Player Matchup

Mercury
Mercury
CoolAtTaCK08
Mercury
Level 107
God Stats
11W - 5L
1,597 SR
Queue Stats
404W - 335L
1,624 Elo+
Party 1
Bacchus
Bacchus
HandmadeSnake4
Bacchus
Level 29
God Stats
36W - 22L
1,612 SR
Queue Stats
57W - 29L
1,623 Elo+
Party 1
Mulan
Mulan
kaqeed
Mulan
Level 119
God Stats
2W - 4L
1,275 SR
Queue Stats
366W - 288L
1,661 Elo+
Party 1
Kukulkan
Kukulkan
nathan1467
Kukulkan
Level 106
God Stats
28W - 16L
1,636 SR
Queue Stats
413W - 360L
1,648 Elo+
Party 1
Sol
Sol
Ιiore
Sol
Level 114
God Stats
4W - 1L
1,710 SR
Queue Stats
283W - 242L
1,648 Elo+
Party 1
Team Averages
Level 95
1,566 SR
1,641 Elo+

VS

Team Averages
Level 87
1,509 SR
1,528 Elo+
Freya
Freya
Bayou Sherif
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Party 3
King Arthur
King Arthur
DillyyMan
King Arthur
Level 36
God Stats
4W - 7L
1,288 SR
Queue Stats
311W - 207L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hadezhell777
Morgan Le Fay
Level 146
God Stats
6W - 7L
1,519 SR
Queue Stats
92W - 96L
1,556 Elo+
Party 2
Ganesha
Ganesha
KyoSohmaa
Ganesha
Level 128
God Stats
11W - 8L
1,654 SR
Queue Stats
596W - 600L
1,557 Elo+
Party 3
Lancelot
Lancelot
RecedingMouse41
Lancelot
Level 121
God Stats
6W - 4L
1,582 SR
Queue Stats
76W - 76L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoolAtTaCK08
Mercury
14
1 / 2 / 7
7,947
530
8,585
12,476
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 3 / 6
7,590
506
3,386
11,705
13,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
kaqeed
Mulan
14
5 / 1 / 2
8,371
558
11,130
15,595
10,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
nathan1467
Kukulkan
14
4 / 0 / 3
7,910
527
10,724
6,639
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Ιiore
Sol
14
4 / 1 / 4
8,347
556
11,507
10,112
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,186
479
5,467
12,369
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
DillyyMan
King Arthur
12
1 / 3 / 2
7,338
489
7,820
13,877
8,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Hadezhell777
Morgan Le Fay
13
4 / 2 / 2
7,925
528
10,163
8,947
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
KyoSohmaa
Ganesha
10
0 / 4 / 5
6,741
449
4,145
16,195
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
13
2 / 5 / 2
7,647
510
8,136
15,295
6,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
7
7
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Mercury
CoolAtTaCK08
Mercury
1
2
7
2.25
L
King Arthur
DillyyMan
King Arthur
1
3
2
0.67
L
Morgan Le Fay
Hadezhell777
Morgan Le Fay
4
2
2
2.5
W
3
3
6
2
L
Ganesha
KyoSohmaa
Ganesha
0
4
5
0.63
L
Lancelot
2
5
2
0.6
W
Mulan
kaqeed
Mulan
5
1
2
6
W
Kukulkan
nathan1467
Kukulkan
4
0
3
5.5
W
Sol
Ιiore
Sol
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,332
Damage
35,731
56,527
Taken
66,683
35,988
Mitigated
40,770
16,783
Healing
16,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,467
1,272
0
5,558
12,369
5,299
0
5,026
7,343
44,677
3,368
W
Mercury
CoolAtTaCK08
Mercury
8,585
4,181
0
750
12,476
5,287
0
3,551
8,903
0
69,009
L
King Arthur
DillyyMan
King Arthur
7,820
865
0
4,624
13,877
8,474
0
2,410
11,467
0
56,051
L
Morgan Le Fay
Hadezhell777
Morgan Le Fay
10,163
1,814
0
938
8,947
3,900
0
4,336
4,611
50,773
0
W
3,386
630
0
920
11,705
13,861
64
5,815
5,659
10,808
0
L
Ganesha
KyoSohmaa
Ganesha
4,145
285
200
3,003
16,195
16,554
0
7,226
8,969
26,490
525
L
Lancelot
8,136
1,666
0
2,401
15,295
6,543
0
5,131
10,164
0
55,597
W
Mulan
kaqeed
Mulan
11,130
1,522
0
8,496
15,595
10,071
573
2,636
12,895
0
59,953
W
Kukulkan
nathan1467
Kukulkan
10,724
895
0
1,980
6,639
3,062
255
3,442
3,153
69,529
0
W
Sol
Ιiore
Sol
11,507
4,841
0
4,637
10,112
3,707
59
3,504
6,492
62,893
10,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,165
Gold Earned
36,837
448
Minions Killed
381
0
Camps Cleared
0
1,542,380
Distance Traveled
1,387,835
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,186
479
107
7
0
242,400
1
W
Mercury
7,947
530
102
7
0
370,366
1
L
King Arthur
7,338
489
90
6
0
277,065
3
L
Morgan Le Fay
7,925
528
76
5
0
263,443
0
W
Bacchus
7,590
506
9
1
0
314,149
2
L
Ganesha
6,741
449
14
1
0
290,088
3
L
Lancelot
7,647
510
94
6
0
314,839
0
W
Mulan
8,371
558
99
7
0
294,533
1
W
Kukulkan
7,910
527
130
9
0
282,495
2
W
Sol
8,347
556
108
7
0
280,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role