Player Matchup

Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
OVER-LORD70
Janus
Level 103
God Stats
2W - 5L
1,302 SR
Queue Stats
167W - 205L
1,377 Elo+
Party 3
Nike
Nike
SaRy_1j
Nike
Level 67
God Stats
26W - 21L
1,596 SR
Queue Stats
135W - 171L
1,340 Elo+
Party 3
Team Averages
Level 110
1,479 SR
1,444 Elo+

VS

Team Averages
Level 122
1,586 SR
1,440 Elo+
Arachne
Arachne
Crazyfoxarman12
Arachne
Level 126
God Stats
8W - 3L
1,623 SR
Queue Stats
20W - 22L
1,447 Elo+
Party 2
Cabrakan
Cabrakan
LondonBBY
Cabrakan
Level 107
God Stats
5W - 8L
1,535 SR
Queue Stats
537W - 564L
1,496 Elo+
Party 1
Atlas
Atlas
Screamingmalaki
Atlas
Level 106
God Stats
6W - 10L
1,455 SR
Queue Stats
33W - 43L
1,417 Elo+
Party 2
Ra
Ra
TPB LEGIT4170
Ra
Level 148
God Stats
21W - 31L
1,620 SR
Queue Stats
766W - 767L
1,465 Elo+
Party 1
Izanami
Izanami
xYouDieIReloadx
Izanami
Level 123
God Stats
6W - 3L
1,694 SR
Queue Stats
88W - 114L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 2 / 1
5,120
512
3,226
6,557
1,988
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
7
1 / 2 / 1
4,937
494
3,647
9,689
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
 
Fenrir
7
2 / 4 / 0
4,755
476
2,395
7,947
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 0
4,233
423
5,452
5,295
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
SaRy_1j
Nike
6
0 / 5 / 0
4,354
435
3,867
9,028
6,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 4
5,684
568
5,330
7,040
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LondonBBY
Cabrakan
9
1 / 1 / 9
5,790
579
5,725
7,040
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
6 / 1 / 3
6,016
602
5,781
6,715
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 1 / 7
5,522
552
4,079
5,401
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 4
5,222
522
4,636
4,565
1,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
16
17
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
1
0.25
L
Sobek
 
Sobek
1
2
1
0.75
L
Fenrir
 
Fenrir
2
4
0
0.5
W
5
0
4
7
W
Cabrakan
LondonBBY
Cabrakan
1
1
9
5.5
L
0
4
0
0
L
Nike
SaRy_1j
Nike
0
5
0
0
W
6
1
3
7.5
W
3
1
7
6.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,587
Damage
25,551
38,516
Taken
30,761
20,346
Mitigated
14,385
8,789
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,226
909
172
2,272
6,557
1,988
0
1,047
5,504
0
35,590
L
Sobek
 
Sobek
3,647
182
0
3,122
9,689
6,854
0
3,845
5,844
11,763
2,445
L
Fenrir
 
Fenrir
2,395
657
0
755
7,947
3,025
0
3,606
4,341
0
16,329
W
5,330
3,298
0
4,262
7,040
3,124
0
1,062
5,978
0
30,477
W
Cabrakan
LondonBBY
Cabrakan
5,725
860
0
3,211
7,040
3,945
0
2,013
5,027
30,552
0
L
5,452
197
0
1,125
5,295
1,909
0
2,777
2,518
28,414
0
L
Nike
SaRy_1j
Nike
3,867
808
0
1,343
9,028
6,570
0
4,310
4,718
0
25,166
W
5,781
2,452
133
1,499
6,715
3,758
0
2,535
4,180
14,107
0
W
4,079
580
203
1,841
5,401
2,113
0
2,568
2,833
39,746
0
W
4,636
3,000
0
1,584
4,565
1,445
104
483
4,082
0
42,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,399
Gold Earned
28,234
212
Minions Killed
258
0
Camps Cleared
0
870,764
Distance Traveled
946,576
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,120
512
69
7
0
164,017
1
L
Sobek
4,937
494
22
2
0
188,957
2
L
Fenrir
4,755
476
27
3
0
187,734
0
W
Arachne
5,684
568
52
5
0
219,078
1
W
Cabrakan
5,790
579
57
6
0
168,839
1
L
Janus
4,233
423
54
5
0
172,629
1
L
Nike
4,354
435
40
4
0
157,427
4
W
Atlas
6,016
602
10
1
0
193,331
1
W
Ra
5,522
552
73
7
0
193,029
2
W
Izanami
5,222
522
66
7
0
172,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role