Player Matchup

Anubis
Anubis
GravitiWubs
Anubis
Level 123
God Stats
1W - 0L
1,483 SR
Queue Stats
70W - 54L
1,537 Elo+
Party 2
Cthulhu
Cthulhu
LongThrusting
Cthulhu
Level 124
God Stats
2W - 0L
1,724 SR
Queue Stats
46W - 32L
1,554 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SenpaiSmiley
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
Shadowmancer01
Ne Zha
Level 157
God Stats
2W - 5L
1,414 SR
Queue Stats
97W - 101L
1,481 Elo+
Solo
Baba Yaga
Baba Yaga
SweetBabyJ
Baba Yaga
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 38L
1,552 Elo+
Party 2
Team Averages
Level 125
1,524 SR
1,532 Elo+

VS

Team Averages
Level 124
1,389 SR
1,457 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
I2 Q U 1 C K 6I
Charybdis
Level 88
God Stats
6W - 7L
1,286 SR
Queue Stats
249W - 275L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
Werewolf Samura
Cabrakan
Level 160
God Stats
2W - 2L
1,411 SR
Queue Stats
339W - 364L
1,511 Elo+
Solo
The Morrigan
The Morrigan
YuGixBRo
The Morrigan
Level 106
God Stats
0W - 4L
1,347 SR
Queue Stats
187W - 165L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
xxSiLV3R
Kukulkan
Level 108
God Stats
2W - 1L
1,403 SR
Queue Stats
103W - 93L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 1 / 12
8,816
801
10,054
10,556
6,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
15
2 / 1 / 16
9,485
862
7,564
12,862
11,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SenpaiSmiley
Ah Muzen Cab
18
11 / 1 / 9
10,722
975
20,683
10,711
6,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 2 / 11
9,758
887
9,777
11,011
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
SweetBabyJ
Baba Yaga
16
3 / 1 / 14
9,141
831
9,712
7,529
4,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 7 / 3
8,300
755
12,605
17,334
11,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
I2 Q U 1 C K 6I
Charybdis
14
1 / 5 / 5
7,818
711
4,739
10,692
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 4 / 2
8,232
748
4,438
15,672
18,329
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
YuGixBRo
The Morrigan
15
1 / 6 / 3
7,885
717
3,727
12,011
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
xxSiLV3R
Kukulkan
17
1 / 1 / 2
8,862
806
9,600
5,312
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
23
Kills
6
6
Deaths
23
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
7
3
0.5
W
Anubis
3
1
12
9
L
Charybdis
I2 Q U 1 C K 6I
Charybdis
1
5
5
0.7
W
Cthulhu
2
1
16
10
W
Ah Muzen Cab
SenpaiSmiley
Ah Muzen Cab
11
1
9
15.5
W
4
2
11
4.75
W
Baba Yaga
SweetBabyJ
Baba Yaga
3
1
14
10
L
Cabrakan
1
4
2
0.5
L
The Morrigan
YuGixBRo
The Morrigan
1
6
3
0.42
L
Kukulkan
xxSiLV3R
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,790
Damage
35,109
52,669
Taken
61,021
36,129
Mitigated
40,853
28,736
Healing
17,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,605
30
796
4,180
17,334
11,228
0
7,444
9,890
18,164
0
W
Anubis
10,054
418
2,978
3,995
10,556
6,648
394
7,439
3,117
22,047
0
L
Charybdis
I2 Q U 1 C K 6I
Charybdis
4,739
1,527
1,086
1,591
10,692
4,203
0
4,658
6,034
0
13,098
W
Cthulhu
7,564
139
5,355
4,843
12,862
11,656
0
4,768
8,094
16,925
0
W
Ah Muzen Cab
SenpaiSmiley
Ah Muzen Cab
20,683
7,717
80
3,101
10,711
6,144
1,549
8,177
2,534
0
45,014
W
9,777
1,301
1,343
2,997
11,011
7,325
1,670
5,175
5,836
0
22,242
W
Baba Yaga
SweetBabyJ
Baba Yaga
9,712
1,346
1,334
2,710
7,529
4,356
778
4,811
2,718
23,430
0
L
Cabrakan
4,438
744
854
3,044
15,672
18,329
0
6,739
8,933
5,233
0
L
The Morrigan
YuGixBRo
The Morrigan
3,727
171
792
2,525
12,011
4,617
0
6,294
5,675
13,343
0
L
Kukulkan
xxSiLV3R
Kukulkan
9,600
123
1,282
1,055
5,312
2,476
0
2,153
3,159
36,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
41,097
151
Minions Killed
132
0
Camps Cleared
0
1,114,886
Distance Traveled
898,660
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,300
755
13
1
0
138,408
0
W
Anubis
8,816
801
25
2
0
203,907
0
L
Charybdis
7,818
711
26
2
0
167,807
0
W
Cthulhu
9,485
862
10
1
0
236,755
2
W
Ah Muzen Cab
10,722
975
50
5
0
224,193
0
W
Ne Zha
9,758
887
28
3
0
222,530
0
W
Baba Yaga
9,141
831
38
3
0
227,501
0
L
Cabrakan
8,232
748
7
1
0
203,112
1
L
The Morrigan
7,885
717
27
2
0
167,202
2
L
Kukulkan
8,862
806
59
5
0
222,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role