Player Matchup

Horus
Horus
Diabeat
Horus
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 1
Susano
Susano
KnalhaSuicidXBR
Susano
Level 81
God Stats
3W - 7L
1,239 SR
Queue Stats
132W - 161L
1,428 Elo+
Solo
Tiamat
Tiamat
Papa Lucasss
Tiamat
Level 103
God Stats
0W - 1L
1,349 SR
Queue Stats
63W - 48L
1,602 Elo+
Party 1
Team Averages
Level 71
1,442 SR
1,502 Elo+

VS

Team Averages
Level 44
1,490 SR
1,407 Elo+
Anubis
Anubis
AmusableNine991
Anubis
Level 59
God Stats
3W - 2L
1,542 SR
Queue Stats
12W - 22L
1,400 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheRealJobes
Ah Muzen Cab
Level 13
God Stats
2W - 2L
1,497 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 2
Sobek
Sobek
WeedmoseIRL
Sobek
Level 59
God Stats
9W - 26L
1,429 SR
Queue Stats
24W - 57L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Diabeat
Horus
15
3 / 2 / 1
10,447
746
5,457
19,442
17,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 6 / 1
8,174
584
9,484
13,267
3,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
1 / 6 / 3
9,060
647
8,353
18,196
8,500
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 5
11,278
806
20,523
14,510
8,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TheRealJobes
Ah Muzen Cab
15
3 / 3 / 10
10,159
726
18,495
12,057
5,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 10
9,684
692
4,840
10,283
11,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Horus
Diabeat
Horus
3
2
1
1.75
L
1
6
1
0.25
L
Tiamat
1
6
3
0.42
W
Ah Muzen Cab
TheRealJobes
Ah Muzen Cab
3
3
10
2.67
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
43,858
50,905
Taken
36,850
29,632
Mitigated
26,530
12,106
Healing
15,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,523
1,603
0
8,903
14,510
8,780
1,475
3,234
11,276
63,361
0
L
Horus
Diabeat
Horus
5,457
1,593
3,012
5,033
19,442
17,532
0
7,539
11,903
114
20,672
L
9,484
1,016
0
0
13,267
3,600
0
7,932
5,335
455
23,373
L
Tiamat
8,353
427
204
3,857
18,196
8,500
0
10,291
7,905
30,050
0
W
Ah Muzen Cab
TheRealJobes
Ah Muzen Cab
18,495
7,300
0
2,085
12,057
5,848
863
2,641
9,416
0
42,344
W
4,840
906
658
3,846
10,283
11,902
198
3,622
6,661
14,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,681
Gold Earned
31,121
151
Minions Killed
155
7
Camps Cleared
6
741,085
Distance Traveled
768,783
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,278
806
92
7
5
230,481
3
L
Horus
10,447
746
49
4
1
257,560
4
L
Susano
8,174
584
28
2
2
258,220
5
L
Tiamat
9,060
647
74
5
4
225,305
1
W
Ah Muzen Cab
10,159
726
46
3
1
261,845
1
W
Sobek
9,684
692
17
1
0
276,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role