Player Matchup

Thoth
Thoth
LanternOz05
Thoth
Level 149
God Stats
1W - 0L
1,168 SR
Queue Stats
58W - 60L
1,485 Elo+
Party 1
Vamana
Vamana
MaJiinShiro
Vamana
Level 82
God Stats
1W - 0L
1,603 SR
Queue Stats
3W - 4L
1,307 Elo+
Party 1
Ao Kuang
Ao Kuang
X_UchihaZeo
Ao Kuang
Level 118
God Stats
113W - 104L
1,542 SR
Queue Stats
397W - 545L
1,438 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,410 Elo+

VS

Team Averages
Level 84
1,544 SR
1,410 Elo+
Artio
Artio
MelwynFyr
Artio
Level 69
God Stats
2W - 1L
1,706 SR
Queue Stats
4W - 10L
1,398 Elo+
Party 2
Vulcan
Vulcan
OverlordofTerra
Vulcan
Level 63
God Stats
0W - 1L
1,195 SR
Queue Stats
5W - 11L
1,396 Elo+
Party 2
Pele
Pele
friendlyplayerz
Pele
Level 119
God Stats
1W - 1L
1,731 SR
Queue Stats
45W - 48L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,970
690
4,328
8,514
3,422
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
13
3 / 2 / 5
9,945
765
10,522
18,073
11,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
X_UchihaZeo
Ao Kuang
15
8 / 0 / 2
10,199
785
15,349
15,903
7,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MelwynFyr
Artio
11
1 / 3 / 1
8,175
629
6,236
18,807
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 1
7,913
609
10,200
13,778
10,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
6,666
513
0
2,348
880
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
1
2
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Vamana
3
2
5
2.75
L
Artio
MelwynFyr
Artio
1
3
1
0.5
L
0
7
1
0.07
W
Ao Kuang
X_UchihaZeo
Ao Kuang
8
0
2
9
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,199
Damage
16,436
42,490
Taken
34,933
23,259
Mitigated
29,250
21,755
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,328
559
0
4,234
8,514
3,422
690
4,142
4,372
43,498
0
W
Vamana
10,522
5,332
1,844
7,513
18,073
11,912
838
5,960
12,024
0
25,637
L
Artio
MelwynFyr
Artio
6,236
969
625
2,833
18,807
18,367
0
9,326
9,481
14,823
0
L
10,200
2,544
0
121
13,778
10,003
0
7,150
6,628
39,652
0
W
Ao Kuang
X_UchihaZeo
Ao Kuang
15,349
5,440
0
8,164
15,903
7,925
1,182
8,169
7,611
39,217
6,345
L
0
0
0
2
2,348
880
0
1,424
924
0
384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
22,754
150
Minions Killed
83
11
Camps Cleared
1
739,546
Distance Traveled
486,963
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,970
690
73
6
3
198,060
4
W
Vamana
9,945
765
25
2
3
279,043
3
L
Artio
8,175
629
5
0
0
250,435
5
L
Vulcan
7,913
609
76
6
0
225,400
1
W
Ao Kuang
10,199
785
52
4
5
262,443
1
L
Pele
6,666
513
2
0
1
11,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role