Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Blitzmuffin
Sylvanus
Level 146
God Stats
3W - 2L
1,506 SR
Queue Stats
213W - 243L
1,414 Elo+
Party 1
Awilix
Awilix
BlossumPossum
Awilix
Level 108
God Stats
3W - 2L
1,586 SR
Queue Stats
185W - 162L
1,443 Elo+
Party 3
Izanami
Izanami
TheGoatCGL
Izanami
Level 118
God Stats
28W - 24L
1,665 SR
Queue Stats
302W - 318L
1,471 Elo+
Party 1
Vulcan
Vulcan
old greg1
Vulcan
Level 124
God Stats
8W - 5L
1,538 SR
Queue Stats
401W - 435L
1,459 Elo+
Party 1
Team Averages
Level 116
1,559 SR
1,457 Elo+

VS

Team Averages
Level 135
1,513 SR
1,478 Elo+
Anubis
Anubis
BlackPrince01
Anubis
Level 128
God Stats
1W - 5L
1,243 SR
Queue Stats
365W - 392L
1,533 Elo+
Solo
Xbalanque
Xbalanque
Bstmaddog
Xbalanque
Level 149
God Stats
16W - 8L
1,698 SR
Queue Stats
266W - 286L
1,443 Elo+
Solo
Kukulkan
Kukulkan
EMH_20XX
Kukulkan
Level 119
God Stats
15W - 10L
1,640 SR
Queue Stats
192W - 207L
1,468 Elo+
Party 2
Odin
Odin
MrDragonBalls
Odin
Level 138
God Stats
10W - 10L
1,476 SR
Queue Stats
459W - 501L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
TunaSkooma_
Cthulhu
Level 139
God Stats
36W - 24L
1,509 SR
Queue Stats
472W - 520L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
0 / 3 / 6
9,517
501
14,735
21,973
16,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Blitzmuffin
Sylvanus
15
4 / 3 / 7
9,412
495
9,183
18,834
15,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 3 / 2
11,629
612
6,651
16,766
7,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
TheGoatCGL
Izanami
17
3 / 4 / 3
10,843
571
7,588
14,380
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
old greg1
Vulcan
15
4 / 2 / 5
9,947
524
14,017
9,568
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 0
10,250
539
10,707
16,169
8,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Bstmaddog
Xbalanque
17
2 / 2 / 4
10,291
542
13,372
15,370
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
EMH_20XX
Kukulkan
13
2 / 2 / 3
8,405
442
8,804
9,268
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 4 / 2
8,348
439
7,212
16,469
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
TunaSkooma_
Cthulhu
14
3 / 3 / 6
9,211
485
8,910
18,829
8,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
14
Kills
15
15
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
3
6
1
L
6
3
0
2
W
Sylvanus
Blitzmuffin
Sylvanus
4
3
7
2.5
W
3
3
2
1.33
L
Xbalanque
Bstmaddog
Xbalanque
2
2
4
2
L
Kukulkan
EMH_20XX
Kukulkan
2
2
3
1.75
L
2
4
2
0.75
W
Izanami
TheGoatCGL
Izanami
3
4
3
1.13
L
Cthulhu
TunaSkooma_
Cthulhu
3
3
6
2
W
Vulcan
old greg1
Vulcan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,174
Damage
49,005
81,521
Taken
76,105
49,056
Mitigated
36,905
20,241
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
14,735
1,674
0
3,354
21,973
16,845
0
9,778
12,195
52,907
0
L
10,707
446
0
7,451
16,169
8,141
733
6,440
9,237
68,809
0
W
Sylvanus
Blitzmuffin
Sylvanus
9,183
2,552
2,730
7,804
18,834
15,061
805
4,321
14,513
24,291
5,647
W
6,651
2,826
0
1,170
16,766
7,288
2,219
7,233
9,533
0
109,637
L
Xbalanque
Bstmaddog
Xbalanque
13,372
5,482
0
7,017
15,370
7,004
4,032
3,528
11,736
0
108,066
L
Kukulkan
EMH_20XX
Kukulkan
8,804
1,145
0
1,459
9,268
3,708
677
7,647
1,299
55,749
0
L
7,212
2,450
390
5,220
16,469
9,248
0
9,646
6,668
0
50,751
W
Izanami
TheGoatCGL
Izanami
7,588
4,271
0
3,355
14,380
5,528
5,419
1,963
12,417
0
103,540
L
Cthulhu
TunaSkooma_
Cthulhu
8,910
905
308
1,768
18,829
8,804
0
8,268
10,103
66,081
0
W
Vulcan
old greg1
Vulcan
14,017
4,868
0
1,828
9,568
4,334
638
5,494
4,074
71,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
46,505
596
Minions Killed
601
0
Camps Cleared
0
1,809,366
Distance Traveled
1,670,051
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,517
501
90
5
0
359,044
3
L
Anubis
10,250
539
133
7
0
282,654
0
W
Sylvanus
9,412
495
33
2
0
330,773
1
W
Awilix
11,629
612
169
9
0
405,699
3
L
Xbalanque
10,291
542
166
9
0
347,625
2
L
Kukulkan
8,405
442
115
6
0
307,770
6
L
Odin
8,348
439
80
4
0
370,534
6
W
Izanami
10,843
571
177
9
0
332,528
3
L
Cthulhu
9,211
485
107
6
0
361,468
4
W
Vulcan
9,947
524
127
7
0
381,322
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role