Player Matchup

Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BrawIa
Apollo
Level 30
God Stats
1W - 3L
1,217 SR
Queue Stats
16W - 22L
1,139 Elo+
Solo
Olorun
Olorun
Eeyorewantsu
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,197 Elo+
Party 1
Vamana
Vamana
NPCMoon
Vamana
Level 104
God Stats
1W - 1L
1,476 SR
Queue Stats
26W - 30L
1,581 Elo+
Party 1
Team Averages
Level 46
1,439 SR
1,383 Elo+

VS

Team Averages
Level 80
1,534 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Ankesamun
Charybdis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 32L
1,648 Elo+
Party 2
Khepri
Khepri
CoralQuill96955
Khepri
Level 146
God Stats
4W - 5L
1,683 SR
Queue Stats
240W - 193L
1,602 Elo+
Party 2
Medusa
Medusa
IAMtheLostPotato
Medusa
Level 25
God Stats
3W - 3L
1,370 SR
Queue Stats
20W - 25L
1,361 Elo+
Party 3
Discordia
Discordia
plusruin
Discordia
Level 83
God Stats
7W - 2L
1,615 SR
Queue Stats
20W - 25L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
5,899
1,180
3,347
5,544
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
 
Sobek
10
0 / 3 / 0
5,410
1,082
1,274
6,191
4,018
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
BrawIa
Apollo
10
0 / 6 / 0
5,548
1,110
2,654
8,620
2,924
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
11
1 / 4 / 0
6,001
1,200
2,444
8,143
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
NPCMoon
Vamana
10
0 / 0 / 1
6,134
1,227
3,653
9,170
6,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

308

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
9 / 1 / 3
8,065
1,613
11,065
5,312
2,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Ankesamun
Charybdis
12
4 / 0 / 9
7,314
1,463
10,429
3,315
1,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 9
6,913
1,383
3,878
4,139
3,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 6
6,111
1,222
3,347
2,122
956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
plusruin
Discordia
12
0 / 0 / 11
6,289
1,258
5,569
1,092
435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
15
15
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
L
Sobek
 
Sobek
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
9
1
3
10.5
W
Charybdis
Ankesamun
Charybdis
4
0
9
8.5
L
Apollo
BrawIa
Apollo
0
6
0
0
W
1
0
9
5.5
L
Olorun
1
4
0
0.25
W
1
0
6
4
L
Vamana
NPCMoon
Vamana
0
0
1
0.5
W
Discordia
plusruin
Discordia
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,372
Damage
34,288
37,668
Taken
15,980
18,528
Mitigated
9,076
4,801
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,347
2,368
0
674
5,544
2,013
0
1,216
4,328
0
20,114
L
Sobek
 
Sobek
1,274
172
0
291
6,191
4,018
0
1,487
4,704
2,490
0
W
Tsukuyomi
 
Tsukuyomi
11,065
3,262
0
1,186
5,312
2,567
0
781
4,531
0
24,422
W
Charybdis
Ankesamun
Charybdis
10,429
6,112
0
692
3,315
1,532
0
1,199
2,116
0
20,890
L
Apollo
BrawIa
Apollo
2,654
1,587
0
0
8,620
2,924
0
1,844
6,776
0
11,090
W
3,878
118
0
2,460
4,139
3,586
0
1,038
3,101
8,330
0
L
Olorun
2,444
955
66
570
8,143
2,969
0
2,353
5,790
8,914
0
W
3,347
1,945
0
0
2,122
956
0
325
1,797
0
8,236
L
Vamana
NPCMoon
Vamana
3,653
847
779
2,421
9,170
6,604
0
2,547
6,623
0
13,613
W
Discordia
plusruin
Discordia
5,569
356
0
0
1,092
435
0
375
717
8,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
34,692
90
Minions Killed
86
4
Camps Cleared
5
466,276
Distance Traveled
555,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,899
1,180
38
8
3
98,739
1
L
Sobek
5,410
1,082
4
1
0
59,514
0
W
Tsukuyomi
8,065
1,613
23
5
2
123,856
0
W
Charybdis
7,314
1,463
35
7
2
106,327
0
L
Apollo
5,548
1,110
15
3
0
96,887
0
W
Khepri
6,913
1,383
2
0
0
109,119
0
L
Olorun
6,001
1,200
9
2
1
100,402
1
W
Medusa
6,111
1,222
13
3
0
103,808
0
L
Vamana
6,134
1,227
24
5
0
110,734
0
W
Discordia
6,289
1,258
13
3
1
112,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role