Player Matchup

Vamana
Vamana
Gold V
Fantomiald
Vamana
Gold V
Level 129
God Stats
29W - 12L
1,822 SR
Queue Stats
68W - 73L
1,437 MMR
Solo
Ishtar
Ishtar
Gold III
Forant
Ishtar
Gold III
Level 160
God Stats
12W - 3L
1,473 SR
Queue Stats
430W - 433L
1,503 MMR
Solo
Hun Batz
Hun Batz
Gold I
NEHA4AND1N
Hun Batz
Gold I
Level 109
God Stats
12W - 12L
1,502 SR
Queue Stats
533W - 526L
1,496 MMR
Party 1
Khepri
Khepri
Gold V
cortex8
Khepri
Gold V
Level 107
God Stats
3W - 1L
1,637 SR
Queue Stats
119W - 137L
1,371 MMR
Solo
The Morrigan
The Morrigan
Gold I
stigmvtv
The Morrigan
Gold I
Level 128
God Stats
36W - 51L
1,415 SR
Queue Stats
400W - 365L
1,506 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,570 SR
1,463 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,543 SR
1,462 MMR
Lancelot
Lancelot
Silver III
BaPciaTheLegend
Lancelot
Silver III
Level 120
God Stats
1W - 2L
1,557 SR
Queue Stats
12W - 14L
1,477 MMR
Solo
Guan Yu
Guan Yu
Gold IV
PaulIoMa
Guan Yu
Gold IV
Level 128
God Stats
1W - 2L
1,516 SR
Queue Stats
318W - 327L
1,477 MMR
Solo
Artemis
Artemis
Gold IV
Trainwreck13
Artemis
Gold IV
Level 147
God Stats
20W - 9L
1,659 SR
Queue Stats
217W - 213L
1,510 MMR
Solo
Hades
Hades
Gold III
Xweda11
Hades
Gold III
Level 85
God Stats
9W - 12L
1,481 SR
Queue Stats
367W - 363L
1,342 MMR
Solo
Nu Wa
Nu Wa
Bronze V
imparable2000
Nu Wa
Bronze V
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Fantomiald
Vamana
20
11 / 4 / 5
19,607
632
33,874
41,522
40,203
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ishtar
Forant
Ishtar
20
6 / 8 / 5
17,082
551
36,017
37,535
18,416
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
NEHA4AND1N
Hun Batz
20
7 / 3 / 7
17,652
569
20,737
35,686
16,650
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
cortex8
Khepri
17
0 / 5 / 11
14,152
457
9,069
29,805
36,140
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Morrigan
stigmvtv
The Morrigan
20
4 / 4 / 9
17,101
552
21,886
19,161
8,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CabrakanThanatosAh Muzen Cab

VS

Bans
BellonaThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
6 / 6 / 9
14,264
460
21,017
33,238
17,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
PaulIoMa
Guan Yu
20
4 / 4 / 13
15,084
487
17,267
39,710
57,341
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Trainwreck13
Artemis
20
4 / 6 / 8
15,452
498
14,273
25,067
11,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
Xweda11
Hades
20
8 / 4 / 3
16,301
526
38,170
31,462
38,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 8 / 10
13,441
434
24,386
24,138
9,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
66
28
Kills
23
24
Deaths
28
37
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
6
6
9
1.75
W
Vamana
Fantomiald
Vamana
11
4
5
3.38
W
Ishtar
Forant
Ishtar
6
8
5
1.06
W
Hun Batz
NEHA4AND1N
Hun Batz
7
3
7
3.5
L
Guan Yu
PaulIoMa
Guan Yu
4
4
13
2.63
L
Artemis
Trainwreck13
Artemis
4
6
8
1.33
L
Hades
Xweda11
Hades
8
4
3
2.38
W
Khepri
cortex8
Khepri
0
5
11
1.1
L
1
8
10
0.75
W
The Morrigan
stigmvtv
The Morrigan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,583
Damage
115,113
163,709
Taken
153,615
119,572
Mitigated
134,675
57,547
Healing
50,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
21,017
2,144
0
6,193
33,238
17,482
0
6,212
27,026
0
128,679
W
Vamana
Fantomiald
Vamana
33,874
23,254
0
15,917
41,522
40,203
4,949
21,895
19,627
59
201,602
W
Ishtar
Forant
Ishtar
36,017
20,387
0
15,252
37,535
18,416
5,999
9,642
27,893
0
223,447
W
Hun Batz
NEHA4AND1N
Hun Batz
20,737
7,835
0
12,884
35,686
16,650
1,086
11,352
24,334
57
193,335
L
Guan Yu
PaulIoMa
Guan Yu
17,267
2,240
7,335
9,982
39,710
57,341
0
11,719
27,991
1,605
73,795
L
Artemis
Trainwreck13
Artemis
14,273
8,522
0
9,784
25,067
11,546
1,074
3,141
21,926
0
138,333
L
Hades
Xweda11
Hades
38,170
3,293
1,007
14,595
31,462
38,565
0
4,234
27,228
165,850
0
W
Khepri
cortex8
Khepri
9,069
623
4,147
4,191
29,805
36,140
349
14,411
15,394
31,547
0
L
24,386
4,987
0
1,726
24,138
9,741
72
5,502
18,636
131,884
0
W
The Morrigan
stigmvtv
The Morrigan
21,886
3,806
0
5,156
19,161
8,163
2,133
8,200
10,914
163,808
3,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,594
Gold Earned
74,542
1,039
Minions Killed
873
0
Camps Cleared
0
3,033,868
Distance Traveled
2,861,090
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,264
460
132
4
0
664,346
6
W
Vamana
19,607
632
292
9
0
616,000
8
W
Ishtar
17,082
551
256
8
0
478,278
2
W
Hun Batz
17,652
569
227
7
0
706,631
2
L
Guan Yu
15,084
487
97
3
0
589,674
5
L
Artemis
15,452
498
207
7
0
568,973
13
L
Hades
16,301
526
251
8
0
522,573
3
W
Khepri
14,152
457
20
1
0
626,010
20
L
Nu Wa
13,441
434
186
6
0
515,524
6
W
The Morrigan
17,101
552
244
8
0
606,949
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role