Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
EBGGamerpro9
Thanatos
Level 95
God Stats
4W - 2L
1,572 SR
Queue Stats
24W - 20L
1,475 Elo+
Solo
Achilles
Achilles
GryphonTM
Achilles
Level 151
God Stats
24W - 28L
1,563 SR
Queue Stats
125W - 107L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
UnholyMartyr581
Nu Wa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,489 Elo+

VS

Team Averages
Level 91
1,471 SR
1,586 Elo+
Anubis
Anubis
Bónk
Anubis
Level 156
God Stats
1W - 2L
1,551 SR
Queue Stats
147W - 142L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
StarlyghtDrifter
Xing Tian
Level 134
God Stats
0W - 2L
1,306 SR
Queue Stats
59W - 80L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
ZeusStrikR
Heimdallr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,493 Elo+
Party 2
Hera
Hera
akaPsyco
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 106L
1,525 Elo+
Solo
Thor
Thor
iexalts
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
5 / 0 / 1
9,274
713
7,642
9,906
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
 
Sylvanus
12
3 / 0 / 2
7,788
599
5,246
12,518
11,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
EBGGamerpro9
Thanatos
6
0 / 1 / 0
5,329
410
485
2,991
879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
GryphonTM
Achilles
14
3 / 2 / 0
7,971
613
7,317
9,217
4,798
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 1 / 2
6,866
528
5,618
5,003
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bónk
Anubis
10
0 / 2 / 2
6,197
477
3,554
8,390
3,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
9
0 / 1 / 1
5,519
425
1,210
10,551
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
ZeusStrikR
Heimdallr
8
0 / 3 / 0
5,376
414
2,767
7,085
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
1 / 4 / 1
6,347
488
4,442
8,498
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
iexalts
Thor
8
2 / 1 / 0
5,857
451
4,261
8,160
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
3
4
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
1
5.5
W
Sylvanus
 
Sylvanus
3
0
2
4
L
Anubis
Bónk
Anubis
0
2
2
0.5
W
Thanatos
EBGGamerpro9
Thanatos
0
1
0
0
W
Achilles
GryphonTM
Achilles
3
2
0
1.5
L
Xing Tian
0
1
1
0.5
W
0
1
2
1
L
Heimdallr
ZeusStrikR
Heimdallr
0
3
0
0
L
Hera
1
4
1
0.38
L
Thor
iexalts
Thor
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,308
Damage
16,234
39,635
Taken
42,684
22,657
Mitigated
18,676
16,449
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,642
6,640
0
5,567
9,906
3,682
2,896
342
9,564
0
82,644
W
Sylvanus
 
Sylvanus
5,246
2,300
1,184
4,605
12,518
11,365
306
2,794
9,724
36,018
2,675
L
Anubis
Bónk
Anubis
3,554
510
0
4,346
8,390
3,666
0
943
7,447
40,003
0
W
Thanatos
EBGGamerpro9
Thanatos
485
0
0
1,547
2,991
879
0
240
2,751
0
8,754
W
Achilles
GryphonTM
Achilles
7,317
1,899
0
3,546
9,217
4,798
1,098
3,102
6,115
0
52,924
L
Xing Tian
1,210
455
0
1,939
10,551
6,456
0
3,692
6,859
19,023
0
W
5,618
2,432
0
0
5,003
1,933
1,527
2,728
2,275
42,067
0
L
Heimdallr
ZeusStrikR
Heimdallr
2,767
1,282
0
1,900
7,085
3,051
0
1,266
5,819
0
33,185
L
Hera
4,442
1,218
0
1,945
8,498
2,863
0
3,204
5,294
56,487
0
L
Thor
iexalts
Thor
4,261
1,826
0
3,388
8,160
2,640
0
1,333
6,827
0
27,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
29,296
368
Minions Killed
290
0
Camps Cleared
0
1,023,148
Distance Traveled
961,773
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,274
713
145
11
0
254,783
4
W
Sylvanus
7,788
599
59
5
0
231,804
5
L
Anubis
6,197
477
76
6
0
166,103
3
W
Thanatos
5,329
410
20
2
0
86,312
1
W
Achilles
7,971
613
87
7
0
235,650
7
L
Xing Tian
5,519
425
21
2
0
214,297
3
W
Nu Wa
6,866
528
57
4
0
214,599
2
L
Heimdallr
5,376
414
50
4
0
175,204
1
L
Hera
6,347
488
93
7
0
214,477
2
L
Thor
5,857
451
50
4
0
191,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role