Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BeatUpDemJukes
Ullr
Level 160
God Stats
4W - 3L
1,519 SR
Queue Stats
179W - 193L
1,583 Elo+
Party 1
Janus
Janus
Myszaue
Janus
Level 160
God Stats
0W - 6L
1,544 SR
Queue Stats
278W - 260L
1,587 Elo+
Party 1
Sobek
Sobek
Newilson
Sobek
Level 141
God Stats
3W - 5L
1,990 SR
Queue Stats
948W - 1,017L
1,539 Elo+
Solo
Sol
Sol
gfcm18
Sol
Level 146
God Stats
4W - 7L
1,432 SR
Queue Stats
418W - 438L
1,563 Elo+
Solo
Team Averages
Level 151
1,597 SR
1,554 Elo+

VS

Team Averages
Level 126
1,398 SR
1,572 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GucciBoo
Terra
Level 160
God Stats
3W - 5L
1,193 SR
Queue Stats
286W - 230L
1,574 Elo+
Solo
Tsukuyomi
Tsukuyomi
LimulusV
Tsukuyomi
Level 90
God Stats
6W - 1L
1,504 SR
Queue Stats
391W - 375L
1,591 Elo+
Solo
Hachiman
Hachiman
Opportun1ty
Hachiman
Level 160
God Stats
2W - 3L
1,187 SR
Queue Stats
320W - 348L
1,605 Elo+
Solo
Athena
Athena
Thakka
Athena
Level 129
God Stats
9W - 8L
1,606 SR
Queue Stats
413W - 406L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 5
7,781
778
3,817
7,388
3,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 3 / 3
7,467
747
5,774
8,964
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Myszaue
Janus
13
0 / 4 / 5
7,225
723
9,597
7,958
3,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Newilson
Sobek
13
0 / 4 / 5
6,950
695
4,726
13,345
14,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
gfcm18
Sol
14
3 / 2 / 2
7,458
746
11,246
9,970
4,231
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 1 / 15
8,141
814
10,392
8,402
3,966
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
GucciBoo
Terra
15
2 / 1 / 12
8,575
858
6,424
10,939
9,418
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
LimulusV
Tsukuyomi
15
8 / 4 / 7
9,284
928
9,876
9,109
4,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Opportun1ty
Hachiman
14
3 / 2 / 12
8,564
856
13,142
10,075
4,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Thakka
Athena
14
3 / 1 / 13
8,195
820
4,465
10,742
12,268
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
76
8
Kills
17
17
Deaths
9
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
5
1.38
W
Jing Wei
 
Jing Wei
1
1
15
8.5
L
2
3
3
1.17
W
Terra
GucciBoo
Terra
2
1
12
8
W
Tsukuyomi
LimulusV
Tsukuyomi
8
4
7
2.88
L
Janus
Myszaue
Janus
0
4
5
0.63
L
Sobek
Newilson
Sobek
0
4
5
0.63
W
Hachiman
Opportun1ty
Hachiman
3
2
12
4.5
W
Athena
Thakka
Athena
3
1
13
9.5
L
Sol
gfcm18
Sol
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
44,299
47,625
Taken
49,267
29,367
Mitigated
35,295
15,240
Healing
25,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,817
526
3,947
1,535
7,388
3,186
0
1,777
5,611
11,850
0
W
Jing Wei
 
Jing Wei
10,392
8,476
388
1,691
8,402
3,966
2,467
5,957
2,445
0
28,292
L
5,774
1,953
419
1,357
8,964
4,012
0
1,937
7,027
0
15,784
W
Terra
GucciBoo
Terra
6,424
101
11,045
6,526
10,939
9,418
224
5,136
5,803
10,935
0
W
Tsukuyomi
LimulusV
Tsukuyomi
9,876
2,970
0
254
9,109
4,943
0
5,714
3,395
0
24,639
L
Janus
Myszaue
Janus
9,597
698
686
201
7,958
3,683
0
2,445
5,513
23,704
0
L
Sobek
Newilson
Sobek
4,726
141
354
1,895
13,345
14,255
0
2,326
11,019
6,583
0
W
Hachiman
Opportun1ty
Hachiman
13,142
4,910
1,813
2,343
10,075
4,700
1,886
6,401
3,674
44
22,050
W
Athena
Thakka
Athena
4,465
1,062
496
1,203
10,742
12,268
168
6,178
4,564
5,548
0
L
Sol
gfcm18
Sol
11,246
2,959
850
3,996
9,970
4,231
0
2,448
7,522
22,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
42,759
113
Minions Killed
105
0
Camps Cleared
0
842,283
Distance Traveled
1,008,433
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,781
778
27
3
0
151,447
2
W
Jing Wei
8,141
814
36
4
0
187,926
0
L
Ullr
7,467
747
18
2
0
143,016
3
W
Terra
8,575
858
9
1
0
224,005
5
W
Tsukuyomi
9,284
928
23
2
0
191,104
1
L
Janus
7,225
723
28
3
0
175,253
0
L
Sobek
6,950
695
5
1
0
197,233
0
W
Hachiman
8,564
856
34
3
0
194,147
1
W
Athena
8,195
820
3
0
0
211,251
4
L
Sol
7,458
746
35
4
0
175,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role