Player Matchup

Ne Zha
Ne Zha
ItsStopa
Ne Zha
Level 148
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 10L
1,234 Elo+
Party 1
Tiamat
Tiamat
NateYentzerVlogs
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Geb
Geb
xMasuto
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 1
Team Averages
Level 56
1,437 SR
1,342 Elo+

VS

Team Averages
Level 87
1,490 SR
1,561 Elo+
Kumbhakarna
Kumbhakarna
DrolVzl
Kumbhakarna
Level 128
God Stats
31W - 37L
1,520 SR
Queue Stats
93W - 128L
1,471 Elo+
Solo
Cupid
Cupid
MorenoGaming84
Cupid
Level 47
God Stats
1W - 0L
1,403 SR
Queue Stats
3W - 3L
1,644 Elo+
Solo
Ra
Ra
plutouu
Ra
Level 86
God Stats
14W - 14L
1,547 SR
Queue Stats
131W - 110L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ItsStopa
Ne Zha
11
0 / 4 / 0
6,647
604
10,184
9,998
6,328
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 0
6,465
588
4,392
11,184
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
10
0 / 7 / 0
6,498
591
3,544
13,880
9,509
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrolVzl
Kumbhakarna
13
5 / 0 / 14
9,465
860
4,391
13,611
14,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 0 / 11
9,392
854
12,543
8,084
3,765
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 12
9,284
844
13,267
7,197
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
19
19
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DrolVzl
Kumbhakarna
5
0
14
12
L
Ne Zha
ItsStopa
Ne Zha
0
4
0
0
W
7
0
11
12.5
L
0
8
0
0
W
7
0
12
13
L
Geb
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,120
Damage
30,201
35,062
Taken
28,892
22,208
Mitigated
21,145
2,557
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DrolVzl
Kumbhakarna
4,391
485
0
2,617
13,611
14,111
94
3,095
10,250
8,409
0
L
Ne Zha
ItsStopa
Ne Zha
10,184
1,139
0
1,571
9,998
6,328
0
5,268
4,730
0
33,903
W
12,543
7,621
1,518
2,328
8,084
3,765
1,404
2,790
5,136
0
29,803
L
4,392
465
0
986
11,184
6,371
0
4,866
6,318
15,426
0
W
13,267
2,537
2,988
2,899
7,197
3,269
529
1,654
5,435
46,624
0
L
Geb
3,544
347
0
0
13,880
9,509
0
8,324
5,556
7,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,610
Gold Earned
28,141
88
Minions Killed
139
4
Camps Cleared
6
539,876
Distance Traveled
642,806
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,465
860
4
0
0
224,085
6
L
Ne Zha
6,647
604
48
4
2
204,939
2
W
Cupid
9,392
854
42
4
1
205,434
4
L
Tiamat
6,465
588
32
3
1
161,442
0
W
Ra
9,284
844
93
8
5
213,287
2
L
Geb
6,498
591
8
1
1
173,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role