Player Matchup

Achilles
Achilles
Platinum IV
DerotYT
Achilles
Platinum IV
Level 157
God Stats
2W - 1L
1,621 SR
Queue Stats
140W - 113L
2,021 MMR
Solo
Baron Samedi
Baron Samedi
Diamond IV
MorsClamor
Baron Samedi
Diamond IV
Level 65
God Stats
18W - 6L
2,034 SR
Queue Stats
97W - 49L
2,059 MMR
Party 2
Bastet
Bastet
Platinum III
Zakamakaflow
Bastet
Platinum III
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 25L
1,956 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 98
1,718 SR
2,012 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,581 SR
1,901 MMR
Ishtar
Ishtar
Gold I
Kollech
Ishtar
Gold I
Level 126
God Stats
0W - 1L
1,654 SR
Queue Stats
165W - 182L
1,774 MMR
Party 1
Scylla
Scylla
Platinum II
Mellloo
Scylla
Platinum II
Level 118
God Stats
6W - 9L
1,571 SR
Queue Stats
154W - 160L
1,965 MMR
Party 1
Hercules
Hercules
Platinum I
WhiteEflon
Hercules
Platinum I
Level 129
God Stats
2W - 4L
1,518 SR
Queue Stats
196W - 207L
1,962 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerotYT
Achilles
13
2 / 3 / 12
9,244
770
9,522
16,845
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MorsClamor
Baron Samedi
14
4 / 3 / 10
9,212
768
12,188
10,482
4,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
10 / 0 / 6
11,000
917
17,097
14,153
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
AtlasHou YiAresAh Muzen CabGuan Yu

VS

Bans
ThothBacchusUllrOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kollech
Ishtar
11
2 / 6 / 4
7,575
631
7,112
14,540
5,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Mellloo
Scylla
13
4 / 6 / 2
8,499
708
10,178
14,406
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
WhiteEflon
Hercules
12
0 / 4 / 5
7,518
627
4,938
14,603
13,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
6
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
DerotYT
Achilles
2
3
12
2.67
L
Ishtar
Kollech
Ishtar
2
6
4
0.67
L
Scylla
Mellloo
Scylla
4
6
2
0.83
W
Baron Samedi
MorsClamor
Baron Samedi
4
3
10
3
L
Hercules
WhiteEflon
Hercules
0
4
5
0.63
W
Bastet
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,807
Damage
22,228
41,480
Taken
43,549
31,089
Mitigated
23,975
21,533
Healing
5,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DerotYT
Achilles
9,522
2,197
0
6,423
16,845
18,477
641
3,625
13,220
557
20,726
L
Ishtar
Kollech
Ishtar
7,112
4,628
0
1,370
14,540
5,503
0
4,898
9,642
0
18,396
L
Scylla
Mellloo
Scylla
10,178
1,707
0
500
14,406
4,800
0
4,135
10,271
29,736
0
W
Baron Samedi
MorsClamor
Baron Samedi
12,188
764
2,480
4,956
10,482
4,936
523
4,189
6,293
40,902
0
L
Hercules
WhiteEflon
Hercules
4,938
1,368
538
2,923
14,603
13,672
0
3,916
10,687
0
15,071
W
Bastet
17,097
3,985
0
7,674
14,153
7,676
1,026
2,903
11,250
30
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,456
Gold Earned
23,592
132
Minions Killed
110
10
Camps Cleared
1
663,079
Distance Traveled
595,209
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,244
770
15
1
0
231,174
0
L
Ishtar
7,575
631
29
2
0
177,669
0
L
Scylla
8,499
708
61
5
1
179,639
1
W
Baron Samedi
9,212
768
79
7
3
183,350
2
L
Hercules
7,518
627
20
2
0
237,901
4
W
Bastet
11,000
917
38
3
7
248,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role