Player Matchup

Atlas
Atlas
Gold II
Conspiracies_NWO
Atlas
Gold II
Level 38
God Stats
3W - 5L
1,226 SR
Queue Stats
31W - 25L
1,621 MMR
Party 1
Ah Puch
Ah Puch
Gold III
DEAD_MOUSE502
Ah Puch
Gold III
Level 149
God Stats
1W - 2L
1,627 SR
Queue Stats
252W - 308L
1,364 MMR
Party 1
Neith
Neith
Gold V
LadyClaymore143x
Neith
Gold V
Level 62
God Stats
2W - 1L
1,578 SR
Queue Stats
14W - 11L
1,597 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 83
1,477 SR
1,528 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,576 SR
1,588 MMR
Baron Samedi
Baron Samedi
Gold III
Obnoxious Dan
Baron Samedi
Gold III
Level 160
God Stats
1W - 2L
1,725 SR
Queue Stats
78W - 89L
1,696 MMR
Solo
Shiva
Shiva
Gold IV
TheAllseenOwl
Shiva
Gold IV
Level 143
God Stats
11W - 16L
1,562 SR
Queue Stats
446W - 524L
1,241 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
precio-desusado
Cthulhu
Platinum IV
Level 41
God Stats
2W - 3L
1,440 SR
Queue Stats
49W - 55L
1,828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 0
19,085
658
22,875
34,365
41,618
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
19
0 / 7 / 5
15,636
539
21,211
19,848
8,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 2 / 5
17,840
615
26,958
21,584
10,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
HeraAchillesAh Muzen CabAresPoseidon

VS

Bans
ThothChaacPersephoneHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Obnoxious Dan
Baron Samedi
20
1 / 5 / 4
17,091
589
20,283
22,545
12,596
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 2 / 2
16,958
585
20,185
29,267
31,334
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 1 / 5
18,733
646
25,830
32,086
58,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
10
10
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
0
8
W
Ah Puch
0
7
5
0.36
W
0
2
5
1.25
L
Baron Samedi
Obnoxious Dan
Baron Samedi
1
5
4
0.6
L
6
2
2
3.5
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,044
Damage
66,298
75,797
Taken
83,898
60,319
Mitigated
102,712
19,860
Healing
22,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,875
7,659
3,276
6,730
34,365
41,618
234
21,071
13,294
46,308
0
W
Ah Puch
21,211
652
0
1,946
19,848
8,463
0
13,220
6,628
48,887
0
W
26,958
5,600
0
7,908
21,584
10,238
2,659
11,947
9,637
0
141,736
L
Baron Samedi
Obnoxious Dan
Baron Samedi
20,283
639
1,887
6,576
22,545
12,596
590
13,311
9,234
105,015
0
L
20,185
2,319
276
5,982
29,267
31,334
402
16,533
12,734
0
75,714
L
25,830
116
1,286
6,552
32,086
58,782
81
15,091
16,995
82,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
52,782
309
Minions Killed
367
6
Camps Cleared
18
1,622,946
Distance Traveled
1,568,535
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
19,085
658
30
1
1
602,356
19
W
Ah Puch
15,636
539
75
3
2
447,746
2
W
Neith
17,840
615
204
7
3
572,844
5
L
Baron Samedi
17,091
589
170
6
10
471,176
6
L
Shiva
16,958
585
82
3
6
549,343
6
L
Cthulhu
18,733
646
115
4
2
548,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role