Player Matchup

Danzaburou
Danzaburou
ProTScope
Danzaburou
Level 40
God Stats
11W - 12L
1,506 SR
Queue Stats
66W - 109L
1,293 Elo+
Party 1
Ymir
Ymir
Soulcollector101
Ymir
Level 66
God Stats
0W - 3L
1,182 SR
Queue Stats
142W - 206L
1,290 Elo+
Party 1
Lancelot
Lancelot
pandoradeathbox
Lancelot
Level 28
God Stats
1W - 1L
1,432 SR
Queue Stats
46W - 92L
1,254 Elo+
Party 1
Team Averages
Level 45
1,373 SR
1,279 Elo+

VS

Team Averages
Level 101
1,500 SR
1,599 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CrypticalPath
Horus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
HachiTomogachi
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ProTScope
Danzaburou
12
2 / 7 / 2
8,732
672
13,909
15,545
6,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 6 / 2
8,448
650
10,008
23,049
23,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
11
1 / 5 / 3
7,937
611
10,030
17,983
13,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 9
10,161
782
16,097
12,340
5,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 0 / 11
10,967
844
10,228
15,065
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
HachiTomogachi
Baron Samedi
15
7 / 1 / 10
10,212
786
23,731
15,860
9,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
9
3.17
W
6
0
11
11.5
W
Baron Samedi
HachiTomogachi
Baron Samedi
7
1
10
12
L
Danzaburou
ProTScope
Danzaburou
2
7
2
0.43
L
1
6
2
0.33
L
Lancelot
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
50,056
56,577
Taken
43,265
43,082
Mitigated
32,773
4,927
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,097
7,921
0
3,015
12,340
5,470
1,126
2,919
9,421
0
47,698
W
10,228
5,408
1,601
5,254
15,065
17,782
391
3,955
11,110
0
15,113
W
Baron Samedi
HachiTomogachi
Baron Samedi
23,731
3,129
4,338
7,201
15,860
9,521
650
3,758
12,102
46,811
0
L
Danzaburou
ProTScope
Danzaburou
13,909
5,673
0
2,286
15,545
6,155
0
7,435
7,777
0
27,695
L
10,008
976
0
985
23,049
23,510
0
7,991
14,489
26,108
0
L
Lancelot
10,030
2,089
647
1,009
17,983
13,417
0
7,079
10,496
0
18,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
31,340
83
Minions Killed
152
1
Camps Cleared
9
662,206
Distance Traveled
673,434
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,161
782
71
5
4
201,639
2
W
Horus
10,967
844
14
1
1
245,745
2
W
Baron Samedi
10,212
786
67
5
4
226,050
3
L
Danzaburou
8,732
672
33
3
0
221,240
1
L
Ymir
8,448
650
24
2
0
198,084
1
L
Lancelot
7,937
611
26
2
1
242,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role