Player Matchup

Anhur
Anhur
Cytotoxical
Anhur
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
LEEMAGRI
Gilgamesh
Level 156
God Stats
26W - 9L
1,896 SR
Queue Stats
371W - 110L
1,901 Elo+
Party 1
Discordia
Discordia
andrea7121
Discordia
Level 156
God Stats
5W - 2L
1,756 SR
Queue Stats
335W - 113L
1,919 Elo+
Party 1
Team Averages
Level 114
1,717 SR
1,798 Elo+

VS

Team Averages
Level 120
1,567 SR
1,541 Elo+
Zhong Kui
Zhong Kui
Niiik
Zhong Kui
Level 158
God Stats
9W - 7L
1,557 SR
Queue Stats
469W - 497L
1,512 Elo+
Solo
Achilles
Achilles
Washngton
Achilles
Level 144
God Stats
2W - 5L
1,526 SR
Queue Stats
210W - 219L
1,661 Elo+
Solo
Anhur
Anhur
buffpatroll
Anhur
Level 59
God Stats
0W - 1L
1,618 SR
Queue Stats
6W - 9L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,762
776
7,724
4,246
1,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LEEMAGRI
Gilgamesh
11
2 / 0 / 4
7,603
760
4,203
9,435
7,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
andrea7121
Discordia
12
1 / 0 / 6
7,095
710
8,099
3,411
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Niiik
Zhong Kui
10
0 / 2 / 0
6,080
608
3,222
5,976
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Washngton
Achilles
9
0 / 3 / 0
5,743
574
4,400
9,815
6,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
6,207
621
4,341
7,386
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Gilgamesh
LEEMAGRI
Gilgamesh
2
0
4
4
L
Zhong Kui
Niiik
Zhong Kui
0
2
0
0
L
Achilles
Washngton
Achilles
0
3
0
0
W
Discordia
andrea7121
Discordia
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,026
Damage
11,963
17,092
Taken
23,177
9,950
Mitigated
12,701
7,538
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,724
4,683
0
2,208
4,246
1,640
222
888
3,159
0
26,328
W
Gilgamesh
LEEMAGRI
Gilgamesh
4,203
1,092
1,751
3,353
9,435
7,186
35
889
8,070
0
7,889
L
Zhong Kui
Niiik
Zhong Kui
3,222
73
0
1,509
5,976
3,769
0
2,751
3,225
17,333
0
L
Achilles
Washngton
Achilles
4,400
919
0
1,498
9,815
6,628
0
2,171
7,644
0
9,192
W
Discordia
andrea7121
Discordia
8,099
190
0
226
3,411
1,124
522
1,302
1,900
35,773
0
L
4,341
2,490
0
1,378
7,386
2,304
0
3,378
4,008
0
22,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,460
Gold Earned
18,030
124
Minions Killed
109
7
Camps Cleared
2
585,431
Distance Traveled
534,568
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,762
776
54
5
3
182,497
3
W
Gilgamesh
7,603
760
4
0
1
217,521
5
L
Zhong Kui
6,080
608
45
5
2
171,972
3
L
Achilles
5,743
574
10
1
0
197,805
3
W
Discordia
7,095
710
66
7
3
185,413
2
L
Anhur
6,207
621
54
5
0
164,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role