Player Matchup

Ares
Ares
Ickythumbz
Ares
Level 159
God Stats
0W - 3L
1,697 SR
Queue Stats
311W - 196L
1,635 Elo+
Party 2
He Bo
He Bo
Maniacc
He Bo
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,417 Elo+
Party 2
Fenrir
Fenrir
dajayessi
Fenrir
Level 154
God Stats
3W - 3L
1,580 SR
Queue Stats
152W - 107L
1,603 Elo+
Party 2
Sylvanus
Sylvanus
m0j0Risin007
Sylvanus
Level 128
God Stats
4W - 6L
1,869 SR
Queue Stats
797W - 741L
1,529 Elo+
Party 2
Thoth
Thoth
zSw1ft
Thoth
Level 155
God Stats
7W - 8L
1,524 SR
Queue Stats
183W - 153L
1,555 Elo+
Party 2
Team Averages
Level 138
1,634 SR
1,548 Elo+

VS

Team Averages
Level 123
1,439 SR
1,496 Elo+
Ullr
Ullr
 
Ullr
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ascalon132
Sylvanus
Level 127
God Stats
2W - 4L
1,181 SR
Queue Stats
428W - 435L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
D3PO
Ah Muzen Cab
Level 132
God Stats
9W - 5L
1,655 SR
Queue Stats
293W - 264L
1,520 Elo+
Party 1
Mulan
Mulan
HEY CATCH
Mulan
Level 119
God Stats
5W - 8L
1,462 SR
Queue Stats
487W - 404L
1,526 Elo+
Solo
Baba Yaga
Baba Yaga
Zerotrace1991
Baba Yaga
Level 141
God Stats
6W - 11L
1,395 SR
Queue Stats
499W - 538L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 16
14,060
703
20,609
35,075
54,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

He Bo
Maniacc
He Bo
18
6 / 7 / 12
12,452
623
20,594
20,571
11,297
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
dajayessi
Fenrir
19
5 / 7 / 15
13,636
682
19,510
31,473
24,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
m0j0Risin007
Sylvanus
20
2 / 5 / 17
12,231
612
9,716
30,703
44,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
zSw1ft
Thoth
20
9 / 4 / 13
14,385
719
44,472
25,331
14,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 7 / 7
11,218
561
9,010
18,608
9,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Ascalon132
Sylvanus
20
2 / 3 / 16
12,174
609
12,347
26,492
30,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
D3PO
Ah Muzen Cab
20
14 / 4 / 13
15,803
790
55,595
26,807
13,319
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
HEY CATCH
Mulan
19
2 / 8 / 16
12,542
627
15,446
32,270
34,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Zerotrace1991
Baba Yaga
20
10 / 4 / 17
15,105
755
28,120
22,841
14,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
98
25
Kills
29
29
Deaths
26
73
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
7
7
0.64
W
Sylvanus
Ascalon132
Sylvanus
2
3
16
3.33
W
Ah Muzen Cab
D3PO
Ah Muzen Cab
14
4
13
5.13
W
Mulan
HEY CATCH
Mulan
2
8
16
1.25
L
3
6
16
1.83
L
He Bo
Maniacc
He Bo
6
7
12
1.71
W
Baba Yaga
Zerotrace1991
Baba Yaga
10
4
17
4.63
L
Fenrir
dajayessi
Fenrir
5
7
15
1.79
L
Sylvanus
m0j0Risin007
Sylvanus
2
5
17
2.1
L
Thoth
zSw1ft
Thoth
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,901
Damage
120,518
143,153
Taken
127,018
149,259
Mitigated
102,128
53,053
Healing
63,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,010
2,600
1,218
793
18,608
9,642
1,623
15,895
2,713
0
16,423
W
Sylvanus
Ascalon132
Sylvanus
12,347
2,105
20,343
14,214
26,492
30,880
467
21,732
4,760
20,439
0
W
Ah Muzen Cab
D3PO
Ah Muzen Cab
55,595
24,556
1,559
10,322
26,807
13,319
5,259
20,319
6,488
0
92,068
W
Mulan
HEY CATCH
Mulan
15,446
461
1,443
7,136
32,270
34,002
469
17,348
14,922
0
28,686
L
20,609
1,089
865
4,906
35,075
54,708
472
9,886
25,189
29,098
0
L
He Bo
Maniacc
He Bo
20,594
912
911
2,727
20,571
11,297
0
5,188
15,383
35,319
0
W
Baba Yaga
Zerotrace1991
Baba Yaga
28,120
1,661
1,398
5,504
22,841
14,285
1,998
19,154
3,687
58,566
0
L
Fenrir
dajayessi
Fenrir
19,510
3,073
2,935
8,307
31,473
24,625
1,654
6,069
25,404
0
27,241
L
Sylvanus
m0j0Risin007
Sylvanus
9,716
2,999
14,100
9,270
30,703
44,260
867
8,183
22,520
22,820
3,705
L
Thoth
zSw1ft
Thoth
44,472
430
662
8,370
25,331
14,369
1,191
11,141
14,190
93,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,764
Gold Earned
66,842
244
Minions Killed
215
0
Camps Cleared
0
1,729,544
Distance Traveled
1,841,830
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,218
561
16
1
0
349,383
2
W
Sylvanus
12,174
609
25
1
0
356,635
1
W
Ah Muzen Cab
15,803
790
81
4
0
395,039
1
W
Mulan
12,542
627
19
1
0
339,554
0
L
Ares
14,060
703
22
1
0
354,088
1
L
He Bo
12,452
623
32
2
0
323,804
0
W
Baba Yaga
15,105
755
74
4
0
401,219
1
L
Fenrir
13,636
682
27
1
0
358,073
0
L
Sylvanus
12,231
612
60
3
0
328,720
0
L
Thoth
14,385
719
103
5
0
364,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role