Player Matchup

Sol
Sol
Galaxy_oreo-
Sol
Level 148
God Stats
2W - 4L
1,290 SR
Queue Stats
283W - 310L
1,423 Elo+
Solo
Cupid
Cupid
alevic01
Cupid
Level 147
God Stats
1W - 2L
1,307 SR
Queue Stats
19W - 34L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
c6e is sad
Gilgamesh
Level 61
God Stats
1W - 2L
1,378 SR
Queue Stats
82W - 102L
1,342 Elo+
Party 1
Atlas
Atlas
danirrioja
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,389 Elo+
Party 2
Mercury
Mercury
tyx dgx
Mercury
Level 66
God Stats
6W - 7L
1,500 SR
Queue Stats
99W - 122L
1,408 Elo+
Party 1
Team Averages
Level 89
1,395 SR
1,399 Elo+

VS

Team Averages
Level 59
1,524 SR
1,379 Elo+
Danzaburou
Danzaburou
Lucariio-x
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 94L
1,373 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SenpaiDogio
Tsukuyomi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,145 Elo+
Party 3
Mulan
Mulan
SirIssac_
Mulan
Level 45
God Stats
5W - 2L
1,568 SR
Queue Stats
22W - 14L
1,512 Elo+
Party 3
Nox
Nox
TheCronkycow
Nox
Level 88
God Stats
5W - 0L
1,457 SR
Queue Stats
66W - 53L
1,470 Elo+
Solo
Medusa
Medusa
fabioferreira23
Medusa
Level 89
God Stats
25W - 20L
1,594 SR
Queue Stats
326W - 360L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,377
493
10,601
18,039
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
alevic01
Cupid
15
3 / 2 / 0
8,863
521
8,405
11,183
4,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
c6e is sad
Gilgamesh
6
0 / 3 / 1
5,573
328
2,245
5,660
3,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
12
0 / 1 / 2
7,141
420
3,251
10,065
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
tyx dgx
Mercury
12
2 / 3 / 1
7,726
454
3,306
12,403
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lucariio-x
Danzaburou
14
1 / 2 / 0
8,859
521
7,149
12,662
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
SenpaiDogio
Tsukuyomi
15
6 / 3 / 2
9,169
539
10,158
14,944
6,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
SirIssac_
Mulan
15
3 / 1 / 5
9,811
577
13,439
13,472
9,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 2 / 2
8,566
504
5,800
7,665
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 0 / 0
6,428
378
945
6,398
1,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Danzaburou
Lucariio-x
Danzaburou
1
2
0
0.5
W
Tsukuyomi
SenpaiDogio
Tsukuyomi
6
3
2
2.33
W
Mulan
SirIssac_
Mulan
3
1
5
5.5
W
3
2
2
2
L
Cupid
alevic01
Cupid
3
2
0
1.5
L
Gilgamesh
c6e is sad
Gilgamesh
0
3
1
0.17
L
Atlas
0
1
2
1
W
0
0
0
0
L
Mercury
tyx dgx
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,808
Damage
37,491
57,350
Taken
55,141
29,117
Mitigated
27,784
16,143
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,601
6,146
0
9,084
18,039
6,980
197
2,342
15,697
78,864
0
W
Danzaburou
Lucariio-x
Danzaburou
7,149
3,912
0
3,684
12,662
5,599
2,698
544
12,118
0
61,227
W
Tsukuyomi
SenpaiDogio
Tsukuyomi
10,158
2,390
0
3,881
14,944
6,558
459
2,299
12,645
0
74,818
W
Mulan
SirIssac_
Mulan
13,439
3,187
0
6,719
13,472
9,934
1,867
5,344
8,128
0
71,138
W
5,800
285
0
1,500
7,665
3,699
159
5,251
2,414
44,434
0
L
Cupid
alevic01
Cupid
8,405
5,262
0
4,264
11,183
4,477
0
0
11,183
0
76,250
L
Gilgamesh
c6e is sad
Gilgamesh
2,245
1,148
0
152
5,660
3,151
0
0
5,660
0
14,480
L
Atlas
3,251
1,331
0
2,323
10,065
9,821
0
1,744
8,321
17,294
0
W
945
204
0
1,139
6,398
1,994
0
414
5,984
0
34,349
L
Mercury
tyx dgx
Mercury
3,306
1,930
0
320
12,403
4,688
0
1,714
10,689
0
54,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
42,833
408
Minions Killed
439
0
Camps Cleared
0
1,325,462
Distance Traveled
1,472,685
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,377
493
136
8
0
274,878
1
W
Danzaburou
8,859
521
94
6
0
286,660
0
W
Tsukuyomi
9,169
539
98
6
0
342,738
1
W
Mulan
9,811
577
125
7
0
316,251
2
W
Nox
8,566
504
69
4
0
332,785
5
L
Cupid
8,863
521
142
8
0
288,548
3
L
Gilgamesh
5,573
328
22
1
0
117,165
0
L
Atlas
7,141
420
16
1
0
287,679
0
W
Medusa
6,428
378
53
3
0
194,251
0
L
Mercury
7,726
454
92
5
0
357,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role