Player Matchup

Chaac
Chaac
Bojacks2006
Chaac
Level 5
God Stats
2W - 1L
1,815 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Skadi
Skadi
Hukanna Mata
Skadi
Level 67
God Stats
1W - 0L
1,449 SR
Queue Stats
2W - 2L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
NeptuneSpartan
Baron Samedi
Level 160
God Stats
1W - 0L
1,643 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 2
Janus
Janus
Quixotic vG
Janus
Level 128
God Stats
1W - 0L
1,301 SR
Queue Stats
2W - 3L
1,346 Elo+
Party 2
Artemis
Artemis
seacreature11
Artemis
Level 90
God Stats
20W - 13L
1,665 SR
Queue Stats
65W - 65L
1,506 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,453 Elo+

VS

Team Averages
Level 85
1,571 SR
1,434 Elo+
Rama
Rama
Martydapapito
Rama
Level 66
God Stats
3W - 1L
1,770 SR
Queue Stats
45W - 39L
1,457 Elo+
Solo
Chronos
Chronos
OffADurk
Chronos
Level 127
God Stats
0W - 1L
1,571 SR
Queue Stats
95W - 118L
1,445 Elo+
Party 1
Camazotz
Camazotz
Pheraspi
Camazotz
Level 87
God Stats
4W - 6L
1,295 SR
Queue Stats
89W - 107L
1,439 Elo+
Party 1
Ares
Ares
primeers1
Ares
Level 79
God Stats
3W - 3L
1,813 SR
Queue Stats
91W - 113L
1,423 Elo+
Party 1
Hercules
Hercules
tropsimm
Hercules
Level 68
God Stats
1W - 5L
1,408 SR
Queue Stats
81W - 102L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,387
699
6,139
10,062
7,582
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 7 / 3
8,727
727
10,192
11,226
4,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NeptuneSpartan
Baron Samedi
17
2 / 3 / 9
9,481
790
13,325
12,222
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 2 / 8
10,155
846
20,389
8,074
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
7 / 4 / 6
9,808
817
17,110
10,326
5,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
10,080
840
10,929
13,418
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
OffADurk
Chronos
15
2 / 6 / 7
8,583
715
7,396
13,432
6,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
Pheraspi
Camazotz
14
3 / 1 / 7
8,487
707
7,850
17,929
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
14
3 / 7 / 9
8,673
723
8,182
20,522
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
tropsimm
Hercules
15
5 / 6 / 10
9,264
772
7,805
18,605
20,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
55
22
Kills
19
19
Deaths
22
33
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
4
7
3
0.79
L
6
2
3
3.75
W
Baron Samedi
NeptuneSpartan
Baron Samedi
2
3
9
2.17
L
Chronos
OffADurk
Chronos
2
6
7
0.92
L
Camazotz
Pheraspi
Camazotz
3
1
7
6.5
W
8
2
8
6
L
Ares
3
7
9
1.07
W
Artemis
7
4
6
2.5
L
Hercules
tropsimm
Hercules
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,155
Damage
42,162
51,910
Taken
83,906
28,807
Mitigated
65,277
9,554
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,139
2,005
0
1,071
10,062
7,582
0
2,941
6,984
0
12,969
W
10,192
4,819
0
380
11,226
4,662
1,395
2,514
8,475
0
26,022
L
10,929
7,678
0
3,343
13,418
6,853
1,836
3,504
9,914
0
53,725
W
Baron Samedi
NeptuneSpartan
Baron Samedi
13,325
1,734
1,575
2,648
12,222
7,325
84
4,459
7,534
45,702
0
L
Chronos
OffADurk
Chronos
7,396
3,915
0
1,523
13,432
6,450
0
7,193
6,239
27,209
2,584
L
Camazotz
Pheraspi
Camazotz
7,850
2,518
0
8,912
17,929
8,821
1,109
7,866
10,063
0
24,091
W
20,389
1,571
0
2,002
8,074
4,182
0
3,555
4,472
44,556
0
L
Ares
8,182
308
0
2,042
20,522
22,847
0
8,934
11,588
10,772
0
W
Artemis
17,110
9,778
0
1,878
10,326
5,056
960
1,065
9,169
0
34,254
L
Hercules
tropsimm
Hercules
7,805
3,006
0
3,723
18,605
20,306
0
6,217
12,388
0
15,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
45,087
215
Minions Killed
209
0
Camps Cleared
0
1,088,056
Distance Traveled
1,129,239
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,387
699
13
1
0
186,492
1
W
Skadi
8,727
727
31
3
0
205,913
0
L
Rama
10,080
840
103
9
0
220,892
3
W
Baron Samedi
9,481
790
77
6
0
231,377
0
L
Chronos
8,583
715
53
4
0
213,198
0
L
Camazotz
8,487
707
35
3
0
259,969
0
W
Janus
10,155
846
61
5
0
245,870
0
L
Ares
8,673
723
3
0
0
238,356
0
W
Artemis
9,808
817
33
3
0
218,404
0
L
Hercules
9,264
772
15
1
0
196,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role