Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Daaaddyyyyyy
Izanami
Level 75
God Stats
4W - 3L
1,472 SR
Queue Stats
9W - 12L
1,402 Elo+
Party 3
Kali
Kali
GrubbyLane
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 3
Baron Samedi
Baron Samedi
Minase5
Baron Samedi
Level 158
God Stats
3W - 2L
1,480 SR
Queue Stats
224W - 236L
1,517 Elo+
Party 2
Ares
Ares
jefhardyrodry
Ares
Level 159
God Stats
3W - 2L
1,363 SR
Queue Stats
204W - 159L
1,608 Elo+
Party 2
Team Averages
Level 108
1,463 SR
1,479 Elo+

VS

Team Averages
Level 63
1,551 SR
1,473 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
EthanCary
Tsukuyomi
Level 88
God Stats
11W - 12L
1,461 SR
Queue Stats
182W - 158L
1,489 Elo+
Party 1
Artemis
Artemis
Omnidestrophic
Artemis
Level 19
God Stats
4W - 6L
1,469 SR
Queue Stats
21W - 24L
1,403 Elo+
Party 1
Achilles
Achilles
TheLoser18
Achilles
Level 53
God Stats
5W - 2L
1,709 SR
Queue Stats
78W - 67L
1,483 Elo+
Party 1
Thoth
Thoth
douzier
Thoth
Level 28
God Stats
1W - 2L
1,619 SR
Queue Stats
62W - 51L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 2 / 2
9,613
687
9,876
12,450
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Daaaddyyyyyy
Izanami
14
3 / 1 / 1
8,352
597
5,066
10,223
3,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 5
7,963
569
5,404
12,755
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Minase5
Baron Samedi
15
5 / 0 / 5
8,888
635
10,181
5,752
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 7
8,182
584
7,122
9,855
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 1 / 0
5,516
394
2,150
7,786
5,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tsukuyomi
EthanCary
Tsukuyomi
10
1 / 5 / 3
6,414
458
5,659
12,802
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 0
6,351
454
6,003
7,929
2,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
TheLoser18
Achilles
10
3 / 4 / 1
6,596
471
7,573
14,607
10,058
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
douzier
Thoth
10
0 / 7 / 0
6,427
459
3,003
10,487
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
5
6
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
2
2
2.5
L
Khepri
 
Khepri
0
1
0
0
W
Izanami
Daaaddyyyyyy
Izanami
3
1
1
3.5
L
Tsukuyomi
EthanCary
Tsukuyomi
1
5
3
0.5
W
3
3
5
1.83
W
Baron Samedi
Minase5
Baron Samedi
5
0
5
7.5
L
1
2
0
0.5
L
Achilles
TheLoser18
Achilles
3
4
1
0.88
L
Thoth
douzier
Thoth
0
7
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,649
Damage
24,388
51,035
Taken
53,611
29,348
Mitigated
27,929
18,421
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
9,876
5,634
0
7,210
12,450
8,034
0
491
11,959
0
81,141
L
Khepri
 
Khepri
2,150
142
0
2,272
7,786
5,838
0
1,778
6,008
13,466
0
W
Izanami
Daaaddyyyyyy
Izanami
5,066
2,305
147
3,176
10,223
3,659
1,222
727
9,496
0
70,107
L
Tsukuyomi
EthanCary
Tsukuyomi
5,659
1,670
0
3,663
12,802
5,271
0
3,335
9,467
0
39,249
W
5,404
2,677
0
2,146
12,755
6,125
252
780
11,975
0
53,963
W
Baron Samedi
Minase5
Baron Samedi
10,181
1,468
1,044
2,488
5,752
2,817
344
2,216
3,536
65,642
0
L
6,003
3,088
0
1,366
7,929
2,752
0
1,488
6,441
0
44,047
L
Achilles
TheLoser18
Achilles
7,573
2,900
0
3,096
14,607
10,058
0
1,480
13,127
0
33,492
L
Thoth
douzier
Thoth
3,003
411
0
680
10,487
4,010
0
8,846
1,641
44,334
0
W
7,122
475
0
2,210
9,855
8,713
45
939
8,916
25,510
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
31,304
497
Minions Killed
282
0
Camps Cleared
0
1,438,105
Distance Traveled
1,274,840
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,613
687
144
10
0
287,699
3
L
Khepri
5,516
394
11
1
0
305,865
8
W
Izanami
8,352
597
117
8
0
272,104
5
L
Tsukuyomi
6,414
458
71
5
0
276,855
1
W
Kali
7,963
569
94
7
0
326,949
1
W
Baron Samedi
8,888
635
112
8
0
257,238
7
L
Artemis
6,351
454
73
5
0
244,121
2
L
Achilles
6,596
471
40
3
0
214,776
2
L
Thoth
6,427
459
87
6
0
233,223
1
W
Ares
8,182
584
30
2
0
294,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role