Player Matchup

Bellona
Bellona
Aericuro
Bellona
Level 37
God Stats
0W - 1L
1,242 SR
Queue Stats
27W - 49L
1,147 Elo+
Solo
Neith
Neith
MakariDesu
Neith
Level 66
God Stats
31W - 75L
1,367 SR
Queue Stats
50W - 120L
1,297 Elo+
Party 1
Anubis
Anubis
Markuroneko
Anubis
Level 117
God Stats
6W - 10L
1,548 SR
Queue Stats
105W - 220L
1,335 Elo+
Party 1
Team Averages
Level 73
1,386 SR
1,259 Elo+

VS

Team Averages
Level 56
1,509 SR
1,492 Elo+
Bastet
Bastet
BackwoodsxOni
Bastet
Level 86
God Stats
17W - 10L
1,504 SR
Queue Stats
143W - 104L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
DarksideCrow
Cthulhu
Level 37
God Stats
14W - 6L
1,650 SR
Queue Stats
80W - 42L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
lacva
Kukulkan
Level 45
God Stats
56W - 101L
1,374 SR
Queue Stats
119W - 245L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aericuro
Bellona
13
1 / 6 / 2
9,004
600
4,556
15,623
11,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
14
1 / 2 / 2
8,925
595
6,860
11,555
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
1 / 6 / 1
8,784
586
8,646
12,840
5,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 8
10,569
705
13,182
6,112
3,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DarksideCrow
Cthulhu
17
7 / 0 / 7
11,824
788
11,819
14,149
17,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
lacva
Kukulkan
15
2 / 3 / 2
9,542
636
10,306
8,210
3,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
14
14
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aericuro
Bellona
1
6
2
0.33
W
5
0
8
9
W
Cthulhu
DarksideCrow
Cthulhu
7
0
7
10.5
L
Neith
1
2
2
1
L
Anubis
1
6
1
0.25
W
Kukulkan
lacva
Kukulkan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
35,307
40,018
Taken
28,471
21,609
Mitigated
24,764
8,927
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aericuro
Bellona
4,556
1,119
0
2,178
15,623
11,715
0
8,487
7,136
0
19,013
W
13,182
3,286
0
1,977
6,112
3,291
849
2,003
4,109
0
42,680
W
Cthulhu
DarksideCrow
Cthulhu
11,819
724
349
4,563
14,149
17,852
0
4,411
9,738
29,634
0
L
Neith
6,860
3,222
0
3,913
11,555
4,202
0
6,894
4,661
0
28,184
L
Anubis
8,646
92
0
2,836
12,840
5,692
0
7,004
5,836
37,942
0
W
Kukulkan
lacva
Kukulkan
10,306
668
84
1,432
8,210
3,621
168
2,918
5,292
41,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
31,935
171
Minions Killed
176
6
Camps Cleared
9
721,604
Distance Traveled
839,730
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,004
600
48
3
1
254,759
0
W
Bastet
10,569
705
53
4
8
311,022
1
W
Cthulhu
11,824
788
49
3
1
284,859
5
L
Neith
8,925
595
59
4
1
244,503
4
L
Anubis
8,784
586
64
4
4
222,342
8
W
Kukulkan
9,542
636
74
5
0
243,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role