Player Matchup

Janus
Janus
GamerToad7
Janus
Level 106
God Stats
24W - 14L
1,623 SR
Queue Stats
314W - 192L
1,697 Elo+
Party 1
Ishtar
Ishtar
NameChanged2020
Ishtar
Level 158
God Stats
22W - 9L
1,679 SR
Queue Stats
393W - 236L
1,712 Elo+
Party 1
Horus
Horus
Unst0ppable7
Horus
Level 135
God Stats
12W - 5L
1,742 SR
Queue Stats
389W - 232L
1,697 Elo+
Party 1
Team Averages
Level 133
1,681 SR
1,702 Elo+

VS

Team Averages
Level 116
1,454 SR
1,521 Elo+
Sylvanus
Sylvanus
GrixisAlchmyst
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 2
Ne Zha
Ne Zha
JonuahL
Ne Zha
Level 154
God Stats
0W - 1L
1,295 SR
Queue Stats
12W - 20L
1,645 Elo+
Party 2
Agni
Agni
Rocketman7
Agni
Level 129
God Stats
1W - 2L
1,566 SR
Queue Stats
20W - 17L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
3 / 4 / 8
13,670
684
21,359
12,177
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 0 / 6
14,241
712
24,718
12,687
6,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 1 / 9
13,584
679
19,511
20,104
27,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
0 / 2 / 4
11,207
560
6,997
27,004
41,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
JonuahL
Ne Zha
16
0 / 7 / 4
11,156
558
11,657
23,544
15,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 0
12,005
600
15,912
24,777
9,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
4
5
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
3
4
8
1.75
L
Sylvanus
0
2
4
1
L
Ne Zha
JonuahL
Ne Zha
0
7
4
0.29
W
6
0
6
9
L
4
4
0
1
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,588
Damage
34,566
44,968
Taken
75,325
40,708
Mitigated
66,009
16,635
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
21,359
308
0
678
12,177
6,207
232
5,190
6,837
82,835
0
L
Sylvanus
6,997
2,048
3,574
4,881
27,004
41,357
0
9,395
17,609
14,680
0
L
Ne Zha
JonuahL
Ne Zha
11,657
1,854
0
1,648
23,544
15,212
0
4,929
18,615
0
49,630
W
24,718
18,674
0
5,450
12,687
6,550
2,817
6,001
6,686
0
102,247
L
15,912
1,386
0
841
24,777
9,440
0
8,112
16,665
72,443
0
W
19,511
6,117
1,770
8,737
20,104
27,951
102
12,157
6,475
800
27,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
34,368
298
Minions Killed
190
14
Camps Cleared
4
1,080,770
Distance Traveled
1,111,858
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,670
684
136
7
8
408,560
1
L
Sylvanus
11,207
560
9
0
0
332,017
0
L
Ne Zha
11,156
558
58
3
1
395,020
1
W
Ishtar
14,241
712
148
7
6
332,471
0
L
Agni
12,005
600
123
6
3
384,821
1
W
Horus
13,584
679
14
1
0
339,739
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role