Player Matchup

Atlas
Atlas
Gain Garbo
Atlas
Level 148
God Stats
2W - 4L
1,626 SR
Queue Stats
395W - 310L
1,569 Elo+
Party 1
Mercury
Mercury
GinyuSpecial
Mercury
Level 148
God Stats
6W - 7L
1,646 SR
Queue Stats
308W - 250L
1,585 Elo+
Party 1
Chang'e
Chang'e
Naphia
Chang'e
Level 148
God Stats
11W - 11L
1,598 SR
Queue Stats
364W - 346L
1,577 Elo+
Party 1
Sol
Sol
PENRAY
Sol
Level 150
God Stats
54W - 35L
1,680 SR
Queue Stats
155W - 126L
1,540 Elo+
Party 1
Chiron
Chiron
SammyD__451
Chiron
Level 153
God Stats
12W - 8L
1,895 SR
Queue Stats
232W - 220L
1,649 Elo+
Solo
Team Averages
Level 149
1,689 SR
1,584 Elo+

VS

Team Averages
Level 123
1,576 SR
1,598 Elo+
Hachiman
Hachiman
Balatsu
Hachiman
Level 145
God Stats
3W - 3L
1,753 SR
Queue Stats
284W - 144L
1,726 Elo+
Party 2
Arachne
Arachne
BeardedEmperor
Arachne
Level 115
God Stats
38W - 46L
1,480 SR
Queue Stats
300W - 293L
1,512 Elo+
Solo
Ares
Ares
MARFRED
Ares
Level 109
God Stats
0W - 3L
1,301 SR
Queue Stats
127W - 122L
1,520 Elo+
Solo
King Arthur
King Arthur
pickletickle308
King Arthur
Level 119
God Stats
18W - 23L
1,507 SR
Queue Stats
288W - 296L
1,513 Elo+
Solo
Vulcan
Vulcan
smvckers
Vulcan
Level 128
God Stats
25W - 8L
1,837 SR
Queue Stats
425W - 213L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 1 / 5
5,773
525
4,709
10,467
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
GinyuSpecial
Mercury
11
2 / 1 / 4
6,544
595
4,175
9,033
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Naphia
Chang'e
12
3 / 1 / 1
6,954
632
7,674
8,497
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
PENRAY
Sol
12
5 / 0 / 1
7,087
644
9,385
9,840
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
12
4 / 0 / 2
6,903
628
6,264
8,564
3,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Balatsu
Hachiman
10
0 / 3 / 0
5,550
505
5,556
7,950
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 3 / 0
5,808
528
5,396
10,728
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
MARFRED
Ares
8
0 / 2 / 0
5,116
465
3,428
10,068
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
pickletickle308
King Arthur
10
0 / 5 / 2
5,638
513
4,624
12,687
7,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
smvckers
Vulcan
10
0 / 3 / 0
5,770
525
6,705
6,832
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
3
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Balatsu
Hachiman
0
3
0
0
L
3
3
0
1
W
Atlas
1
1
5
3.5
W
Mercury
GinyuSpecial
Mercury
2
1
4
4
L
Ares
MARFRED
Ares
0
2
0
0
W
Chang'e
Naphia
Chang'e
3
1
1
3.5
W
Sol
PENRAY
Sol
5
0
1
5.5
W
Chiron
4
0
2
5
L
King Arthur
pickletickle308
King Arthur
0
5
2
0.2
L
Vulcan
smvckers
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,207
Damage
25,709
46,401
Taken
48,265
20,418
Mitigated
21,810
20,252
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Balatsu
Hachiman
5,556
4,095
0
2,526
7,950
2,641
0
5,154
2,536
0
41,399
L
5,396
4,295
0
1,561
10,728
3,513
0
2,302
8,364
0
34,085
W
Atlas
4,709
1,923
233
1,710
10,467
6,507
0
2,157
8,310
23,999
0
W
Mercury
GinyuSpecial
Mercury
4,175
1,814
0
2,586
9,033
3,237
0
2,047
6,986
0
40,097
L
Ares
MARFRED
Ares
3,428
203
0
2,309
10,068
5,270
0
5,876
4,030
13,602
0
W
Chang'e
Naphia
Chang'e
7,674
401
36
4,291
8,497
4,084
0
0
8,497
45,272
0
W
Sol
PENRAY
Sol
9,385
6,057
191
7,271
9,840
3,262
1,858
1,276
8,564
57,811
0
W
Chiron
6,264
2,474
489
3,445
8,564
3,328
199
4,653
3,911
0
53,499
L
King Arthur
pickletickle308
King Arthur
4,624
107
0
2,542
12,687
7,786
0
6,195
5,826
0
39,616
L
Vulcan
smvckers
Vulcan
6,705
1,450
0
618
6,832
2,600
0
991
5,741
48,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
27,882
406
Minions Killed
294
0
Camps Cleared
0
1,176,615
Distance Traveled
1,165,095
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,550
505
74
7
0
220,918
3
L
Arachne
5,808
528
63
6
0
259,880
2
W
Atlas
5,773
525
40
4
0
222,063
4
W
Mercury
6,544
595
81
7
0
287,466
4
L
Ares
5,116
465
20
2
0
226,140
6
W
Chang'e
6,954
632
77
7
0
212,469
3
W
Sol
7,087
644
102
9
0
225,088
0
W
Chiron
6,903
628
106
10
0
229,529
4
L
King Arthur
5,638
513
49
4
0
224,492
2
L
Vulcan
5,770
525
88
8
0
233,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role