Player Matchup

Chaac
Chaac
RealChamaco
Chaac
Level 111
God Stats
4W - 1L
1,883 SR
Queue Stats
653W - 673L
1,480 Elo+
Party 3
Kali
Kali
ShadyPsycho
Kali
Level 159
God Stats
2W - 4L
1,428 SR
Queue Stats
337W - 287L
1,578 Elo+
Party 2
Sol
Sol
YeeticusMinimus
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,710 Elo+
Party 2
Heimdallr
Heimdallr
chepenedo
Heimdallr
Level 47
God Stats
12W - 14L
1,568 SR
Queue Stats
205W - 223L
1,543 Elo+
Party 3
Sobek
Sobek
salomon184
Sobek
Level 114
God Stats
10W - 13L
1,361 SR
Queue Stats
744W - 764L
1,481 Elo+
Party 3
Team Averages
Level 91
1,548 SR
1,559 Elo+

VS

Team Averages
Level 65
1,474 SR
1,569 Elo+
Bellona
Bellona
AquaticGam
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 1
Hou Yi
Hou Yi
Midwolf98
Hou Yi
Level 139
God Stats
5W - 6L
1,685 SR
Queue Stats
321W - 327L
1,529 Elo+
Solo
Artio
Artio
Scopedyoash
Artio
Level 121
God Stats
0W - 3L
1,185 SR
Queue Stats
353W - 363L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
SilkSong
Ratatoskr
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,688 Elo+
Party 1
Anubis
Anubis
johnstamos2
Anubis
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,356
669
6,990
6,243
3,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
8 / 0 / 2
7,544
686
5,111
10,308
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 2 / 2
6,943
631
8,875
7,218
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
chepenedo
Heimdallr
11
2 / 2 / 2
6,510
592
4,597
5,269
1,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
9
0 / 2 / 7
5,714
519
2,458
7,359
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AquaticGam
Bellona
9
1 / 4 / 0
5,244
477
1,014
6,826
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Midwolf98
Hou Yi
10
3 / 3 / 0
6,015
547
5,632
7,138
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 4
5,393
490
3,782
14,824
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
SilkSong
Ratatoskr
8
2 / 2 / 0
5,349
486
2,896
8,474
2,880
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
1 / 3 / 2
6,112
556
6,772
8,982
4,486
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
15
Kills
7
7
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
AquaticGam
Bellona
1
4
0
0.25
L
Hou Yi
Midwolf98
Hou Yi
3
3
0
1
W
4
1
5
6.5
L
0
3
4
0.67
W
8
0
2
9
L
Ratatoskr
SilkSong
Ratatoskr
2
2
0
1
W
1
2
2
1
W
Heimdallr
chepenedo
Heimdallr
2
2
2
1.5
L
Anubis
1
3
2
0.67
W
Sobek
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
20,096
36,397
Taken
46,244
17,162
Mitigated
22,304
15,920
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AquaticGam
Bellona
1,014
614
0
809
6,826
3,877
0
0
6,826
0
16,210
L
Hou Yi
Midwolf98
Hou Yi
5,632
3,369
0
1,549
7,138
2,562
170
229
6,909
0
44,694
W
6,990
1,518
0
2,804
6,243
3,754
389
713
5,530
0
43,915
L
3,782
515
222
4,943
14,824
8,499
0
5,446
9,378
17,156
2,378
W
5,111
2,384
0
4,748
10,308
4,484
0
2,959
7,349
0
42,594
L
Ratatoskr
SilkSong
Ratatoskr
2,896
608
0
250
8,474
2,880
0
1,548
6,926
0
27,116
W
8,875
4,522
0
4,247
7,218
2,733
874
3,249
3,969
57,421
8,061
W
Heimdallr
chepenedo
Heimdallr
4,597
1,995
0
1,088
5,269
1,710
0
582
4,687
0
34,129
L
Anubis
6,772
668
0
3,969
8,982
4,486
0
2,769
6,213
50,889
0
W
Sobek
2,458
378
287
2,746
7,359
4,481
81
2,851
4,508
10,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,067
Gold Earned
28,113
341
Minions Killed
300
0
Camps Cleared
0
1,149,037
Distance Traveled
1,022,695
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,244
477
33
3
0
162,771
0
L
Hou Yi
6,015
547
91
8
0
213,550
2
W
Chaac
7,356
669
76
7
0
240,994
4
L
Artio
5,393
490
29
3
0
206,340
1
W
Kali
7,544
686
74
7
0
266,412
2
L
Ratatoskr
5,349
486
48
4
0
249,750
3
W
Sol
6,943
631
107
10
0
202,633
1
W
Heimdallr
6,510
592
64
6
0
212,963
4
L
Anubis
6,112
556
99
9
0
190,284
3
W
Sobek
5,714
519
20
2
0
226,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role