Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Arronex
Hachiman
Level 109
God Stats
7W - 6L
1,624 SR
Queue Stats
500W - 530L
1,505 Elo+
Solo
Arachne
Arachne
FadedBatman
Arachne
Level 89
God Stats
19W - 15L
1,450 SR
Queue Stats
201W - 175L
1,573 Elo+
Solo
Hel
Hel
RVIDXR RAY
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,440 Elo+
Solo
Horus
Horus
stnkyraviolyy
Horus
Level 126
God Stats
16W - 20L
1,602 SR
Queue Stats
319W - 300L
1,611 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,526 Elo+

VS

Team Averages
Level 147
1,639 SR
1,565 Elo+
Thor
Thor
CheekyMcCheek
Thor
Level 142
God Stats
4W - 2L
1,593 SR
Queue Stats
136W - 112L
1,690 Elo+
Solo
Kukulkan
Kukulkan
NicoVillan20
Kukulkan
Level 153
God Stats
11W - 10L
1,709 SR
Queue Stats
471W - 474L
1,568 Elo+
Solo
Danzaburou
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
Level 154
God Stats
5W - 2L
1,480 SR
Queue Stats
170W - 162L
1,529 Elo+
Solo
Tyr
Tyr
backstop28
Tyr
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
14W - 11L
1,514 Elo+
Solo
Athena
Athena
xTotemic
Athena
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
105W - 115L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 4 / 2
9,114
480
4,828
12,159
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Arronex
Hachiman
15
1 / 4 / 0
8,891
468
9,526
15,915
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
FadedBatman
Arachne
15
3 / 3 / 1
9,147
481
7,788
20,153
8,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 4 / 1
8,297
437
3,051
15,380
14,898
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
6 / 0 / 3
11,591
610
16,339
14,314
16,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,627
507
7,855
16,463
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
NicoVillan20
Kukulkan
17
7 / 2 / 3
10,570
556
14,576
8,225
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
18
3 / 1 / 2
11,437
602
12,080
16,046
7,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 6 / 2
8,692
457
5,040
15,895
14,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
xTotemic
Athena
15
3 / 0 / 4
9,891
521
6,258
9,897
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
11
Kills
15
15
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
2
0.5
L
Hachiman
Arronex
Hachiman
1
4
0
0.25
W
2
2
3
1.75
L
Arachne
FadedBatman
Arachne
3
3
1
1.17
W
Kukulkan
NicoVillan20
Kukulkan
7
2
3
4.25
L
0
4
1
0.13
W
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
3
1
2
4
W
0
6
2
0.17
L
6
0
3
7.5
W
Athena
xTotemic
Athena
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,532
Damage
45,809
77,921
Taken
66,526
50,756
Mitigated
44,581
25,290
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,828
419
0
824
12,159
5,628
0
5,511
6,648
78,596
0
L
Hachiman
Arronex
Hachiman
9,526
4,853
0
4,863
15,915
5,377
0
1,002
14,913
0
71,630
W
7,855
1,838
0
6,921
16,463
6,965
0
1,755
14,552
0
82,128
L
Arachne
FadedBatman
Arachne
7,788
4,932
0
4,876
20,153
8,780
0
5,120
15,033
49
101,172
W
Kukulkan
NicoVillan20
Kukulkan
14,576
2,114
0
1,527
8,225
4,243
36
1,997
6,068
92,440
0
L
3,051
501
2,543
5,481
15,380
14,898
0
5,993
9,387
30,147
0
W
Danzaburou
UnS33n_TH3_DR3AM
Danzaburou
12,080
4,259
0
6,626
16,046
7,836
3,654
331
15,079
0
115,356
W
5,040
644
0
4,298
15,895
14,259
0
1,578
13,582
0
50,762
L
16,339
6,751
1,530
5,173
14,314
16,073
408
3,020
11,294
498
102,596
W
Athena
xTotemic
Athena
6,258
1,890
0
2,464
9,897
11,278
0
3,411
6,326
26,286
3,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,040
Gold Earned
50,217
606
Minions Killed
597
0
Camps Cleared
0
1,726,056
Distance Traveled
1,882,555
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,114
480
138
7
0
356,819
2
L
Hachiman
8,891
468
119
6
0
316,715
3
W
Thor
9,627
507
116
6
0
397,064
1
L
Arachne
9,147
481
122
6
0
370,739
4
W
Kukulkan
10,570
556
163
9
0
362,750
8
L
Hel
8,297
437
41
2
0
324,078
1
W
Danzaburou
11,437
602
186
10
0
349,730
4
W
Tyr
8,692
457
80
4
0
383,835
2
L
Horus
11,591
610
186
10
0
357,705
1
W
Athena
9,891
521
52
3
0
389,176
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role