Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Raminso
Sol
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Yulari
Hades
Level 157
God Stats
6W - 7L
1,538 SR
Queue Stats
219W - 227L
1,402 Elo+
Solo
Nike
Nike
元青al
Nike
Level 23
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 1L
1,275 Elo+
Party 1
Team Averages
Level 108
1,468 SR
1,435 Elo+

VS

Team Averages
Level 65
1,547 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FallenXIII
Anubis
Level 66
God Stats
1W - 1L
1,513 SR
Queue Stats
3W - 5L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Firemonkey09
Sylvanus
Level 21
God Stats
2W - 1L
1,674 SR
Queue Stats
23W - 27L
1,426 Elo+
Party 2
King Arthur
King Arthur
GiveGodAChance
King Arthur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,450 Elo+
Party 2
Arachne
Arachne
abdullah225sh
Arachne
Level 65
God Stats
5W - 5L
1,550 SR
Queue Stats
74W - 68L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 1 / 3
6,588
599
6,014
6,861
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
 
Jormungandr
11
3 / 0 / 4
6,256
569
6,381
9,568
4,812
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sol
10
1 / 3 / 0
5,830
530
5,718
7,628
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
Yulari
Hades
11
2 / 0 / 1
6,364
579
4,600
6,667
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
10
4 / 1 / 3
5,946
541
7,620
9,394
4,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 1
4,886
444
2,931
7,728
2,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
FallenXIII
Anubis
9
0 / 4 / 1
5,545
504
5,229
7,465
3,195
Sylvanus
Firemonkey09
Sylvanus
8
0 / 2 / 1
5,137
467
3,178
8,792
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
GiveGodAChance
King Arthur
10
0 / 2 / 1
5,373
488
3,333
9,416
4,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
10
4 / 2 / 0
6,279
571
5,351
11,473
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
4
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
3
4.5
W
Jormungandr
 
Jormungandr
3
0
4
5
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Anubis
FallenXIII
Anubis
0
4
1
0.13
L
Sylvanus
Firemonkey09
Sylvanus
0
2
1
0.25
L
King Arthur
GiveGodAChance
King Arthur
0
2
1
0.25
W
Sol
1
3
0
0.33
W
Hades
Yulari
Hades
2
0
1
2.5
L
Arachne
4
2
0
2
W
Nike
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,333
Damage
20,022
40,118
Taken
44,874
17,105
Mitigated
19,150
17,191
Healing
13,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,014
1,817
0
3,210
6,861
2,748
0
1,524
5,337
0
48,218
W
Jormungandr
 
Jormungandr
6,381
2,000
0
3,457
9,568
4,812
0
2,453
7,115
32,118
5,441
L
Hachiman
 
Hachiman
2,931
2,341
0
1,395
7,728
2,177
0
2,590
4,991
0
24,884
L
Anubis
FallenXIII
Anubis
5,229
312
202
2,497
7,465
3,195
0
2,441
4,849
34,234
0
L
Sylvanus
Firemonkey09
Sylvanus
3,178
1,026
661
1,684
8,792
4,742
29
2,473
6,008
19,155
0
L
King Arthur
GiveGodAChance
King Arthur
3,333
334
0
2,460
9,416
4,869
0
5,312
4,104
0
24,318
W
Sol
5,718
3,411
0
3,325
7,628
2,254
1,638
0
7,628
35,458
0
W
Hades
Yulari
Hades
4,600
950
327
4,712
6,667
2,637
308
2,242
4,425
44,425
0
L
Arachne
5,351
4,156
21
4,917
11,473
4,167
0
3,302
8,091
0
22,774
W
Nike
7,620
770
0
2,160
9,394
4,654
0
2,188
7,206
0
38,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
27,220
367
Minions Killed
208
0
Camps Cleared
0
1,049,038
Distance Traveled
1,012,109
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,588
599
110
10
0
237,112
0
W
Jormungandr
6,256
569
69
6
0
219,912
1
L
Hachiman
4,886
444
40
4
0
199,231
0
L
Anubis
5,545
504
53
5
0
169,548
2
L
Sylvanus
5,137
467
37
3
0
194,708
1
L
King Arthur
5,373
488
36
3
0
194,146
0
W
Sol
5,830
530
48
4
0
173,371
0
W
Hades
6,364
579
87
8
0
182,246
5
L
Arachne
6,279
571
42
4
0
254,476
4
W
Nike
5,946
541
53
5
0
236,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role