Player Matchup

Cupid
Cupid
Slushie315
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 1
Bakasura
Bakasura
SnaPPer26600
Bakasura
Level 74
God Stats
1W - 1L
1,723 SR
Queue Stats
8W - 10L
1,337 Elo+
Party 1
Horus
Horus
ThunderofDeath
Horus
Level 89
God Stats
0W - 2L
1,321 SR
Queue Stats
9W - 12L
1,335 Elo+
Party 1
Vulcan
Vulcan
jojoyou999
Vulcan
Level 64
God Stats
1W - 3L
1,527 SR
Queue Stats
9W - 12L
1,335 Elo+
Party 1
Ymir
Ymir
maffeep9
Ymir
Level 33
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 1
Team Averages
Level 61
1,478 SR
1,298 Elo+

VS

Team Averages
Level 77
1,488 SR
1,462 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
HardHatGilf
Tyr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UpperMountain77
Ah Muzen Cab
Level 56
God Stats
32W - 37L
1,506 SR
Queue Stats
50W - 66L
1,379 Elo+
Solo
Mulan
Mulan
WhyNotHero
Mulan
Level 135
God Stats
6W - 14L
1,483 SR
Queue Stats
378W - 366L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
WhyNotJate
Sun Wukong
Level 37
God Stats
25W - 16L
1,451 SR
Queue Stats
119W - 92L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
1 / 11 / 1
10,302
382
4,714
21,577
8,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
SnaPPer26600
Bakasura
17
3 / 9 / 4
11,646
431
13,940
33,103
14,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 4
11,288
418
15,178
28,768
26,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
jojoyou999
Vulcan
19
5 / 7 / 2
12,280
455
25,512
21,431
10,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
5
0 / 1 / 0
7,269
269
462
4,596
2,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
9 / 1 / 8
14,946
554
28,502
12,892
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 3
10,624
393
4,182
14,194
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
UpperMountain77
Ah Muzen Cab
20
4 / 4 / 10
13,707
508
12,102
17,009
7,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
20
11 / 3 / 12
15,009
556
23,049
26,870
25,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
WhyNotJate
Sun Wukong
20
8 / 2 / 5
14,474
536
17,130
25,914
14,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
12
Kills
33
33
Deaths
12
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
8
13
W
1
2
3
1.25
L
Cupid
1
11
1
0.14
L
Bakasura
SnaPPer26600
Bakasura
3
9
4
0.56
L
3
5
4
1
W
Ah Muzen Cab
UpperMountain77
Ah Muzen Cab
4
4
10
2.25
W
Mulan
11
3
12
5.67
W
Sun Wukong
WhyNotJate
Sun Wukong
8
2
5
5.25
L
Vulcan
jojoyou999
Vulcan
5
7
2
0.86
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,806
Damage
84,965
109,475
Taken
96,879
61,973
Mitigated
68,305
23,547
Healing
28,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
28,502
8,803
0
2,627
12,892
5,866
7,723
4,856
7,504
145,748
0
W
4,182
236
0
2,830
14,194
15,261
313
3,069
10,283
54
32,380
L
Cupid
4,714
2,587
539
3,369
21,577
8,399
132
3,543
17,849
0
58,461
L
Bakasura
SnaPPer26600
Bakasura
13,940
8,981
271
7,530
33,103
14,924
0
7,843
25,117
50
72,520
L
15,178
5,623
1,640
7,173
28,768
26,313
0
9,308
19,224
259
72,260
W
Ah Muzen Cab
UpperMountain77
Ah Muzen Cab
12,102
4,484
0
2,875
17,009
7,448
6,438
3,580
12,829
0
110,984
W
Mulan
23,049
3,490
0
9,408
26,870
25,396
1,974
6,989
19,155
364
100,523
W
Sun Wukong
WhyNotJate
Sun Wukong
17,130
3,869
0
11,198
25,914
14,334
845
7,975
16,994
107
118,396
L
Vulcan
jojoyou999
Vulcan
25,512
6,932
0
1,464
21,431
10,154
0
8,470
12,961
113,742
0
L
Ymir
462
232
222
1,339
4,596
2,183
0
0
4,596
5,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,785
Gold Earned
68,760
501
Minions Killed
719
0
Camps Cleared
0
2,016,800
Distance Traveled
2,331,500
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,946
554
203
8
0
519,017
8
W
Tyr
10,624
393
40
1
0
276,280
2
L
Cupid
10,302
382
109
4
0
435,006
2
L
Bakasura
11,646
431
129
5
0
481,038
0
L
Horus
11,288
418
106
4
0
469,944
2
W
Ah Muzen Cab
13,707
508
150
6
0
476,056
0
W
Mulan
15,009
556
164
6
0
544,051
2
W
Sun Wukong
14,474
536
162
6
0
516,096
6
L
Vulcan
12,280
455
149
6
0
509,100
1
L
Ymir
7,269
269
8
0
0
121,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role