Player Matchup

Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Bronze III
Goomboy
Olorun
Bronze III
Level 147
God Stats
15W - 19L
1,646 SR
Queue Stats
43W - 41L
1,541 MMR
Solo
Hades
Hades
Bronze V
PaTucK
Hades
Bronze V
Level 158
God Stats
1W - 0L
1,296 SR
Queue Stats
12W - 9L
1,454 MMR
Solo
Susano
Susano
Gold III
Saxev
Susano
Gold III
Level 128
God Stats
138W - 92L
1,615 SR
Queue Stats
379W - 374L
1,434 MMR
Party 1
Sylvanus
Sylvanus
Silver II
ToxicBRabbit
Sylvanus
Silver II
Level 127
God Stats
1W - 0L
1,374 SR
Queue Stats
80W - 69L
1,479 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,486 SR
1,482 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,585 SR
1,521 MMR
Bakasura
Bakasura
Silver III
BaPciaTheLegend
Bakasura
Silver III
Level 119
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 14L
1,477 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Bigglesworth8
Cernunnos
Gold IV
Level 62
God Stats
27W - 16L
1,960 SR
Queue Stats
203W - 210L
1,517 MMR
Solo
Bellona
Bellona
Platinum V
ElvaaGinon
Bellona
Platinum V
Level 143
God Stats
25W - 15L
1,694 SR
Queue Stats
65W - 53L
1,576 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
Phαntom
Kumbhakarna
Gold IV
Level 160
God Stats
3W - 6L
1,495 SR
Queue Stats
300W - 305L
1,470 MMR
Solo
Merlin
Merlin
Gold I
Xentium
Merlin
Gold I
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 247L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 1 / 3
8,269
591
6,918
9,765
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Goomboy
Olorun
13
1 / 0 / 2
7,698
550
7,853
6,648
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
PaTucK
Hades
12
0 / 2 / 2
7,947
568
7,944
13,810
8,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
Saxev
Susano
15
9 / 1 / 0
9,345
668
5,230
7,731
2,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ToxicBRabbit
Sylvanus
11
0 / 0 / 4
7,243
517
3,108
8,465
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AgniFenrirLancelot

VS

Bans
GebAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 0 / 1
6,696
478
3,599
13,303
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Bigglesworth8
Cernunnos
12
1 / 5 / 0
7,046
503
4,729
10,382
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ElvaaGinon
Bellona
13
1 / 2 / 1
7,721
552
11,884
16,190
15,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Phαntom
Kumbhakarna
10
1 / 1 / 0
6,497
464
2,358
7,912
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Xentium
Merlin
11
0 / 3 / 1
6,148
439
3,664
5,348
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
3
2.5
L
Bakasura
1
0
1
1.5
L
Cernunnos
Bigglesworth8
Cernunnos
1
5
0
0.2
L
Bellona
ElvaaGinon
Bellona
1
2
1
0.75
W
Olorun
Goomboy
Olorun
1
0
2
2
W
Hades
PaTucK
Hades
0
2
2
0.5
L
Kumbhakarna
Phαntom
Kumbhakarna
1
1
0
1
W
Susano
Saxev
Susano
9
1
0
9
W
Sylvanus
ToxicBRabbit
Sylvanus
0
0
4
2
L
Merlin
Xentium
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
26,234
46,419
Taken
53,135
26,091
Mitigated
33,171
25,561
Healing
19,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,918
3,673
0
2,755
9,765
4,034
1,119
219
9,506
0
77,849
L
Bakasura
3,599
2,402
0
5,941
13,303
6,586
0
2,600
10,703
0
46,494
L
Cernunnos
Bigglesworth8
Cernunnos
4,729
2,198
0
2,576
10,382
3,183
0
353
10,029
0
51,728
L
Bellona
ElvaaGinon
Bellona
11,884
4,811
0
8,946
16,190
15,405
0
7,470
8,720
0
71,131
W
Olorun
Goomboy
Olorun
7,853
3,480
540
3,357
6,648
3,433
1,056
3,415
3,018
77,463
0
W
Hades
PaTucK
Hades
7,944
1,409
58
8,939
13,810
8,032
0
0
13,677
59,288
0
L
Kumbhakarna
Phαntom
Kumbhakarna
2,358
48
0
1,911
7,912
5,576
0
4,861
3,051
18,912
0
W
Susano
Saxev
Susano
5,230
1,224
0
4,628
7,731
2,925
0
125
7,396
0
64,103
W
Sylvanus
ToxicBRabbit
Sylvanus
3,108
990
2,097
3,187
8,465
7,667
0
3,168
5,157
17,559
1,930
L
Merlin
Xentium
Merlin
3,664
195
0
403
5,348
2,421
0
3,541
1,807
48,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
34,108
545
Minions Killed
457
0
Camps Cleared
0
1,313,635
Distance Traveled
1,343,664
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,269
591
132
9
0
261,966
6
L
Bakasura
6,696
478
107
8
0
353,941
3
L
Cernunnos
7,046
503
109
8
0
214,648
2
L
Bellona
7,721
552
130
9
0
282,615
5
W
Olorun
7,698
550
129
9
0
234,167
6
W
Hades
7,947
568
128
9
0
230,575
5
L
Kumbhakarna
6,497
464
21
2
0
237,848
2
W
Susano
9,345
668
119
9
0
323,263
5
W
Sylvanus
7,243
517
37
3
0
263,664
5
L
Merlin
6,148
439
90
6
0
254,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role