Player Matchup

Nu Wa
Nu Wa
ANGELLO7W7
Nu Wa
Level 127
God Stats
10W - 8L
1,530 SR
Queue Stats
130W - 119L
1,464 Elo+
Solo
Hera
Hera
TzuyuBetch
Hera
Level 38
God Stats
1W - 2L
1,339 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Loki
Loki
Yam Yamilton
Loki
Level 68
God Stats
31W - 40L
1,463 SR
Queue Stats
178W - 182L
1,448 Elo+
Solo
Shiva
Shiva
dafobosvuelve
Shiva
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,474 Elo+
Solo
Rama
Rama
turocedo
Rama
Level 156
God Stats
30W - 35L
1,486 SR
Queue Stats
919W - 1,043L
1,411 Elo+
Solo
Team Averages
Level 102
1,464 SR
1,418 Elo+

VS

Team Averages
Level 80
1,553 SR
1,582 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Coming0nUU
King Arthur
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
175W - 27L
1,769 Elo+
Party 1
Vulcan
Vulcan
EquinsuOcha19
Vulcan
Level 69
God Stats
26W - 26L
1,476 SR
Queue Stats
293W - 358L
1,426 Elo+
Solo
Heimdallr
Heimdallr
OrientalTurtle
Heimdallr
Level 58
God Stats
42W - 15L
1,787 SR
Queue Stats
244W - 87L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 3 / 0
5,601
1,120
4,910
6,768
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 1
5,440
1,088
4,309
5,623
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 1
5,109
1,022
3,646
4,240
1,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,202
1,040
2,657
7,523
5,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
9
0 / 1 / 1
5,086
1,017
1,286
1,690
590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

339

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
6 / 0 / 2
7,098
1,420
8,982
6,125
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
 
Sobek
10
1 / 0 / 4
6,095
1,219
2,422
6,457
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Coming0nUU
King Arthur
11
1 / 1 / 6
5,884
1,177
4,487
4,755
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 0 / 4
5,380
1,076
4,459
1,332
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
OrientalTurtle
Heimdallr
11
2 / 0 / 5
6,422
1,284
3,891
2,486
1,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
1
Kills
10
10
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
2
7
W
Sobek
 
Sobek
1
0
4
3
L
Nu Wa
1
3
0
0.33
W
King Arthur
Coming0nUU
King Arthur
1
1
6
4
W
0
0
4
2
W
Heimdallr
OrientalTurtle
Heimdallr
2
0
5
4.5
L
0
3
1
0.17
L
0
2
1
0.25
L
0
1
0
0
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
24,241
25,844
Taken
21,155
12,714
Mitigated
12,688
1,190
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,982
3,127
0
2,006
6,125
3,198
0
1,568
4,557
16,900
1,852
W
Sobek
 
Sobek
2,422
149
0
2,070
6,457
4,923
0
3,126
3,331
8,239
0
L
Nu Wa
4,910
1,643
0
116
6,768
2,740
0
4,151
2,272
13,631
0
W
King Arthur
Coming0nUU
King Arthur
4,487
297
0
900
4,755
2,943
0
2,531
2,224
0
8,510
W
4,459
938
0
0
1,332
508
0
807
525
9,336
0
W
Heimdallr
OrientalTurtle
Heimdallr
3,891
2,940
0
0
2,486
1,116
0
1,187
1,299
0
25,537
L
4,309
738
0
0
5,623
2,122
0
4,035
1,496
15,877
0
L
3,646
1,170
0
190
4,240
1,530
0
1,930
2,114
0
9,869
L
2,657
350
163
285
7,523
5,732
0
3,285
3,971
0
7,066
L
Rama
1,286
903
222
214
1,690
590
0
1,049
602
0
4,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
30,879
81
Minions Killed
104
3
Camps Cleared
5
409,177
Distance Traveled
505,955
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,098
1,420
17
3
5
104,277
2
W
Sobek
6,095
1,219
11
2
0
112,050
0
L
Nu Wa
5,601
1,120
15
3
0
86,727
0
W
King Arthur
5,884
1,177
7
1
0
109,196
0
W
Vulcan
5,380
1,076
17
3
0
97,271
0
W
Heimdallr
6,422
1,284
52
10
0
83,161
0
L
Hera
5,440
1,088
35
7
2
88,131
0
L
Loki
5,109
1,022
9
2
0
86,833
1
L
Shiva
5,202
1,040
12
2
0
100,588
1
L
Rama
5,086
1,017
10
2
1
46,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role