Player Matchup

Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OAKW
Ah Muzen Cab
Level 129
God Stats
5W - 3L
1,533 SR
Queue Stats
114W - 51L
1,546 Elo+
Party 2
Fenrir
Fenrir
Rekuri
Fenrir
Level 160
God Stats
6W - 0L
1,889 SR
Queue Stats
184W - 69L
1,651 Elo+
Party 2
Ganesha
Ganesha
StepWiser
Ganesha
Level 5
God Stats
1W - 1L
1,296 SR
Queue Stats
100W - 40L
1,174 Elo+
Party 2
Team Averages
Level 116
1,544 SR
1,474 Elo+

VS

Team Averages
Level 67
1,378 SR
1,455 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Areyal_
Cthulhu
Level 17
God Stats
4W - 2L
1,304 SR
Queue Stats
15W - 24L
1,418 Elo+
Party 3
Ishtar
Ishtar
UpdatingGame
Ishtar
Level 26
God Stats
0W - 1L
1,042 SR
Queue Stats
7W - 15L
1,486 Elo+
Party 1
Cerberus
Cerberus
oneshot87onekill
Cerberus
Level 69
God Stats
10W - 11L
1,456 SR
Queue Stats
31W - 53L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
theweeping6
Baron Samedi
Level 61
God Stats
7W - 9L
1,589 SR
Queue Stats
73W - 92L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 0 / 9
7,884
788
11,469
7,275
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
 
Odin
14
3 / 0 / 13
7,649
765
9,604
8,467
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
OAKW
Ah Muzen Cab
15
3 / 0 / 8
7,934
793
7,255
5,155
2,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Rekuri
Fenrir
15
11 / 0 / 7
9,011
901
15,083
11,257
9,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
StepWiser
Ganesha
13
0 / 0 / 14
7,682
768
5,188
4,326
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 4 / 0
6,976
698
7,897
10,501
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Areyal_
Cthulhu
12
0 / 1 / 0
6,446
645
5,602
7,650
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
12
0 / 5 / 0
6,584
658
3,616
12,473
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,610
661
2,449
12,218
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
theweeping6
Baron Samedi
12
0 / 5 / 0
6,483
648
3,463
10,108
5,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
0
20
Kills
0
0
Deaths
20
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
9
7.5
W
Odin
 
Odin
3
0
13
9.5
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Cthulhu
Areyal_
Cthulhu
0
1
0
0
W
Ah Muzen Cab
OAKW
Ah Muzen Cab
3
0
8
7
W
Fenrir
Rekuri
Fenrir
11
0
7
14.5
W
Ganesha
StepWiser
Ganesha
0
0
14
7
L
Ishtar
0
5
0
0
L
0
5
0
0
L
Baron Samedi
theweeping6
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
23,027
36,480
Taken
52,950
28,763
Mitigated
27,980
12,031
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,469
3,455
0
5,303
7,275
3,699
964
3,321
3,698
31,581
0
W
Odin
 
Odin
9,604
1,241
0
2,016
8,467
8,288
0
4,821
3,295
0
20,261
L
Kukulkan
 
Kukulkan
7,897
479
0
793
10,501
5,012
0
1,661
8,669
30,619
0
L
Cthulhu
Areyal_
Cthulhu
5,602
0
1,360
1,262
7,650
4,610
0
3,908
3,455
13,211
0
W
Ah Muzen Cab
OAKW
Ah Muzen Cab
7,255
1,961
0
2,230
5,155
2,400
1,974
2,430
2,586
0
35,420
W
Fenrir
Rekuri
Fenrir
15,083
3,832
0
1,452
11,257
9,783
0
5,139
5,881
0
26,679
W
Ganesha
StepWiser
Ganesha
5,188
67
0
1,030
4,326
4,593
0
2,612
1,609
9,485
0
L
Ishtar
3,616
2,400
0
2,109
12,473
5,635
0
3,701
8,460
0
15,038
L
2,449
70
0
2,660
12,218
7,139
0
4,743
7,104
9,898
0
L
Baron Samedi
theweeping6
Baron Samedi
3,463
97
238
1,283
10,108
5,584
0
1,996
7,779
15,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
33,099
181
Minions Killed
192
0
Camps Cleared
0
1,166,229
Distance Traveled
915,028
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,884
788
59
6
0
213,213
2
W
Odin
7,649
765
25
3
0
248,281
1
L
Kukulkan
6,976
698
56
6
0
194,541
2
L
Cthulhu
6,446
645
20
2
0
206,920
2
W
Ah Muzen Cab
7,934
793
60
6
0
244,265
0
W
Fenrir
9,011
901
37
4
0
242,631
0
W
Ganesha
7,682
768
0
0
0
217,839
0
L
Ishtar
6,584
658
29
3
0
180,270
0
L
Cerberus
6,610
661
29
3
0
158,197
0
L
Baron Samedi
6,483
648
58
6
0
175,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role