Player Matchup

Osiris
Osiris
JAAcosSs
Osiris
Level 120
God Stats
3W - 5L
1,378 SR
Queue Stats
160W - 297L
1,309 Elo+
Party 1
Achilles
Achilles
SummerGainz
Achilles
Level 69
God Stats
6W - 17L
1,075 SR
Queue Stats
173W - 282L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
soccerwizard
Kukulkan
Level 160
God Stats
96W - 98L
1,503 SR
Queue Stats
366W - 512L
1,384 Elo+
Solo
Team Averages
Level 116
1,319 SR
1,332 Elo+

VS

Team Averages
Level 116
1,416 SR
1,433 Elo+
Bacchus
Bacchus
Taylor61795
Bacchus
Level 68
God Stats
10W - 9L
1,413 SR
Queue Stats
39W - 50L
1,269 Elo+
Party 2
Bastet
Bastet
ThegreatMcDuck
Bastet
Level 152
God Stats
33W - 18L
1,590 SR
Queue Stats
264W - 274L
1,513 Elo+
Party 2
Discordia
Discordia
ostolito
Discordia
Level 127
God Stats
3W - 3L
1,245 SR
Queue Stats
264W - 249L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JAAcosSs
Osiris
15
0 / 5 / 1
11,209
590
8,818
22,492
21,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SummerGainz
Achilles
16
1 / 3 / 0
11,637
612
7,900
22,739
19,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
soccerwizard
Kukulkan
14
0 / 4 / 0
10,043
529
6,221
13,728
5,667

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Taylor61795
Bacchus
17
2 / 1 / 9
13,061
687
12,105
16,541
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 0 / 5
12,740
671
21,636
13,815
6,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
ostolito
Discordia
19
4 / 0 / 8
12,759
672
17,280
10,011
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Osiris
JAAcosSs
Osiris
0
5
1
0.1
L
Achilles
SummerGainz
Achilles
1
3
0
0.33
W
Bacchus
Taylor61795
Bacchus
2
1
9
6.5
W
6
0
5
8.5
W
Discordia
ostolito
Discordia
4
0
8
8
L
Kukulkan
soccerwizard
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
51,021
58,959
Taken
40,367
47,398
Mitigated
32,590
11,404
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
JAAcosSs
Osiris
8,818
1,313
2,109
4,700
22,492
21,907
0
13,199
9,293
0
35,113
L
Achilles
SummerGainz
Achilles
7,900
3,260
0
4,595
22,739
19,824
0
10,771
11,968
0
34,464
W
Bacchus
Taylor61795
Bacchus
12,105
1,147
132
4,955
16,541
20,952
135
2,817
12,066
22,810
0
W
21,636
6,687
0
2,610
13,815
6,938
1,476
2,414
11,240
0
67,524
W
Discordia
ostolito
Discordia
17,280
1,605
0
2,184
10,011
4,700
1,154
1,525
8,486
76,480
0
L
Kukulkan
soccerwizard
Kukulkan
6,221
222
0
0
13,728
5,667
0
6,241
7,487
38,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,889
Gold Earned
38,560
197
Minions Killed
239
3
Camps Cleared
14
866,593
Distance Traveled
1,092,017
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,209
590
49
3
2
337,667
3
L
Achilles
11,637
612
52
3
0
318,219
3
W
Bacchus
13,061
687
14
1
0
345,324
2
W
Bastet
12,740
671
81
4
7
407,058
3
W
Discordia
12,759
672
144
8
7
339,635
4
L
Kukulkan
10,043
529
96
5
1
210,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role