246
732
9,852
16,362
7,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Torvalt
Merlin
17
10 / 1 / 12
11,964
855
23,304
12,016
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
24
24
Deaths
5
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kali
DANSH3P
Kali
10
2
13
8.25
W
Cerberus
Doopinator
Cerberus
4
2
9
4.25
L
1
4
2
0.5
L
Izanami
Sycree
Izanami
1
9
3
0.28
W
Merlin
Torvalt
Merlin
10
1
12
16
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
54,767
60,716
Taken
50,576
33,499
Mitigated
25,585
3,778
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
DANSH3P
Kali
21,611
8,551
0
9,201
22,198
12,470
880
1,485
20,226
0
38,629
W
Cerberus
Doopinator
Cerberus
9,852
911
0
3,099
16,362
7,830
0
1,110
15,252
40,247
0
L
3,153
247
0
1,718
19,144
15,836
0
9,027
9,843
6,479
0
L
Izanami
Sycree
Izanami
10,837
7,827
0
1,617
17,446
7,487
0
11,705
5,391
0
31,554
W
Merlin
Torvalt
Merlin
23,304
1,401
0
3,981
12,016
5,285
498
1,016
11,000
67,255
0
L
11,746
1,568
0
443
24,126
10,176
0
11,643
12,167
0
28,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,475
Gold Earned
34,064
76
Minions Killed
216
1
Camps Cleared
12
618,489
Distance Traveled
797,735
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,854
847
42
3
4
276,081
1
W
Cerberus
10,246
732
74
5
5
250,892
5
L
Ares
8,133
581
2
0
0
221,230
5
L
Izanami
8,671
619
46
3
1
185,212
2
W
Merlin
11,964
855
100
7
3
270,762
5
L
Hun Batz
9,671
691
28
2
0
212,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role