Player Matchup

Aphrodite
Aphrodite
Lazypole
Aphrodite
Level 14
God Stats
5W - 6L
1,470 SR
Queue Stats
6W - 8L
1,409 Elo+
Party 1
Chaac
Chaac
Vestpole
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 55L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
Witch13oy
Guan Yu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 38L
1,448 Elo+
Party 1
Team Averages
Level 47
1,490 SR
1,454 Elo+

VS

Team Averages
Level 80
1,563 SR
1,471 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AngelSlayer47
Horus
Level 26
God Stats
13W - 12L
1,578 SR
Queue Stats
17W - 26L
1,387 Elo+
Party 2
Hera
Hera
ITSN0TIMP0RTANT
Hera
Level 89
God Stats
33W - 23L
1,612 SR
Queue Stats
245W - 204L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lazypole
Aphrodite
12
3 / 2 / 12
8,288
829
6,304
9,716
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Vestpole
Chaac
13
9 / 1 / 6
9,118
912
15,032
15,810
12,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Witch13oy
Guan Yu
12
4 / 2 / 9
8,700
870
6,512
12,821
11,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 8 / 4
6,679
668
7,613
14,703
5,455
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 2
7,495
750
5,956
9,903
6,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 5 / 5
6,776
678
7,370
8,606
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
2
5
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
8
4
0.25
L
2
3
2
1
L
0
5
5
0.5
W
Aphrodite
Lazypole
Aphrodite
3
2
12
4.5
W
Chaac
Vestpole
Chaac
9
1
6
12
W
Guan Yu
Witch13oy
Guan Yu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
20,939
38,347
Taken
33,212
31,687
Mitigated
14,185
23,978
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,613
2,583
0
2,564
14,703
5,455
0
3,693
10,548
0
19,274
L
5,956
3,219
754
1,217
9,903
6,157
0
2,155
7,535
0
11,050
L
7,370
2,409
0
880
8,606
2,573
0
726
7,479
21,867
0
W
Aphrodite
Lazypole
Aphrodite
6,304
1,626
3,918
4,714
9,716
7,963
248
1,335
8,381
19,720
0
W
Chaac
Vestpole
Chaac
15,032
3,403
51
6,177
15,810
12,637
961
2,490
13,320
0
40,288
W
Guan Yu
Witch13oy
Guan Yu
6,512
543
4,615
4,503
12,821
11,087
599
3,767
9,054
0
18,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,106
Gold Earned
20,950
90
Minions Killed
69
5
Camps Cleared
3
586,511
Distance Traveled
533,000
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,679
668
36
4
2
175,156
3
L
Horus
7,495
750
7
1
0
190,888
2
L
Hera
6,776
678
26
3
1
166,956
0
W
Aphrodite
8,288
829
21
2
1
154,073
0
W
Chaac
9,118
912
44
4
2
218,963
2
W
Guan Yu
8,700
870
25
3
2
213,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role