Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
LowkeyLuckyLoki
Hera
Level 124
God Stats
0W - 1L
1,497 SR
Queue Stats
216W - 225L
1,453 Elo+
Solo
Susano
Susano
Magnumblitz
Susano
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,529 Elo+
Party 2
Neith
Neith
Wizmin
Neith
Level 69
God Stats
209W - 191L
1,532 SR
Queue Stats
258W - 238L
1,482 Elo+
Party 2
Team Averages
Level 94
1,506 SR
1,493 Elo+

VS

Team Averages
Level 124
1,526 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Gecko DB
Khepri
Level 108
God Stats
12W - 9L
1,538 SR
Queue Stats
139W - 130L
1,492 Elo+
Solo
Rama
Rama
Luka Lockup
Rama
Level 149
God Stats
5W - 1L
1,734 SR
Queue Stats
385W - 402L
1,512 Elo+
Solo
Yu Huang
Yu Huang
OmniZZ
Yu Huang
Level 130
God Stats
21W - 14L
1,412 SR
Queue Stats
74W - 60L
1,502 Elo+
Solo
Osiris
Osiris
RogueThePain
Osiris
Level 132
God Stats
40W - 59L
1,449 SR
Queue Stats
290W - 341L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 1 / 0
6,677
668
4,581
12,374
8,818
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
 
Geb
12
0 / 4 / 2
6,524
652
4,999
10,312
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 1
7,076
708
5,530
7,866
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
0 / 5 / 0
6,248
625
4,358
10,382
4,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Wizmin
Neith
15
1 / 0 / 1
7,425
743
5,562
4,408
1,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 1 / 9
7,694
769
7,495
5,820
3,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Gecko DB
Khepri
13
0 / 0 / 9
7,460
746
3,181
8,072
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 7
7,975
798
11,098
10,234
5,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
OmniZZ
Yu Huang
15
6 / 0 / 3
8,206
821
11,607
5,253
2,715
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
13
1 / 1 / 7
7,227
723
3,886
8,742
9,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
13
13
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Geb
 
Geb
0
4
2
0.25
W
Thor
 
Thor
2
1
9
6.5
W
Khepri
Gecko DB
Khepri
0
0
9
4.5
L
0
3
1
0.17
W
4
0
7
7.5
L
Susano
0
5
0
0
W
Yu Huang
OmniZZ
Yu Huang
6
0
3
7.5
W
Osiris
1
1
7
4.5
L
Neith
Wizmin
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,030
Damage
37,267
45,342
Taken
38,121
25,391
Mitigated
30,834
8,089
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,581
864
266
3,600
12,374
8,818
0
4,090
8,284
0
14,680
L
Geb
 
Geb
4,999
235
513
1,421
10,312
6,934
0
2,899
7,413
14,332
0
W
Thor
 
Thor
7,495
652
0
250
5,820
3,425
415
1,630
4,190
0
27,543
W
Khepri
Gecko DB
Khepri
3,181
475
0
1,778
8,072
9,377
341
2,311
5,761
10,391
0
L
5,530
677
0
515
7,866
3,309
0
2,143
5,723
30,732
0
W
11,098
9,533
0
6,307
10,234
5,406
1,637
3,559
6,675
0
36,310
L
Susano
4,358
651
0
190
10,382
4,428
325
4,419
5,963
0
10,336
W
Yu Huang
OmniZZ
Yu Huang
11,607
2,008
173
820
5,253
2,715
420
1,599
3,654
32,351
0
W
Osiris
3,886
667
0
2,983
8,742
9,911
29
1,430
7,312
0
20,356
L
Neith
Wizmin
Neith
5,562
2,324
0
1,584
4,408
1,902
0
1,237
3,171
0
32,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
38,562
184
Minions Killed
225
0
Camps Cleared
0
976,814
Distance Traveled
1,069,585
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,677
668
30
3
0
205,071
0
L
Geb
6,524
652
17
2
0
177,234
4
W
Thor
7,694
769
52
5
0
210,733
1
W
Khepri
7,460
746
15
2
0
215,504
0
L
Hera
7,076
708
62
6
0
191,700
0
W
Rama
7,975
798
63
6
0
205,184
3
L
Susano
6,248
625
15
2
0
202,106
0
W
Yu Huang
8,206
821
61
6
0
207,094
1
W
Osiris
7,227
723
34
3
0
231,070
1
L
Neith
7,425
743
60
6
0
200,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role