Player Matchup

Cernunnos
Cernunnos
Kluzulu
Cernunnos
Level 76
God Stats
15W - 19L
1,344 SR
Queue Stats
188W - 192L
1,411 Elo+
Solo
Cerberus
Cerberus
L_hein_vaincu
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,222 Elo+
Party 2
Zeus
Zeus
Nabs_N
Zeus
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,368 Elo+
Party 2
Amaterasu
Amaterasu
iiJunKiZ
Amaterasu
Level 49
God Stats
4W - 0L
1,698 SR
Queue Stats
20W - 26L
1,455 Elo+
Solo
Fenrir
Fenrir
quim2004
Fenrir
Level 66
God Stats
21W - 22L
1,463 SR
Queue Stats
193W - 226L
1,326 Elo+
Solo
Team Averages
Level 60
1,501 SR
1,356 Elo+

VS

Team Averages
Level 89
1,528 SR
1,395 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
I Hen0x I
Tyr
Level 156
God Stats
3W - 2L
1,770 SR
Queue Stats
340W - 299L
1,550 Elo+
Party 3
Chang'e
Chang'e
MaximumUsta
Chang'e
Level 60
God Stats
15W - 21L
1,372 SR
Queue Stats
64W - 90L
1,271 Elo+
Party 1
Chernobog
Chernobog
NiamorTV
Chernobog
Level 143
God Stats
16W - 12L
1,680 SR
Queue Stats
701W - 622L
1,523 Elo+
Party 3
Olorun
Olorun
kaanp_
Olorun
Level 22
God Stats
14W - 27L
1,316 SR
Queue Stats
15W - 40L
1,130 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kluzulu
Cernunnos
20
6 / 9 / 6
14,638
523
24,111
26,875
14,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
L_hein_vaincu
Cerberus
19
3 / 1 / 10
14,743
527
7,110
19,997
31,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
Nabs_N
Zeus
19
3 / 8 / 7
13,716
490
12,855
17,908
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
iiJunKiZ
Amaterasu
20
12 / 0 / 5
18,597
664
20,598
27,281
25,506
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
quim2004
Fenrir
20
7 / 3 / 10
15,103
539
18,591
24,905
14,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
2
0 / 0 / 0
7,150
255
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 9 / 3
12,455
445
10,225
30,251
15,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
MaximumUsta
Chang'e
17
0 / 8 / 1
11,180
399
13,568
22,819
7,753
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
NiamorTV
Chernobog
20
15 / 5 / 3
16,102
575
33,498
21,179
9,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
kaanp_
Olorun
17
0 / 9 / 3
10,994
393
5,684
28,773
9,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
31
Kills
20
21
Deaths
31
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
0
0
L
5
9
3
0.72
W
Cernunnos
Kluzulu
Cernunnos
6
9
6
1
W
Cerberus
L_hein_vaincu
Cerberus
3
1
10
8
L
Chang'e
MaximumUsta
Chang'e
0
8
1
0.06
W
Zeus
Nabs_N
Zeus
3
8
7
0.81
L
Chernobog
NiamorTV
Chernobog
15
5
3
3.3
W
Amaterasu
iiJunKiZ
Amaterasu
12
0
5
14.5
L
Olorun
kaanp_
Olorun
0
9
3
0.17
W
Fenrir
quim2004
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,265
Damage
62,975
116,966
Taken
103,022
94,255
Mitigated
41,680
39,681
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
10,225
1,689
0
3,603
30,251
15,490
0
8,500
21,751
0
91,692
W
Cernunnos
Kluzulu
Cernunnos
24,111
12,450
0
3,935
26,875
14,189
1,689
3,486
23,389
0
124,705
W
Cerberus
L_hein_vaincu
Cerberus
7,110
501
0
5,852
19,997
31,912
825
4,414
15,583
65,110
0
L
Chang'e
MaximumUsta
Chang'e
13,568
512
354
4,058
22,819
7,753
1,032
1,907
20,912
81,153
0
W
Zeus
Nabs_N
Zeus
12,855
1,670
0
1,170
17,908
7,995
2,653
936
16,972
98,048
0
L
Chernobog
NiamorTV
Chernobog
33,498
22,973
0
2,591
21,179
9,019
396
7,734
13,445
0
145,246
W
Amaterasu
iiJunKiZ
Amaterasu
20,598
10,309
0
19,791
27,281
25,506
4,792
8,717
18,564
0
196,367
L
Olorun
kaanp_
Olorun
5,684
2,914
106
5,996
28,773
9,418
1,072
1,824
26,949
72,056
0
W
Fenrir
quim2004
Fenrir
18,591
2,584
0
8,933
24,905
14,653
4,320
4,085
20,820
0
124,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,797
Gold Earned
57,881
811
Minions Killed
584
0
Camps Cleared
0
2,700,976
Distance Traveled
1,909,280
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,150
255
0
0
0
9,703
0
L
Tyr
12,455
445
123
4
0
513,855
0
W
Cernunnos
14,638
523
146
5
0
470,378
1
W
Cerberus
14,743
527
88
3
0
602,365
2
L
Chang'e
11,180
399
119
4
0
431,678
4
W
Zeus
13,716
490
139
5
0
463,112
3
L
Chernobog
16,102
575
240
9
0
522,146
6
W
Amaterasu
18,597
664
288
10
0
580,906
5
L
Olorun
10,994
393
102
4
0
431,898
0
W
Fenrir
15,103
539
150
5
0
584,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role