Player Matchup

Ao Kuang
Ao Kuang
GB HENMAN
Ao Kuang
Level 155
God Stats
3W - 8L
1,196 SR
Queue Stats
665W - 697L
1,493 Elo+
Solo
Raijin
Raijin
Quantinus
Raijin
Level 89
God Stats
1W - 2L
1,331 SR
Queue Stats
90W - 102L
1,447 Elo+
Solo
Nox
Nox
leñe
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,391 Elo+
Solo
Anhur
Anhur
public_throne245
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 33L
1,224 Elo+
Solo
Terra
Terra
太古里拉泔水
Terra
Level 107
God Stats
1W - 3L
1,270 SR
Queue Stats
208W - 187L
1,497 Elo+
Solo
Team Averages
Level 90
1,359 SR
1,411 Elo+

VS

Team Averages
Level 117
1,533 SR
1,474 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Hzr65
Terra
Level 89
God Stats
3W - 5L
1,525 SR
Queue Stats
296W - 331L
1,407 Elo+
Solo
Hou Yi
Hou Yi
Skysold
Hou Yi
Level 68
God Stats
3W - 5L
1,463 SR
Queue Stats
140W - 131L
1,433 Elo+
Solo
Skadi
Skadi
蜀山少侠他想赢
Skadi
Level 145
God Stats
3W - 1L
1,675 SR
Queue Stats
50W - 46L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GB HENMAN
Ao Kuang
13
4 / 1 / 4
7,184
1,026
4,199
9,295
6,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Quantinus
Raijin
12
2 / 3 / 5
6,507
930
5,972
6,618
2,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nox
leñe
Nox
11
2 / 2 / 7
6,452
922
4,887
6,204
2,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 5
5,693
813
3,396
6,804
2,505
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 1 / 7
6,807
972
3,500
8,069
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
3 / 2 / 5
6,541
934
8,284
4,895
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
 
Thanatos
10
0 / 3 / 2
5,336
762
4,930
6,016
2,538
Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Hzr65
Terra
13
1 / 3 / 8
6,905
986
3,343
9,506
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Skysold
Hou Yi
1
0 / 0 / 0
1,760
251
0
0
0
14
6 / 3 / 2
6,898
985
12,502
8,375
4,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
10
Kills
10
10
Deaths
11
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
5
2.75
L
Thanatos
 
Thanatos
0
3
2
0.33
W
Ao Kuang
GB HENMAN
Ao Kuang
4
1
4
6
L
Terra
Hzr65
Terra
1
3
8
1.67
W
Raijin
Quantinus
Raijin
2
3
5
1.5
L
Hou Yi
Skysold
Hou Yi
0
0
0
0
W
Nox
leñe
Nox
2
2
7
2.75
W
0
3
5
0.83
W
2
1
7
5.5
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
29,059
36,990
Taken
28,792
20,939
Mitigated
17,521
14,845
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,284
789
276
932
4,895
1,897
0
2,956
1,939
18,369
0
L
Thanatos
 
Thanatos
4,930
225
355
3,136
6,016
2,538
0
3,488
2,528
0
8,973
W
Ao Kuang
GB HENMAN
Ao Kuang
4,199
1,032
3,144
4,114
9,295
6,513
0
2,740
6,555
7,769
0
L
Terra
Hzr65
Terra
3,343
813
2,062
2,629
9,506
8,979
0
5,619
3,887
7,685
0
W
Raijin
Quantinus
Raijin
5,972
260
969
443
6,618
2,653
0
1,430
5,188
18,908
0
L
Hou Yi
Skysold
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
Nox
leñe
Nox
4,887
1,063
1,204
509
6,204
2,876
509
1,772
4,432
10,964
0
W
3,396
1,794
0
123
6,804
2,505
105
3,438
3,366
0
6,021
W
3,500
301
2,104
2,235
8,069
6,392
0
2,247
5,822
6,261
0
L
12,502
6,548
1,123
1,805
8,375
4,107
0
6,495
1,880
0
19,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
27,440
60
Minions Killed
58
0
Camps Cleared
0
683,289
Distance Traveled
544,934
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,541
934
29
4
0
141,136
1
L
Thanatos
5,336
762
6
1
0
132,504
0
W
Ao Kuang
7,184
1,026
8
1
0
139,251
1
L
Terra
6,905
986
11
2
0
145,140
1
W
Raijin
6,507
930
26
4
0
127,936
0
L
Hou Yi
1,760
251
0
0
0
0
0
W
Nox
6,452
922
13
2
0
135,714
0
W
Anhur
5,693
813
10
1
0
131,483
1
W
Terra
6,807
972
3
0
0
148,905
1
L
Skadi
6,898
985
12
2
0
126,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role