Player Matchup

Anhur
Anhur
Manuel546
Anhur
Level 129
God Stats
9W - 12L
1,387 SR
Queue Stats
373W - 379L
1,521 Elo+
Solo
Sol
Sol
TheEvilAvenger
Sol
Level 128
God Stats
3W - 8L
1,225 SR
Queue Stats
148W - 147L
1,504 Elo+
Solo
Ymir
Ymir
YceeRO
Ymir
Level 104
God Stats
0W - 3L
1,211 SR
Queue Stats
122W - 161L
1,420 Elo+
Solo
Team Averages
Level 120
1,275 SR
1,482 Elo+

VS

Team Averages
Level 72
1,470 SR
1,485 Elo+
Hou Yi
Hou Yi
AmortaBBNZ
Hou Yi
Level 160
God Stats
17W - 4L
1,809 SR
Queue Stats
97W - 34L
1,751 Elo+
Solo
Anubis
Anubis
GehDochHem
Anubis
Level 7
God Stats
2W - 3L
1,101 SR
Queue Stats
6W - 16L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
UnLiMitED_PlaZi
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 22L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Manuel546
Anhur
14
4 / 5 / 1
10,059
719
11,620
13,118
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 1 / 4
8,816
630
14,526
10,640
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
YceeRO
Ymir
12
0 / 6 / 5
9,057
647
6,752
19,496
25,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AmortaBBNZ
Hou Yi
16
9 / 1 / 3
11,041
789
23,474
14,709
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
GehDochHem
Anubis
15
2 / 2 / 8
9,953
711
7,886
8,641
4,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 6
10,118
723
7,070
17,387
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
AmortaBBNZ
Hou Yi
9
1
3
10.5
W
Anubis
GehDochHem
Anubis
2
2
8
3
L
Anhur
Manuel546
Anhur
4
5
1
0.9
L
1
1
4
3
W
1
3
6
1.33
L
Ymir
YceeRO
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,898
Damage
38,430
43,254
Taken
40,737
36,750
Mitigated
31,798
7,629
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
AmortaBBNZ
Hou Yi
23,474
13,741
0
1,015
14,709
7,351
1,946
7,968
6,741
0
60,001
W
Anubis
GehDochHem
Anubis
7,886
328
0
3,223
8,641
4,945
648
4,785
3,856
30,078
0
L
Anhur
Manuel546
Anhur
11,620
5,090
0
1,707
13,118
6,953
0
3,766
9,352
0
42,654
L
14,526
3,142
0
4,045
10,640
4,487
192
4,048
6,592
40,678
0
W
7,070
647
353
2,077
17,387
19,502
0
8,679
8,708
17,357
0
L
Ymir
YceeRO
Ymir
6,752
812
0
1,877
19,496
25,310
0
7,331
12,165
15,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
31,112
137
Minions Killed
159
4
Camps Cleared
8
751,622
Distance Traveled
755,780
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,041
789
70
5
7
262,561
3
W
Anubis
9,953
711
71
5
0
237,316
0
L
Anhur
10,059
719
68
5
3
241,081
3
L
Sol
8,816
630
56
4
1
282,878
8
W
Cthulhu
10,118
723
18
1
1
255,903
0
L
Ymir
9,057
647
13
1
0
227,663
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role