Player Matchup

Discordia
Discordia
ForsaconMonster
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 2
Rama
Rama
Macaulay
Rama
Level 86
God Stats
1W - 2L
1,579 SR
Queue Stats
18W - 25L
1,447 Elo+
Party 2
Odin
Odin
agarcia5433
Odin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Team Averages
Level 57
1,526 SR
1,291 Elo+

VS

Team Averages
Level 144
1,460 SR
1,618 Elo+
Fafnir
Fafnir
Atom89
Fafnir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
428W - 345L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
LisonShlander
Guan Yu
Level 153
God Stats
1W - 1L
1,388 SR
Queue Stats
31W - 18L
1,591 Elo+
Party 1
Sol
Sol
Rav3nClaws
Sol
Level 120
God Stats
1W - 0L
1,493 SR
Queue Stats
7W - 3L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForsaconMonster
Discordia
12
1 / 3 / 3
8,008
616
11,171
6,292
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
12
3 / 3 / 1
8,122
625
10,096
9,856
3,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 2
7,227
556
1,855
11,347
9,947
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Atom89
Fafnir
14
4 / 2 / 6
9,495
730
7,986
11,851
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
14
2 / 1 / 7
8,900
685
6,147
14,885
15,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 1 / 5
9,540
734
9,857
6,968
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Atom89
Fafnir
4
2
6
3.5
L
Discordia
ForsaconMonster
Discordia
1
3
3
0.83
W
Guan Yu
2
1
7
5.5
L
Rama
3
3
1
1.17
W
4
1
5
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
23,990
27,495
Taken
33,704
16,258
Mitigated
28,491
1,665
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Atom89
Fafnir
7,986
2,150
0
2,583
11,851
9,485
274
4,301
7,550
19,032
0
L
Discordia
ForsaconMonster
Discordia
11,171
314
0
695
6,292
2,442
0
4,116
2,176
33,119
0
W
Guan Yu
6,147
657
1,618
2,673
14,885
15,306
60
4,818
10,067
0
26,489
L
Rama
10,096
8,369
0
0
9,856
3,869
158
6,536
3,320
0
30,901
W
9,857
2,955
0
2,723
6,968
3,700
2,380
2,860
4,108
39,890
3,451
L
1,855
360
0
970
11,347
9,947
0
6,228
5,119
0
6,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,357
Gold Earned
27,935
115
Minions Killed
145
2
Camps Cleared
8
637,175
Distance Traveled
725,381
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,495
730
30
2
2
235,321
3
L
Discordia
8,008
616
54
4
0
213,624
2
W
Guan Yu
8,900
685
38
3
2
285,309
1
L
Rama
8,122
625
57
4
2
191,280
2
W
Sol
9,540
734
77
6
4
204,751
0
L
Odin
7,227
556
4
0
0
232,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role