Player Matchup

Artio
Artio
 
Artio
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Alan0Te
Cernunnos
Level 84
God Stats
19W - 10L
1,629 SR
Queue Stats
228W - 216L
1,544 Elo+
Solo
Freya
Freya
TobaccoBrown
Freya
Level 63
God Stats
363W - 337L
1,556 SR
Queue Stats
455W - 444L
1,512 Elo+
Solo
Team Averages
Level 81
1,537 SR
1,511 Elo+

VS

Team Averages
Level 103
1,500 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BlueRobbin
Ne Zha
Level 100
God Stats
18W - 18L
1,457 SR
Queue Stats
478W - 438L
1,443 Elo+
Solo
Ganesha
Ganesha
HEYimHOBO
Ganesha
Level 127
God Stats
1W - 1L
1,587 SR
Queue Stats
47W - 50L
1,430 Elo+
Solo
Hera
Hera
lSkullCandy
Hera
Level 77
God Stats
1W - 4L
1,455 SR
Queue Stats
289W - 297L
1,512 Elo+
Solo
King Arthur
King Arthur
ohGranzby
King Arthur
Level 107
God Stats
112W - 123L
1,500 SR
Queue Stats
773W - 832L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 0
5,783
1,157
1,266
8,727
7,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
 
Fenrir
10
0 / 3 / 0
5,243
1,049
2,860
8,886
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
 
Eset
9
0 / 1 / 0
4,888
978
0
804
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Alan0Te
Cernunnos
10
0 / 0 / 0
5,508
1,102
4,686
3,213
1,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
0 / 2 / 0
5,123
1,025
2,298
4,865
1,964
Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

341

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 7
5,748
1,150
4,610
1,532
636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
BlueRobbin
Ne Zha
11
2 / 0 / 5
6,048
1,210
5,836
1,981
962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
HEYimHOBO
Ganesha
11
0 / 0 / 8
5,794
1,159
3,240
3,414
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 5
6,031
1,206
3,819
1,440
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ohGranzby
King Arthur
10
5 / 0 / 2
6,713
1,343
5,709
4,826
3,333
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
9
9
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
L
Fenrir
 
Fenrir
0
3
0
0
L
Eset
 
Eset
0
1
0
0
W
Izanami
 
Izanami
0
0
7
3.5
L
Cernunnos
Alan0Te
Cernunnos
0
0
0
0
W
Ne Zha
BlueRobbin
Ne Zha
2
0
5
4.5
W
Ganesha
HEYimHOBO
Ganesha
0
0
8
4
L
0
2
0
0
W
2
0
5
4.5
W
King Arthur
ohGranzby
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,110
Damage
23,214
26,495
Taken
13,193
17,889
Mitigated
7,326
2,294
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,266
265
160
1,148
8,727
7,890
0
2,412
6,293
8,132
0
L
Fenrir
 
Fenrir
2,860
440
0
275
8,886
6,605
0
3,079
5,611
0
5,531
L
Eset
 
Eset
0
0
0
0
804
167
0
0
804
331
0
W
Izanami
 
Izanami
4,610
3,500
0
500
1,532
636
0
512
1,020
0
14,504
L
Cernunnos
Alan0Te
Cernunnos
4,686
1,913
0
471
3,213
1,263
0
696
2,513
0
27,781
W
Ne Zha
BlueRobbin
Ne Zha
5,836
1,480
0
524
1,981
962
0
308
1,631
0
11,313
W
Ganesha
HEYimHOBO
Ganesha
3,240
130
0
820
3,414
1,842
0
654
2,680
10,894
0
L
2,298
640
0
240
4,865
1,964
0
577
4,215
8,291
0
W
3,819
1,282
0
489
1,440
553
0
471
927
14,606
0
W
King Arthur
ohGranzby
King Arthur
5,709
1,441
104
416
4,826
3,333
0
1,619
3,050
0
11,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
30,334
86
Minions Killed
102
3
Camps Cleared
4
379,915
Distance Traveled
491,662
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,783
1,157
14
3
0
97,952
2
L
Fenrir
5,243
1,049
5
1
1
95,585
1
L
Eset
4,888
978
0
0
0
7,936
0
W
Izanami
5,748
1,150
36
7
1
86,144
0
L
Cernunnos
5,508
1,102
56
11
2
92,329
0
W
Ne Zha
6,048
1,210
7
1
2
105,535
2
W
Ganesha
5,794
1,159
0
0
0
107,135
0
L
Freya
5,123
1,025
11
2
0
86,113
1
W
Hera
6,031
1,206
34
7
0
98,348
3
W
King Arthur
6,713
1,343
25
5
1
94,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role