Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
BloddyPath
Ah Muzen Cab
Diamond V
Level 152
God Stats
14W - 1L
1,910 SR
Queue Stats
90W - 56L
2,344 MMR
Party 1
Thoth
Thoth
Platinum I
Borntobifle
Thoth
Platinum I
Level 160
God Stats
1W - 0L
1,545 SR
Queue Stats
64W - 52L
1,898 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
Dimeiz
Cabrakan
Diamond V
Level 159
God Stats
5W - 1L
1,793 SR
Queue Stats
91W - 50L
2,247 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,749 SR
2,163 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,626 SR
1,294 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Bronze V
KYOKUSHINS
Nox
Bronze V
Level 128
God Stats
0W - 1L
1,912 SR
Queue Stats
1W - 5L
1,352 MMR
Solo
Izanami
Izanami
Bronze I
mandragoro
Izanami
Bronze I
Level 155
God Stats
0W - 2L
1,465 SR
Queue Stats
46W - 58L
1,030 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BloddyPath
Ah Muzen Cab
13
11 / 2 / 2
8,994
899
8,593
8,215
3,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 10
8,140
814
10,949
6,765
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Dimeiz
Cabrakan
11
0 / 1 / 13
7,973
797
4,424
8,817
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FenrirAgniAresKaliSobek

VS

Bans
KhepriAtlasLokiOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 9 / 2
6,765
677
7,183
11,516
5,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,849
685
3,810
6,986
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
mandragoro
Izanami
10
0 / 3 / 1
6,199
620
6,284
8,484
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
4
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
9
2
0.22
W
Ah Muzen Cab
BloddyPath
Ah Muzen Cab
11
2
2
6
W
4
1
10
9
W
Cabrakan
Dimeiz
Cabrakan
0
1
13
6.5
L
2
3
1
0.83
L
Izanami
mandragoro
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,966
Damage
17,277
23,797
Taken
26,986
16,508
Mitigated
10,324
9,194
Healing
4,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,183
1,806
0
2,947
11,516
5,118
0
6,968
4,548
0
10,529
W
Ah Muzen Cab
BloddyPath
Ah Muzen Cab
8,593
2,850
0
3,377
8,215
3,762
2,080
1,833
6,272
0
42,600
W
10,949
409
0
2,098
6,765
2,039
515
712
5,860
35,841
0
W
Cabrakan
Dimeiz
Cabrakan
4,424
1,003
353
3,366
8,817
10,707
102
1,549
7,009
8,819
0
L
3,810
319
0
0
6,986
2,041
0
4,918
2,068
20,383
0
L
Izanami
mandragoro
Izanami
6,284
3,590
0
1,586
8,484
3,165
0
3,533
4,951
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,107
Gold Earned
19,813
127
Minions Killed
108
7
Camps Cleared
1
565,959
Distance Traveled
504,065
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,765
677
7
1
0
155,162
0
W
Ah Muzen Cab
8,994
899
77
8
2
181,163
0
W
Thoth
8,140
814
41
4
4
194,242
3
W
Cabrakan
7,973
797
9
1
1
190,554
1
L
Nox
6,849
685
46
5
1
177,815
3
L
Izanami
6,199
620
55
6
0
171,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role